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Related papers: Exploring Human Quadruped Locomotion for Exergames

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In this paper, we present a general learning framework for controlling a quadruped robot that can mimic the behavior of real animals and traverse challenging terrains. Our method consists of two steps: an imitation learning step to learn…

Robotics · Computer Science 2023-08-08 Tingguang Li , Yizheng Zhang , Chong Zhang , Qingxu Zhu , Jiapeng sheng , Wanchao Chi , Cheng Zhou , Lei Han

In this paper we propose a novel bipedal locomotion controller that uses noisy exteroception to traverse a wide variety of terrains. Building on the cutting-edge advancements in attention based belief encoding for quadrupedal locomotion,…

Robotics · Computer Science 2023-04-17 Bart van Marum , Matthia Sabatelli , Hamidreza Kasaei

The brain has evolved to effectively control the body, and in order to understand the relationship we need to model the sensorimotor transformations underlying embodied control. As part of a coordinated effort, we are developing a…

Machine Learning · Computer Science 2025-12-01 Eric Leonardis , Akira Nagamori , Ayesha Thanawalla , Yuanjia Yang , Joshua Park , Hutton Saunders , Eiman Azim , Talmo Pereira

Planetary exploration missions require robots capable of navigating extreme and unknown environments. While wheeled rovers have dominated past missions, their mobility is limited to traversable surfaces. Legged robots, especially…

This paper presents an uncomplicated dynamic controller for generating physically-plausible three-dimensional full-body biped character rise motions on-the-fly at run-time. Our low-dimensional controller uses fundamental reference…

Robotics · Computer Science 2023-04-12 Ben Kenwright

Bipedal walking is one of the most important hallmarks of human that robots have been trying to mimic for many decades. Although previous control methodologies have achieved robot walking on some terrains, there is a need for a framework…

Robotics · Computer Science 2025-12-01 Chrysostomos Karakasis , Ioannis Poulakakis , Panagiotis Artemiadis

Quadruped robots demonstrate exceptional potential for navigating complex terrain in critical applications such as search and rescue missions and infrastructure inspection However autonomous traversal of confined 3D environments including…

Robotics · Computer Science 2026-05-14 Amir Hossain Raj , Dibyendu Das , Xuesu Xiao

Locomotion plays a crucial role in shaping the user experience within virtual reality environments. In particular, hands-free locomotion offers a valuable alternative by supporting accessibility and freeing users from reliance on handheld…

Human-Computer Interaction · Computer Science 2026-01-13 Süleyman Özdel , Kadir Burak Buldu , Enkelejda Kasneci , Efe Bozkir

We present the Duke Humanoid, an open-source 10-degrees-of-freedom humanoid, as an extensible platform for locomotion research. The design mimics human physiology, with symmetrical body alignment in the frontal plane to maintain static…

Robotics · Computer Science 2025-03-17 Boxi Xia , Bokuan Li , Jacob Lee , Michael Scutari , Boyuan Chen

Animals are capable of precise and agile locomotion using vision. Replicating this ability has been a long-standing goal in robotics. The traditional approach has been to decompose this problem into elevation mapping and foothold planning…

Robotics · Computer Science 2022-11-15 Ananye Agarwal , Ashish Kumar , Jitendra Malik , Deepak Pathak

Intelligent behaviour in the physical world exhibits structure at multiple spatial and temporal scales. Although movements are ultimately executed at the level of instantaneous muscle tensions or joint torques, they must be selected to…

Quadruped animals are capable of exhibiting a diverse range of locomotion gaits. While progress has been made in demonstrating such gaits on robots, current methods rely on motion priors, dynamics models, or other forms of extensive manual…

Robotics · Computer Science 2024-02-23 David DeFazio , Yohei Hayamizu , Shiqi Zhang

Recent studies have demonstrated the immense potential of exploiting muscle actuator morphology for natural and robust movement -- in simulation. A validation on real robotic hardware is yet missing. In this study, we emulate muscle…

Robotics · Computer Science 2025-07-10 Pierre Schumacher , Lorenz Krause , Jan Schneider , Dieter Büchler , Georg Martius , Daniel Haeufle

The utility of Human-in-the-loop telerobotic systems (HiLTS) is driven in part by the quality of feedback it can provide to the operator. While the dynamic interaction between robot and environment can often be sensed or modeled, the…

Robotics · Computer Science 2021-07-26 Mohit Singhala , Jeremy D. Brown

Hand gesture is a new and promising interface for locomotion in virtual environments. While several previous studies have proposed different hand gestures for virtual locomotion, little is known about their differences in terms of…

Human-Computer Interaction · Computer Science 2022-12-13 Jingbo Zhao , Ruize An , Ruolin Xu , Banghao Lin

Partial-assistance exoskeletons hold significant potential for gait rehabilitation by promoting active participation during (re)learning of normative walking patterns. Typically, the control of interaction torques in partial-assistance…

Quadrupedal animals can perform agile and playful tasks while interacting with real-world objects. For instance, a trained dog can track and catch a flying frisbee before it touches the ground, while a cat left alone at home may leap to…

Robotics · Computer Science 2025-03-19 Xin Duan , Ziwen Zhuang , Hang Zhao , Soeren Schwertfeger

In the context of embodied artificial intelligence, morphological computation refers to processes which are conducted by the body (and environment) that otherwise would have to be performed by the brain. Exploiting environmental and…

Artificial Intelligence · Computer Science 2016-07-13 Keyan Ghazi-Zahedi , Daniel F. B. Haeufle , Guido Montufar , Syn Schmitt , Nihat Ay

As robotic agents increasingly assist humans in reality, quadruped robots offer unique opportunities for interaction in complex scenarios due to their agile movement. However, building agents that can autonomously navigate, adapt, and…

Robotics · Computer Science 2024-12-04 Yuting Mei , Ye Wang , Sipeng Zheng , Qin Jin

Hybrid track/wheel-legged robots combine the advantages of wheel-based and leg-based locomotion, granting adaptability across varied terrains through efficient transitions between rolling and walking modes. However, automating these…

Robotics · Computer Science 2024-04-04 Jie Wang , Krispin Davies