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We found that children in elementary school often experience stress during task performance. Limited coping skills and lack of stress awareness restrict children's ability to manage their stress. Many designs and studies have proposed…
The explosive surge in Human-AI interactions, fused with a soaring fascination in wearable technology, has ignited a frenzy of innovation and the emergence of a myriad of Wearable AI devices, each wielding diverse form factors, tackling…
Wearable devices have revolutionized healthcare monitoring, allowing us to track physiological conditions without disrupting daily routines. Whereas monitoring physical health and physical activities have been widely studied, their…
Interactive cognitive assessment tools may be valuable for doctors and therapists to reduce costs and improve quality in healthcare systems. Use cases and scenarios include the assessment of dementia. In this paper, we present our approach…
Advances in commercial wearable devices are increasingly facilitating the collection and analysis of everyday physiological data. This paper discusses the theoretical and practical aspects of using such ambulatory devices for the detection…
Modern knowledge workplaces increasingly strain human episodic memory as individuals navigate fragmented attention, overlapping meetings, and multimodal information streams. Existing workplace tools provide partial support through…
Chronic pain (CP) and opioid use disorder (OUD) are common and interrelated chronic medical conditions. Currently, there is a paucity of evidence-based integrated treatments for CP and OUD among individuals receiving medication for opioid…
Older adults have increasingly turned to conversational AI as a source of emotional support. However, little is known about how emotionally supportive interactions are experienced in everyday use, particularly when AI systems limit,…
People with visual impairment (PVI) must interact with a world they cannot see. Remote sighted assistance has emerged as a conversational/social support system. We interviewed participants who either provide or receive assistance via a…
People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…
Brain-machine interfaces (BMIs) have emerged as a transformative force in assistive technologies, empowering individuals with motor impairments by enabling device control and facilitating functional recovery. However, the persistent…
AI companion chatbots are increasingly used for emotional support, with prior work in the domain predominantly documenting their mixed psychosocial impacts, including both increased emotional expression and heightened loneliness. However,…
Development in digital technologies has continuously reshaped how individuals seek and receive social and emotional support. While online platforms and communities have long served this need, the increased integration of general-purpose…
Artificial intelligence systems are widely used by people with sensory disabilities, like loss of vision or hearing, to help perceive or navigate the world around them. This includes tasks like describing an image or object they cannot…
Due to the open nature of voice input, voice assistant (VA) systems (e.g., Google Home and Amazon Alexa) are under a high risk of sensitive information leakage (e.g., personal schedules and shopping accounts). Though the existing VA systems…
This paper presents a wearable assistive device with the shape of a pair of eyeglasses that allows visually impaired people to navigate safely and quickly in unfamiliar environment, as well as perceive the complicated environment to…
As autonomous service robots become more affordable and thus available also for the general public, there is a growing need for user friendly interfaces to control the robotic system. Currently available control modalities typically expect…
While human-AI collaboration systems have increasingly been built to increase efficiency or support creativity, little work has examined how the design of interactions shapes the social connection between human and artificial agent. We…
This short paper presents first steps in the scientific part of the KIRETT project, which aims to improve first aid during rescue operations using a wearable device. The wearable is used for computer-aided situation recognition by means of…
Small form factor limits physical input space in earable (i.e., ear-mounted wearable) devices. Off-device earable inputs in alternate mid-air and on-skin around-ear interaction spaces using uni-manual gestures can address this input space…