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This article introduces our vision for a new interaction paradigm: Heads-Up Computing, a concept involving the provision of seamless computing support for daily activities. Its synergistic and user-centric approach frees humans from common…

Human-Computer Interaction · Computer Science 2023-05-10 Shengdong Zhao , Felicia Tan , Katherine Fennedy

Pervasive and ubiquitous computing facilitates immediate access to information in the sense of always-on. Information such as news, messages, or reminders can significantly enhance our daily routines but are rendered useless or disturbing…

Human-Computer Interaction · Computer Science 2022-12-20 Christoph Anderson , Judith Simone Heinisch , Shohreh Deldari , Flora D. Salim , Sandra Ohly , Klaus David , Veljko Pejovic

Mindfulness meditation is a validated means of helping people manage stress. Voice-based virtual assistants (VAs) in smart speakers, smartphones, and smart environments can assist people in carrying out mindfulness meditation through guided…

Human-Computer Interaction · Computer Science 2023-04-25 Bonhee Ku , Tatsuya Itagaki , Katie Seaborn

With Artificial Intelligence (AI) becoming a powerful tool for education (Zawacki-Richter et al., 2019), this chapter describes the concept of combining generative and traditional AI, citizen-science physiological, neuroergonomic wearables…

Human-Computer Interaction · Computer Science 2024-08-29 Kenneth Y T Lim , Minh Anh Nguyen Duc , Minh Tuan Nguyen Thien

Everyday devices like light bulbs and kitchen appliances are now embedded with so many features and automated behaviors that they have become complicated to actually use. While such "smart" capabilities can better support users' goals, the…

Human-Computer Interaction · Computer Science 2024-05-08 Evan King , Haoxiang Yu , Sahil Vartak , Jenna Jacob , Sangsu Lee , Christine Julien

This paper presents the design and initial assessment of a novel device that uses generative AI to facilitate creative ideation, inspiration, and reflective thought. Inspired by magnetic poetry, which was originally designed to help…

Human-Computer Interaction · Computer Science 2024-07-18 Jon McCormack , Elliott Wilson , Nina Rajcic , Maria Teresa Llano

When working on digital devices, people often face distractions that can lead to a decline in productivity and efficiency, as well as negative psychological and emotional impacts. To address this challenge, we introduce a novel Artificial…

Human-Computer Interaction · Computer Science 2026-03-03 Juheon Choi , Juyong Lee , Jian Kim , Chanyoung Kim , Taywon Min , W. Bradley Knox , Min Kyung Lee , Kimin Lee

Earable devices, wearables positioned in or around the ear, are undergoing a rapid transformation from audio-centric accessories into multifunctional systems for interaction, contextual awareness, and health monitoring. This evolution is…

The rapid emergence of generative AI has changed the way that technology is designed, constructed, maintained, and evaluated. Decisions made when creating AI-powered systems may impact some users disproportionately, such as people with…

Human-Computer Interaction · Computer Science 2025-11-06 Sanika Moharana , Cynthia L. Bennett , Erin Buehler , Michael Madaio , Vinita Tibdewal , Shaun K. Kane

As AI tools become increasingly embedded in cognitively demanding tasks such as note-taking, questions remain about whether they enhance or undermine cognitive engagement. This paper examines the "AI Assistance Dilemma" in note-taking,…

Human-Computer Interaction · Computer Science 2025-09-04 Xinyue Chen , Kunlin Ruan , Kexin Phyllis Ju , Nathan Yap , Xu Wang

We explore ideas and inclusive practices for designing and testing child-centered artificially intelligent technologies for neurodivergent children. AI is promising for supporting social communication, self-regulation, and sensory…

Human-Computer Interaction · Computer Science 2024-04-10 Emani Dotch , Vitica Arnold

Experiential AI is presented as a research agenda in which scientists and artists come together to investigate the entanglements between humans and machines, and an approach to human-machine learning and development where knowledge is…

Computers and Society · Computer Science 2023-06-02 Drew Hemment , Dave Murray-Rust , Vaishak Belle , Ruth Aylett , Matjaz Vidmar , Frank Broz

Wearable devices such as AI glasses are transforming voice assistants into always-available, hands-free collaborators that integrate seamlessly with daily life, but they also introduce challenges like egocentric audio affected by motion and…

An important use case of next-generation wireless systems is device-edge co-inference, where a semantic task is partitioned between a device and an edge server. The device carries out data collection and partial processing of the data,…

Machine Learning · Computer Science 2024-04-03 Yuzhen Ke , Zoran Utkovski , Mehdi Heshmati , Osvaldo Simeone , Johannes Dommel , Slawomir Stanczak

Affect recognition aims to detect a person's affective state based on observables, with the goal to e.g. provide reasoning for decision making or support mental wellbeing. Recently, besides approaches based on audio, visual or text…

Human-Computer Interaction · Computer Science 2018-11-22 Philip Schmidt , Attila Reiss , Robert Duerichen , Kristof Van Laerhoven

With the rapid adoption of AI tools in learning contexts, it is vital to understand how these systems shape users' reading processes and cognitive engagement. We collected and analyzed text from 124 sessions with AI tools, in which students…

Human-Computer Interaction · Computer Science 2025-04-22 Yue Fu , Alexis Hiniker

Unlike the free exploration of childhood, the demands of daily life reduce our motivation to explore our surroundings, leading to missed opportunities for informal learning. Traditional tools for knowledge acquisition are reactive, relying…

Human-Computer Interaction · Computer Science 2025-02-25 Runze Cai , Nuwan Janaka , Hyeongcheol Kim , Yang Chen , Shengdong Zhao , Yun Huang , David Hsu

A growing number of wearable devices is becoming increasingly non-invasive, readily available, and versatile for measuring different physiological signals. This renders them ideal for inferring the emotional states of their users. Despite…

Human-Computer Interaction · Computer Science 2022-08-11 Weiwei Jiang , Kangning Yang , Maximiliane Windl , Francesco Chiossi , Benjamin Tag , Sven Mayer , Zhanna Sarsenbayeva

The increasing quality and affordability of consumer electroencephalogram (EEG) headsets make them attractive for situations where medical grade devices are impractical. Predicting and tracking cognitive states is possible for tasks that…

Computer Vision and Pattern Recognition · Computer Science 2016-06-07 Pouya Bashivan , Irina Rish , Steve Heisig

Wearable augmented reality (AR) offers new ways for supporting the interaction between autonomous vehicles (AVs) and pedestrians due to its ability to integrate timely and contextually relevant data into the user's field of view. This…

Human-Computer Interaction · Computer Science 2024-03-13 Tram Thi Minh Tran , Callum Parker , Yiyuan Wang , Martin Tomitsch