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Related papers: OmniStream: Mastering Perception, Reconstruction a…

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While proprietary systems such as Seedance-2.0 have achieved remarkable success in omni-capable video generation, open-source alternatives significantly lag behind. Most academic models remain heavily fragmented, and the few existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Kaihang Pan , Qi Tian , Jianwei Zhang , Weijie Kong , Jiangfeng Xiong , Yanxin Long , Shixue Zhang , Haiyi Qiu , Tan Wang , Zheqi Lv , Yue Wu , Liefeng Bo , Siliang Tang , Zhao Zhong

Multimodal large language models (MLLMs) have advanced zero-shot end-to-end Vision-Language Navigation (VLN), yet robust navigation requires not only semantic understanding but also predictive modeling of environment dynamics and spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zehua Fan , Wenqi Lyu , Wenxuan Song , Linge Zhao , Yifei Yang , Xi Wang , Junjie He , Lida Huang , Haiyan Liu , Bingchuan Sun , Guangjun Bao , Xuanyao Mao , Liang Xu , Yan Wang , Feng Gao

Recent advances in Multimodal Large Language Models have greatly improved visual understanding and reasoning, yet their quadratic attention and offline training protocols make them ill-suited for streaming settings where frames arrive…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Yulin Zhang , Cheng Shi , Sibei Yang

Visually exploring in a real-world 4D spatiotemporal space freely in VR has been a long-term quest. The task is especially appealing when only a few or even single RGB cameras are used for capturing the dynamic scene. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Liangchen Song , Anpei Chen , Zhong Li , Zhang Chen , Lele Chen , Junsong Yuan , Yi Xu , Andreas Geiger

Video understanding tasks have traditionally been modeled by two separate architectures, specially tailored for two distinct tasks. Sequence-based video tasks, such as action recognition, use a video backbone to directly extract…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Yucheng Zhao , Chong Luo , Chuanxin Tang , Dongdong Chen , Noel Codella , Zheng-Jun Zha

Prior work has studied different visual modalities in isolation and developed separate architectures for recognition of images, videos, and 3D data. Instead, in this paper, we propose a single model which excels at classifying images,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rohit Girdhar , Mannat Singh , Nikhila Ravi , Laurens van der Maaten , Armand Joulin , Ishan Misra

This work demonstrates that training autoregressive video diffusion models from a single video stream$\unicode{x2013}$resembling the experience of embodied agents$\unicode{x2013}$is not only possible, but can also be as effective as…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Jason Yoo , Yingchen He , Saeid Naderiparizi , Dylan Green , Gido M. van de Ven , Geoff Pleiss , Frank Wood

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage. Processing entire videos with…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Ruyi Xu , Guangxuan Xiao , Yukang Chen , Liuning He , Kelly Peng , Yao Lu , Song Han

Swim extends the actor model to support applications composed of linked distributed actors that continuously analyze boundless streams of events from millions of sources, to respond in-sync with the real-world. Swim builds a running…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-24 Chris Sachs , Ajay Govindarajan , Simon Crosby

Optical flow estimation in omnidirectional videos faces two significant issues: the lack of benchmark datasets and the challenge of adapting perspective video-based methods to accommodate the omnidirectional nature. This paper proposes the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Keshav Bhandari , Bin Duan , Gaowen Liu , Hugo Latapie , Ziliang Zong , Yan Yan

We present Recurrent Video Masked-Autoencoders (RVM): a novel approach to video representation learning that leverages recurrent computation to model the temporal structure of video data. RVM couples an asymmetric masking objective with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Daniel Zoran , Nikhil Parthasarathy , Yi Yang , Drew A Hudson , Joao Carreira , Andrew Zisserman

As embodied intelligence advances toward real-world deployment, the ability to continuously perceive and reason over streaming visual inputs becomes essential. In such settings, an agent must maintain situational awareness of its…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yifei Wang , Zhenkai Li , Tianwen Qian , Huanran Zheng , Zheng Wang , Yuqian Fu , Xiaoling Wang

View-conditioned 3D generators such as SAM 3D, TRELLIS and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrives as long monocular streams. Naively applying these…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Kaichen Zhou , Zeyang Bai , Xinhai Chang , Mengyu Wang , Paul Liang , Fangneng Zhan

Large Language Models have shown remarkable efficacy in generating streaming data such as text and audio, thanks to their temporally uni-directional attention mechanism, which models correlations between the current token and previous…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Zhening Xing , Gereon Fox , Yanhong Zeng , Xingang Pan , Mohamed Elgharib , Christian Theobalt , Kai Chen

StreamBED is an embodied VR training for citizen scientists to make qualitative stream assessments. Early findings garnered positive feedback about training qualitative assessment using a virtual representation of different stream spaces,…

Human-Computer Interaction · Computer Science 2017-02-09 Alina Striner , Jennifer Preece

Online streaming video understanding requires models to process continuous visual inputs and respond to user queries in real time, where the unbounded stream and unpredictable query timing turn memory management into a central challenge.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Hang Wu , Sherin Mary Mathews , Yujun Cai , Ming-Hsuan Yang , Yiwei Wang

Devising intelligent agents able to live in an environment and learn by observing the surroundings is a longstanding goal of Artificial Intelligence. From a bare Machine Learning perspective, challenges arise when the agent is prevented…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Matteo Tiezzi , Simone Marullo , Lapo Faggi , Enrico Meloni , Alessandro Betti , Stefano Melacci

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

Multimedia · Computer Science 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan

Streaming video requires handling dynamic information density under strict latency budgets. Yet, existing methods typically employ static strategies, such as fixed memory compression or reliance on a single model, forcing a trade-off: fast…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jinming Liu , Jianguo Huang , Zhaoyang Jia , Jiahao Li , Xiaoyi Zhang , Zongyu Guo , Bin Li , Wenjun Zeng , Yan Lu , Xin Jin