From Motor Control to Team Play in Simulated Humanoid Football
Abstract
Intelligent behaviour in the physical world exhibits structure at multiple spatial and temporal scales. Although movements are ultimately executed at the level of instantaneous muscle tensions or joint torques, they must be selected to serve goals defined on much longer timescales, and in terms of relations that extend far beyond the body itself, ultimately involving coordination with other agents. Recent research in artificial intelligence has shown the promise of learning-based approaches to the respective problems of complex movement, longer-term planning and multi-agent coordination. However, there is limited research aimed at their integration. We study this problem by training teams of physically simulated humanoid avatars to play football in a realistic virtual environment. We develop a method that combines imitation learning, single- and multi-agent reinforcement learning and population-based training, and makes use of transferable representations of behaviour for decision making at different levels of abstraction. In a sequence of stages, players first learn to control a fully articulated body to perform realistic, human-like movements such as running and turning; they then acquire mid-level football skills such as dribbling and shooting; finally, they develop awareness of others and play as a team, bridging the gap between low-level motor control at a timescale of milliseconds, and coordinated goal-directed behaviour as a team at the timescale of tens of seconds. We investigate the emergence of behaviours at different levels of abstraction, as well as the representations that underlie these behaviours using several analysis techniques, including statistics from real-world sports analytics. Our work constitutes a complete demonstration of integrated decision-making at multiple scales in a physically embodied multi-agent setting. See project video at https://youtu.be/KHMwq9pv7mg.
Keywords
Cite
@article{arxiv.2105.12196,
title = {From Motor Control to Team Play in Simulated Humanoid Football},
author = {Siqi Liu and Guy Lever and Zhe Wang and Josh Merel and S. M. Ali Eslami and Daniel Hennes and Wojciech M. Czarnecki and Yuval Tassa and Shayegan Omidshafiei and Abbas Abdolmaleki and Noah Y. Siegel and Leonard Hasenclever and Luke Marris and Saran Tunyasuvunakool and H. Francis Song and Markus Wulfmeier and Paul Muller and Tuomas Haarnoja and Brendan D. Tracey and Karl Tuyls and Thore Graepel and Nicolas Heess},
journal= {arXiv preprint arXiv:2105.12196},
year = {2021}
}