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As AI tools such as ChatGPT enter programming classrooms, students encounter differing rules across courses and instructors, which shape how they use AI and leave them with unequal capabilities for leveraging it. We investigate how students…

Human-Computer Interaction · Computer Science 2026-04-14 Tianyu Shao , Miguel Feijóo-García , Yi Zhang , Hugo Castellanos , Tawfiq Salem , Alejandra Magana , Tianyi Li

This study explores university students' perceptions of generative AI (GenAI) technologies, such as ChatGPT, in higher education, focusing on familiarity, their willingness to engage, potential benefits and challenges, and effective…

Computers and Society · Computer Science 2023-05-02 Cecilia Ka Yuk Chan , Wenjie Hu

The number of social media sites have increased exponentially with new ones cashing in on the weaknesses of older ones and others going beyond community guidelines by offering uncensored content. The vendors of these platforms in order to…

Computers and Society · Computer Science 2021-03-15 Comfort Olebara , Obianuju Ezugwu , Adaora Obayi , Deborah Ebem , Ujunwa Mbgoh , Elochukwu Ukwandu

Contact tracing systems control the spread of disease by discovering the set of people an infectious individual has come into contact with. Students are often mobile and sociable and therefore can contribute to the spread of disease.…

Human-Computer Interaction · Computer Science 2022-01-24 Dave Murray-Rust , Luis Soares , Katya Gorkovenko , John Rooksby

The application of Artificial intelligence for teaching and learning in the academic sphere is a trending subject of interest in the computing education. ChatGPT, as an AI-based tool, provides various advantages, such as heightened student…

Computers and Society · Computer Science 2024-01-18 Basit Qureshi

This study explores how college students interact with generative AI (ChatGPT-4) during educational quizzes, focusing on reliance and predictors of AI adoption. Conducted at the early stages of ChatGPT implementation, when students had…

Investigating children's embodied learning in mixed-reality environments, where they collaboratively simulate scientific processes, requires analyzing complex multimodal data to interpret their learning and coordination behaviors. Learning…

This study explores student attitudes to the use of substantive on-line assessments that require mathematical answers. Our goal is to learn what are the important aspects in a design of more effective e-assessments that support learning of…

Physics Education · Physics 2016-03-09 Elizabeth Acosta-Gonzaga , Niels R. Walet

Trends in media usage by students can affect the way they learn. Students demand the use of technology, thus institutions and instructors should meet students requests. This paper describes the results of a survey where drivers in the use…

Computers and Society · Computer Science 2016-12-05 Gerd Gidion , Luiz Fernando Capretz , Michael Grosch , Ke Meadows

The communication of potential students with a university department is performed manually and it is a very time consuming procedure. The opportunity to communicate with on a one-to-one basis is highly valued. However with many hundreds of…

Computers and Society · Computer Science 2014-08-29 Nikolaos Polatidis

The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly…

Human-Computer Interaction · Computer Science 2015-09-08 Burak Pak , Johan Verbeke

This study examined generative AI usage among Philippine college students particularly on frequency, devices, reasons, knowledge, trust, perceptions, and challenges. Most students used free AI tools on smartphones due to financial…

As more scholarly content is born digital or converted to a digital format, digital libraries are becoming increasingly vital to researchers seeking to leverage scholarly big data for scientific discovery. Although scholarly products are…

Digital Libraries · Computer Science 2018-08-09 Hamed Alhoori , Mohammed Samaka , Richard Furuta , Edward A. Fox

While users in the developed world can choose to adopt the technology that suits their needs, the emergent users cannot afford this luxury, hence, they adapt themselves to the technology that is readily available. When technology is…

Social and Information Networks · Computer Science 2018-11-30 Anas Bilal , Aimal Rextin , Ahmad Kakakhail , Mehwish Nasim

This exploratory study investigates the intersection of Generative AI tools and experiential learning in business education. Through a case study of an innovative undergraduate course, we examine how students interact with and adapt to…

Artificial Intelligence · Computer Science 2025-06-09 Nicole C. Wang

Can we make undergraduate engineering education easier and more fun? This research aims to see if we can answer the ambitious question! The digital game-based learning (DGBL) has been found to increase the efficacy of learning when applied…

Computers and Society · Computer Science 2021-06-29 Seungmo Kim

Smartphones as one of information technology products have been affected higher education in various aspects. This article explains the useness of smartphones in facilitating online examination in information systems and computer science…

Computers and Society · Computer Science 2020-12-16 Leon Andretti Abdillah

This paper is based on the study of existing literature, highlights the current state of the work proposed to implement technically enhanced learning. Technology developments and network infrastructure improvements, specifically the world…

Computers and Society · Computer Science 2014-02-12 J. M. Sneha , G. S. Nagaraja

The exponential growth of AI education has brought millions of learners to online platforms, yet this massive scale has simultaneously exposed critical pedagogical shortcomings. Traditional video-based instruction, while cost-effective and…

Human-Computer Interaction · Computer Science 2026-04-20 Mohammed Abraar , Raj Abhijit Dandekar , Rajat Dandekar , Sreedath Panat

This study examined how student interns in Philippine higher education use intelligent tools during their OJT. Data were collected from 384 respondents using a structured questionnaire that asked about AI tool usage, task-specific…

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