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Experience-driven self-evolving agents aim to overcome the static nature of large language models by distilling reusable experience from past interactions, thus enabling adaptation to novel tasks at deployment time. This process places…

Artificial Intelligence · Computer Science 2026-05-12 Zhiyuan Fan , Wenwei Jin , Feng Zhang , Bin Li , Yihong Dong , Yao Hu , Jiawei Li

Experienced users often have useful knowledge and intuition in solving real-world optimization problems. User knowledge can be formulated as inter-variable relationships to assist an optimization algorithm in finding good solutions faster.…

Neural and Evolutionary Computing · Computer Science 2022-09-20 Abhiroop Ghosh , Kalyanmoy Deb , Erik Goodman , Ronald Averill

The impressive performance of proprietary LLMs like GPT4 in code generation has led to a trend to replicate these capabilities in open-source models through knowledge distillation (e.g. Code Evol-Instruct). However, these efforts often…

Computation and Language · Computer Science 2024-10-02 Ziyang Luo , Xin Li , Hongzhan Lin , Jing Ma , Lidong Bing

As robots become increasingly capable of operating over extended periods -- spanning days, weeks, and even months -- they are expected to accumulate knowledge of their environments and leverage this experience to assist humans more…

Large Language Models (LLMs) have emerged as powerful operators for evolutionary search, yet the design of efficient search scaffolds remains ad hoc. While promising, current LLM-in-the-loop systems lack a systematic approach to managing…

In complex embodied long-horizon manipulation tasks, effective task decomposition and execution require synergistic integration of textual logical reasoning and visual-spatial imagination to ensure efficient and accurate operation. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xinyan Cai , Shiguang Wu , Dafeng Chi , Yuzheng Zhuang , Xingyue Quan , Jianye Hao , Qiang Guan

Scalable embodied intelligence is constrained by the scarcity of diverse, long-horizon robotic manipulation data. Existing video world models in this domain are limited to synthesizing short clips of simple actions and often rely on…

The development of Multimodal Large Language Models (MLLMs) has seen significant advancements with increasing demands in various fields (e.g., multimodal agents, embodied intelligence). While model-driven approaches attempt to enhance MLLMs…

In machine learning for sequential decision-making, an algorithmic agent learns to interact with an environment while receiving feedback in the form of a reward signal. However, in many unstructured real-world settings, such a reward signal…

Machine Learning · Computer Science 2023-07-25 Ellen Novoseller , Vinicius G. Goecks , David Watkins , Josh Miller , Nicholas Waytowich

Recent vision-language-action (VLA) systems have demonstrated strong capabilities in embodied manipulation. However, most existing VLA policies rely on limited observation windows and end-to-end action prediction, which makes them brittle…

Robotics · Computer Science 2026-04-16 Zhen Liu , Xinyu Ning , Zhe Hu , Xinxin Xie , Weize Li , Zhipeng Tang , Chongyu Wang , Zejun Yang , Hanlin Wang , Yitong Liu , Zhongzhu Pu

Self-evolving language-model agents must decide what to learn next and how to preserve what they have learned across iterations. Existing systems typically carry this cross-iteration knowledge as natural-language feedback, flat episodic…

Artificial Intelligence · Computer Science 2026-05-12 Ruiyi Yang , Zechen Li , Hao Xue , Imran Razzak , Flora D. Salim

Real-world embodied agents face long-horizon tasks, characterized by high-level goals demanding multi-step solutions beyond single actions. Successfully navigating these requires both high-level task planning (i.e., decomposing goals into…

Robotics · Computer Science 2025-06-03 Yi Yang , Jiaxuan Sun , Siqi Kou , Yihan Wang , Zhijie Deng

Large Language Models (LLMs) have shown great promise in tool-making, yet existing frameworks often struggle to efficiently construct reliable toolsets and are limited to single-task settings. To address these challenges, we propose GATE…

Computation and Language · Computer Science 2025-02-21 Jianwen Luo , Yiming Huang , Jinxiang Meng , Fangyu Lei , Shizhu He , Xiao Liu , Shanshan Jiang , Bin Dong , Jun Zhao , Kang Liu

Large language models (LLMs) have achieved impressive pro-gress on several open-world tasks. Recently, using LLMs to build embodied agents has been a hotspot. This paper proposes STEVE, a comprehensive and visionary embodied agent in the…

Artificial Intelligence · Computer Science 2024-07-10 Zhonghan Zhao , Wenhao Chai , Xuan Wang , Li Boyi , Shengyu Hao , Shidong Cao , Tian Ye , Gaoang Wang

Large Language Models have demonstrated remarkable capabilities across diverse domains, yet significant challenges persist when deploying them as AI agents for real-world long-horizon tasks. Existing LLM agents suffer from a critical…

Computation and Language · Computer Science 2025-10-10 Cheng Yang , Xuemeng Yang , Licheng Wen , Daocheng Fu , Jianbiao Mei , Rong Wu , Pinlong Cai , Yufan Shen , Nianchen Deng , Botian Shi , Yu Qiao , Haifeng Li

We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…

Artificial Intelligence · Computer Science 2025-12-29 Penglin Cai , Chi Zhang , Yuhui Fu , Haoqi Yuan , Zongqing Lu

MineObserver 2.0 is an AI framework that uses Computer Vision and Natural Language Processing for assessing the accuracy of learner-generated descriptions of Minecraft images that include some scientifically relevant content. The system…

Artificial Intelligence · Computer Science 2023-12-20 Jay Mahajan , Samuel Hum , Jack Henhapl , Diya Yunus , Matthew Gadbury , Emi Brown , Jeff Ginger , H. Chad Lane

Designing effective reward functions is crucial to training reinforcement learning (RL) algorithms. However, this design is non-trivial, even for domain experts, due to the subjective nature of certain tasks that are hard to quantify…

Neural and Evolutionary Computing · Computer Science 2025-05-26 Rishi Hazra , Alkis Sygkounas , Andreas Persson , Amy Loutfi , Pedro Zuidberg Dos Martires

Recent interactive video world model methods generate scene evolution conditioned on user instructions. Although they achieve impressive results, two key limitations remain. First, they exhibit motion drift in complex environments with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Guangyuan Li , Bo Li , Jinwei Chen , Xiaobin Hu , Lei Zhao , Peng-Tao Jiang

Adapting to task changes without forgetting previous knowledge is a key skill for intelligent systems, and a crucial aspect of lifelong learning. Swarm controllers, however, are typically designed for specific tasks, lacking the ability to…

Neural and Evolutionary Computing · Computer Science 2025-03-25 Lorenzo Leuzzi , Simon Jones , Sabine Hauert , Davide Bacciu , Andrea Cossu