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When asked a question in a language less seen in its training data, current reasoning large language models (RLMs) often exhibit dramatically lower performance than when asked the same question in English. In response, we introduce…

Computation and Language · Computer Science 2026-01-27 Lintang Sutawika , Gokul Swamy , Zhiwei Steven Wu , Graham Neubig

In large-scale domain classification, an utterance can be handled by multiple domains with overlapped capabilities. However, only a limited number of ground-truth domains are provided for each training utterance in practice while knowing as…

Computation and Language · Computer Science 2020-03-10 Joo-Kyung Kim , Young-Bum Kim

We present an extension-based approach for computing and verifying preferences in an abstract argumentation system. Although numerous argumentation semantics have been developed previously for identifying acceptable sets of arguments from…

Artificial Intelligence · Computer Science 2024-03-27 Quratul-ain Mahesar , Nir Oren , Wamberto W. Vasconcelos

We study the ability of different classes of voting rules to induce agents to report their preferences truthfully, if agents want to avoid regret. First, we show that regret-free truth-telling is equivalent to strategy-proofness among…

Theoretical Economics · Economics 2025-03-21 R. Pablo Arribillaga , Agustin G. Bonifacio , Marcelo Ariel Fernandez

Ranking systems influence decision-making in high-stakes domains like health, education, and employment, where they can have substantial economic and social impacts. This makes the integration of safety mechanisms essential. One such…

Machine Learning · Computer Science 2025-05-30 Antonio Ferrara , Andrea Pugnana , Francesco Bonchi , Salvatore Ruggieri

This paper illustrates how one can deduce preference from observed choices when attention is not only limited but also random. In contrast to earlier approaches, we introduce a Random Attention Model (RAM) where we abstain from any…

Econometrics · Economics 2019-09-02 Matias D. Cattaneo , Xinwei Ma , Yusufcan Masatlioglu , Elchin Suleymanov

Modeling social interactions based on individual behavior has always been an area of interest, but prior literature generally presumes rational behavior. Thus, such models may miss out on capturing the effects of biases humans are…

Artificial Intelligence · Computer Science 2019-03-11 Nanda Kishore Sreenivas , Shrisha Rao

The strategic selection of resources by selfish agents has long been a key area of research, with Resource Selection Games and Congestion Games serving as prominent examples. In these traditional frameworks, agents choose from a set of…

Computer Science and Game Theory · Computer Science 2025-05-13 Henri Zeiler

Recently, self-learning methods based on user satisfaction metrics and contextual bandits have shown promising results to enable consistent improvements in conversational AI systems. However, directly targeting such metrics by off-policy…

Machine Learning · Computer Science 2023-05-16 Mohammad Kachuee , Sungjin Lee

In the classical Approximate Majority problem with two opinions there are agents with Opinion 1 and with Opinion 2. The goal is to reach consensus and to agree on the majority opinion if the bias is sufficiently large. It is well known that…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-13 Petra Berenbrink , Felix Biermeier , Christopher Hahn

In experimental applications of bounded-reasoning models, behavior is often summarized by distributions of "levels". We argue that such summaries conflate two conceptually distinct dimensions: a player's type, capturing beliefs about what…

Theoretical Economics · Economics 2026-04-15 Shuige Liu , Gabriel Ziegler

Much of the recent success of deep reinforcement learning has been driven by regularized policy optimization (RPO) algorithms with strong performance across multiple domains. In this family of methods, agents are trained to maximize…

Machine Learning · Computer Science 2022-03-24 Ted Moskovitz , Michael Arbel , Jack Parker-Holder , Aldo Pacchiano

In the problem of fully allocating an infinitely divisible commodity among agents whose preferences are single-peaked, we show that the uniform rule is the only allocation rule that satisfies efficiency, the equal division guarantee,…

Theoretical Economics · Economics 2024-12-18 R. Pablo Arribillaga , Agustin G. Bonifacio

In many applications, the labeled data at the learner's disposal is subject to privacy constraints and is relatively limited. To derive a more accurate predictor for the target domain, it is often beneficial to leverage publicly available…

Machine Learning · Computer Science 2024-02-06 Raef Bassily , Corinna Cortes , Anqi Mao , Mehryar Mohri

We address the problem of learning to assign prediction tasks to one agent from a set of available human or AI agents. In particular, we focus on the sequential learning of agent expertise and assignment policies where each agent is…

Human-Computer Interaction · Computer Science 2026-05-28 Shang Wu , Saatvik Kher , Padhraic Smyth

We study the evolution of behavioral rules in environments with multiple contexts. Agents copy rules used by better-performing peers in the same context and apply them across contexts. Multiple contexts turn discrete-time imitation dynamics…

Theoretical Economics · Economics 2026-05-08 Enrique Urbano Arellano , Xinyang Wang

We study decision-making with rational inattention in settings where agents have perception constraints. In such settings, inaccurate prior beliefs or models of others may lead to inattention blindness, where an agent is unaware of its…

Computer Science and Game Theory · Computer Science 2025-10-06 Mustafa O. Karabag , Jesse Milzman , Ufuk Topcu

An account of utterance interpretation in discourse needs to face the issue of how the discourse context controls the space of interacting preferences. Assuming a discourse processing architecture that distinguishes the grammar and…

cmp-lg · Computer Science 2008-02-03 Megumi Kameyama

We study off-policy evaluation and learning from sequential data in a structured class of Markov decision processes that arise from repeated interactions with an exogenous sequence of arrivals with contexts, which generate unknown…

Machine Learning · Computer Science 2021-10-20 Nathan Kallus , Angela Zhou

Level-1 Consensus is a property of a preference-profile. Intuitively, it means that there exists a preference relation which induces an ordering of all other preferences such that frequent preferences are those that are more similar to it.…

Computer Science and Game Theory · Computer Science 2017-12-20 Mor Nitzan , Shmuel Nitzan , Erel Segal-Halevi
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