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Learning Soccer Skills for Humanoid Robots: A Progressive Perception-Action Framework

Robotics 2026-02-06 v1

Abstract

Soccer presents a significant challenge for humanoid robots, demanding tightly integrated perception-action capabilities for tasks like perception-guided kicking and whole-body balance control. Existing approaches suffer from inter-module instability in modular pipelines or conflicting training objectives in end-to-end frameworks. We propose Perception-Action integrated Decision-making (PAiD), a progressive architecture that decomposes soccer skill acquisition into three stages: motion-skill acquisition via human motion tracking, lightweight perception-action integration for positional generalization, and physics-aware sim-to-real transfer. This staged decomposition establishes stable foundational skills, avoids reward conflicts during perception integration, and minimizes sim-to-real gaps. Experiments on the Unitree G1 demonstrate high-fidelity human-like kicking with robust performance under diverse conditions-including static or rolling balls, various positions, and disturbances-while maintaining consistent execution across indoor and outdoor scenarios. Our divide-and-conquer strategy advances robust humanoid soccer capabilities and offers a scalable framework for complex embodied skill acquisition. The project page is available at https://soccer-humanoid.github.io/.

Keywords

Cite

@article{arxiv.2602.05310,
  title  = {Learning Soccer Skills for Humanoid Robots: A Progressive Perception-Action Framework},
  author = {Jipeng Kong and Xinzhe Liu and Yuhang Lin and Jinrui Han and Sören Schwertfeger and Chenjia Bai and Xuelong Li},
  journal= {arXiv preprint arXiv:2602.05310},
  year   = {2026}
}

Comments

13 pages, 9 figures, conference

R2 v1 2026-07-01T09:37:15.094Z