English
Related papers

Related papers: Kinema4D: Kinematic 4D World Modeling for Spatiote…

200 papers

Generating reasonable and high-quality human interactive motions in a given dynamic environment is crucial for understanding, modeling, transferring, and applying human behaviors to both virtual and physical robots. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Peishan Cong , Ziyi Wang , Yuexin Ma , Xiangyu Yue

Accurate and efficient simulation of modern robots remains challenging due to their high degrees of freedom and intricate mechanisms. Neural simulators have emerged as a promising alternative to traditional analytical simulators, capable of…

Robotics · Computer Science 2025-08-22 Jie Xu , Eric Heiden , Iretiayo Akinola , Dieter Fox , Miles Macklin , Yashraj Narang

World models aim to endow AI systems with the ability to represent, generate, and interact with dynamic environments in a coherent and temporally consistent manner. While recent video generation models have demonstrated impressive visual…

Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such as deformation models or time-dependent neural…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Sherwin Bahmani , Xian Liu , Wang Yifan , Ivan Skorokhodov , Victor Rong , Ziwei Liu , Xihui Liu , Jeong Joon Park , Sergey Tulyakov , Gordon Wetzstein , Andrea Tagliasacchi , David B. Lindell

We introduce GE-Sim 2.0 (Genie Envisioner World Simulator 2.0), a closed-loop video world simulator for robotic manipulation. Building on the action-conditioned video generation framework of Genie Envisioner, GE-Sim 2.0 is re-trained on…

Text-to-4D generation has recently been demonstrated viable by integrating a 2D image diffusion model with a video diffusion model. However, existing models tend to produce results with inconsistent motions and geometric structures over…

Graphics · Computer Science 2024-08-19 Ce Chen , Shaoli Huang , Xuelin Chen , Guangyi Chen , Xiaoguang Han , Kun Zhang , Mingming Gong

Semantics has enabled 3D scene understanding and affordance-driven object interaction. However, robots operating in real-world environments face a critical limitation: they cannot anticipate how objects move. Long-horizon mobile…

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

A world model is an AI system that simulates how an environment evolves under actions, enabling planning through imagined futures rather than reactive perception. Current world models, however, suffer from visual conflation: the mistaken…

Artificial Intelligence · Computer Science 2026-01-23 Zhikang Chen , Tingting Zhu

Impact-aware tasks (i.e. on purpose impacts) are not handled in multi-objective whole body controllers of hu-manoid robots. This leads to the fact that a humanoid robot typically operates at near-zero velocity to interact with the external…

Robotics · Computer Science 2020-05-27 Yuquan Wang , Arnaud Tanguy , Pierre Gergondet , Abderrahmane Kheddar

We present an open-source untethered quadrupedal soft robot platform for dynamic locomotion (e.g., high-speed running and backflipping). The robot is mostly soft (80 vol.%) while driven by four geared servo motors. The robot's soft body and…

Robotics · Computer Science 2025-03-17 Boxi Xia , Jiaming Fu , Hongbo Zhu , Zhicheng Song , Yibo Jiang , Hod Lipson

An obstacle toward construction robotization is the lack of methods to plan robot operations within the entire construction planning process. Despite the strength in modeling construction site conditions, 4D BIM technologies cannot perform…

Robotics · Computer Science 2024-02-07 Hafiz Oyediran , William Turner , Kyungki Kim , Matthew Barrows

We introduce 3D4D, an interactive 4D visualization framework that integrates WebGL with Supersplat rendering. It transforms static images and text into coherent 4D scenes through four core modules and employs a foveated rendering strategy…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Yunhong He , Zhengqing Yuan , Zhengzhong Tu , Yanfang Ye , Lichao Sun

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao

Large-scale robot datasets have facilitated the learning of a wide range of robot manipulation skills, but these datasets remain difficult to collect and scale further, owing to the intractable amount of human time, effort, and cost…

Robotics · Computer Science 2026-03-27 Masoud Moghani , Mahdi Azizian , Animesh Garg , Yuke Zhu , Sean Huver , Ajay Mandlekar

Video world models aim to simulate dynamic, real-world environments, yet existing methods struggle to provide unified and precise control over camera and multi-object motion, as videos inherently capture dynamics in the projected 2D image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Sixiao Zheng , Minghao Yin , Wenbo Hu , Xiaoyu Li , Ying Shan , Yanwei Fu

Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Adam Lee

Learning generalist policies capable of accomplishing a plethora of everyday tasks remains an open challenge in dexterous manipulation. In particular, collecting large-scale manipulation data via real-world teleoperation is expensive and…

Robotics · Computer Science 2026-02-18 Yuxuan Kuang , Sungjae Park , Katerina Fragkiadaki , Shubham Tulsiani

High-fidelity physics simulation is essential for scalable robotic learning, but the sim-to-real gap persists, especially for tasks involving complex, dynamic, and discontinuous interactions like physical contacts. Explicit system…

Robotics · Computer Science 2026-01-21 Changwei Jing , Jai Krishna Bandi , Jianglong Ye , Yan Duan , Pieter Abbeel , Xiaolong Wang , Sha Yi
‹ Prev 1 3 4 5 6 7 10 Next ›