Related papers: MoXaRt: Audio-Visual Object-Guided Sound Interacti…
Audio-visual speech enhancement (AVSE) is a task that uses visual auxiliary information to extract a target speaker's speech from mixed audio. In real-world scenarios, there often exist complex acoustic environments, accompanied by various…
Interactive acoustic auralization allows users to explore virtual acoustic environments in real-time, enabling the acoustic recreation of concert hall or Historical Worship Spaces (HWS) that are either no longer accessible, acoustically…
Target speaker extraction aims to extract the speech of a specific speaker from a multi-talker mixture as specified by an auxiliary reference. Most studies focus on the scenario where the target speech is highly overlapped with the…
This paper introduces a novel approach to speech restoration by integrating a context-related conditioning strategy. Specifically, we employ the diffusion-based generative restoration model, UNIVERSE++, as a backbone to evaluate the…
Implicit neural representations with multi-layer perceptrons (MLPs) have recently gained prominence for a wide variety of tasks such as novel view synthesis and 3D object representation and rendering. However, a significant challenge with…
We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can…
Audio-visual automatic speech recognition (AV-ASR) is an extension of ASR that incorporates visual cues, often from the movements of a speaker's mouth. Unlike works that simply focus on the lip motion, we investigate the contribution of…
We tackle Multi-party Dialogue Reading Comprehension (abbr., MDRC). MDRC stands for an extractive reading comprehension task grounded on a batch of dialogues among multiple interlocutors. It is challenging due to the requirement of…
An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…
The objective of this paper is to perform audio-visual sound source separation, i.e.~to separate component audios from a mixture based on the videos of sound sources. Moreover, we aim to pinpoint the source location in the input video…
Speech separation aims to separate individual voice from an audio mixture of multiple simultaneous talkers. Although audio-only approaches achieve satisfactory performance, they build on a strategy to handle the predefined conditions,…
Our objective is an audio-visual model for separating a single speaker from a mixture of sounds such as other speakers and background noise. Moreover, we wish to hear the speaker even when the visual cues are temporarily absent due to…
Recognizing the sounding objects in scenes is a longstanding objective in embodied AI, with diverse applications in robotics and AR/VR/MR. To that end, Audio-Visual Segmentation (AVS), taking as condition an audio signal to identify the…
Multi-speaker automatic speech recognition (ASR) is crucial for many real-world applications, but it requires dedicated modeling techniques. Existing approaches can be divided into modular and end-to-end methods. Modular approaches separate…
A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive,…
There is a long history of an effort made to explore musical elements with the entities and spaces around us, such as musique concr\`ete and ambient music. In the context of computer music and digital art, interactive experiences that…
We introduce 3D-Speaker-Toolkit, an open-source toolkit for multimodal speaker verification and diarization, designed for meeting the needs of academic researchers and industrial practitioners. The 3D-Speaker-Toolkit adeptly leverages the…
Augmented reality (AR) has shown promise for supporting Deaf and hard-of-hearing (DHH) individuals by captioning speech and visualizing environmental sounds, yet existing systems do not allow users to create personalized sound…
Under noisy conditions, automatic speech recognition (ASR) can greatly benefit from the addition of visual signals coming from a video of the speaker's face. However, when multiple candidate speakers are visible this traditionally requires…
Composed Video Retrieval (CoVR) facilitates video retrieval by combining visual and textual queries. However, existing CoVR frameworks typically fuse multimodal inputs in a single stage, achieving only marginal gains over initial baseline.…