English
Related papers

Related papers: AsgardBench -- Evaluating Visually Grounded Intera…

200 papers

Recent advancements in Vision Language Models (VLMs) have expanded their capabilities to interactive agent tasks, yet existing benchmarks remain limited to single-agent or text-only environments. In contrast, real-world scenarios often…

Artificial Intelligence · Computer Science 2026-04-14 Zelai Xu , Zhexuan Xu , Xiangmin Yi , Huining Yuan , Mo Guang , Kaiwen Long , Xinlei Chen , Yi Wu , Chao Yu , Yu Wang

Next-generation AI must manage vast personal data, diverse tools, and multi-step reasoning, yet most benchmarks remain context-free and single-turn. We present ASTRA-bench (Assistant Skills in Tool-use, Reasoning \& Action-planning), a…

Artificial Intelligence · Computer Science 2026-03-03 Zidi Xiu , David Q. Sun , Kevin Cheng , Maitrik Patel , Josh Date , Yizhe Zhang , Jiarui Lu , Omar Attia , Raviteja Vemulapalli , Oncel Tuzel , Meng Cao , Samy Bengio

As Multimodal Large Language Models (MLLMs) advance, multimodal agents show promise in real-world tasks like web navigation and embodied intelligence. However, due to limitations in a lack of external feedback, these agents struggle with…

Computation and Language · Computer Science 2025-06-27 Tianyi Men , Zhuoran Jin , Pengfei Cao , Yubo Chen , Kang Liu , Jun Zhao

Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents…

Visual search in 3D environments requires embodied agents to actively explore their surroundings and acquire task-relevant evidence. However, existing visual search and embodied AI benchmarks, including EQA, typically rely on static…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Koya Sakamoto , Taiki Miyanishi , Daichi Azuma , Shuhei Kurita , Shu Morikuni , Naoya Chiba , Motoaki Kawanabe , Yusuke Iwasawa , Yutaka Matsuo

Achieving Artificial General Intelligence (AGI) requires agents that learn and interact adaptively, with interactive world models providing scalable environments for perception, reasoning, and action. Yet current research still lacks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Jianjie Fang , Yingshan Lei , Qin Wan , Ziyou Wang , Yuchao Huang , Yongyan Xu , Baining Zhao , Weichen Zhang , Chen Gao , Xinlei Chen , Yong Li

The realization of Artificial General Intelligence (AGI) necessitates Embodied AI agents capable of robust spatial perception, effective task planning, and adaptive execution in physical environments. However, current large language models…

Coordinating multiple embodied agents in dynamic environments remains a core challenge in artificial intelligence, requiring both perception-driven reasoning and scalable cooperation strategies. While recent works have leveraged large…

Artificial Intelligence · Computer Science 2026-01-23 Li Kang , Xiufeng Song , Heng Zhou , Yiran Qin , Jie Yang , Xiaohong Liu , Philip Torr , Lei Bai , Zhenfei Yin

Visual grounding in 3D is the key for embodied agents to localize language-referred objects in open-world environments. However, existing benchmarks are limited to indoor focus, single-platform constraints, and small scale. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Rong Li , Yuhao Dong , Tianshuai Hu , Ao Liang , Youquan Liu , Dongyue Lu , Liang Pan , Lingdong Kong , Junwei Liang , Ziwei Liu

Visual grounding aims to localize the object referred to in an image based on a natural language query. Although progress has been made recently, accurately localizing target objects within multiple-instance distractions (multiple objects…

Computer Vision and Pattern Recognition · Computer Science 2024-08-30 Minghang Zheng , Jiahua Zhang , Qingchao Chen , Yuxin Peng , Yang Liu

Consider a prosthetic arm, learning to adapt to its user's control signals. We propose Interaction-Grounded Learning for this novel setting, in which a learner's goal is to interact with the environment with no grounding or explicit reward…

Machine Learning · Computer Science 2021-07-15 Tengyang Xie , John Langford , Paul Mineiro , Ida Momennejad

Embodied artificial intelligence (EAI) integrates advanced AI models into physical entities for real-world interaction. The emergence of foundation models as the "brain" of EAI agents for high-level task planning has shown promising…

Artificial Intelligence · Computer Science 2024-12-02 Zihao Zhu , Bingzhe Wu , Zhengyou Zhang , Lei Han , Qingshan Liu , Baoyuan Wu

Recent advancements in image generation models have enabled the prediction of future Graphical User Interface (GUI) states based on user instructions. However, existing benchmarks primarily focus on general domain visual fidelity, leaving…

Human teaching effort is a significant bottleneck for the broader applicability of interactive imitation learning. To reduce the number of required queries, existing methods employ active learning to query the human teacher only in…

Machine Learning · Computer Science 2025-08-08 Jelle Luijkx , Zlatan Ajanović , Laura Ferranti , Jens Kober

Modern coding scaffolds turn LLMs into capable software agents, but their ability to follow scaffold-specified instructions remains under-examined, especially when constraints are heterogeneous and persist across interactions. To fill this…

Embodied intelligence is advancing rapidly, driving the need for efficient evaluation. Current benchmarks typically rely on interactive simulated environments or real-world setups, which are costly, fragmented, and hard to scale. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Jiahao Xiao , Jianbo Zhang , BoWen Yan , Shengyu Guo , Tongrui Ye , Kaiwei Zhang , Zicheng Zhang , Xiaohong Liu , Zhengxue Cheng , Lei Fan , Chuyi Li , Guangtao Zhai

As LLM-based agents are increasingly deployed in real-life scenarios, existing benchmarks fail to capture their inherent complexity of handling extensive information, leveraging diverse resources, and managing dynamic user interactions. To…

Computation and Language · Computer Science 2025-10-20 Wei He , Yueqing Sun , Hongyan Hao , Xueyuan Hao , Zhikang Xia , Qi Gu , Chengcheng Han , Dengchang Zhao , Hui Su , Kefeng Zhang , Man Gao , Xi Su , Xiaodong Cai , Xunliang Cai , Yu Yang , Yunke Zhao

Consider the problem setting of Interaction-Grounded Learning (IGL), in which a learner's goal is to optimally interact with the environment with no explicit reward to ground its policies. The agent observes a context vector, takes an…

Machine Learning · Computer Science 2022-10-13 Tengyang Xie , Akanksha Saran , Dylan J. Foster , Lekan Molu , Ida Momennejad , Nan Jiang , Paul Mineiro , John Langford

Multimodal Large Language Models (MLLMs) show promising results as decision-making engines for embodied agents operating in complex, physical environments. However, existing benchmarks often prioritize high-level planning or spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Dayong Liu , Chao Xu , Weihong Chen , Suyu Zhang , Juncheng Wang , Jiankang Deng , Baigui Sun , Yang Liu

Large Language Models (LLMs) based autonomous agents demonstrate multifaceted capabilities to contribute substantially to economic production. However, existing benchmarks remain focused on single agentic capability, failing to capture…

Artificial Intelligence · Computer Science 2026-04-24 Keyu Li , Junhao Shi , Yang Xiao , Mohan Jiang , Jie Sun , Yunze Wu , Dayuan Fu , Shijie Xia , Xiaojie Cai , Tianze Xu , Weiye Si , Wenjie Li , Dequan Wang , Pengfei Liu