Related papers: OVGGT: O(1) Constant-Cost Streaming Visual Geometr…
Self-forcing video generation extends a short-horizon video model to longer rollouts by repeatedly feeding generated content back in as context. This scaling path immediately exposes a systems bottleneck: the key-value (KV) cache grows with…
We develop a framework for efficient streaming reconstructions of turbulent velocity fluctuations from limited sensor measurements with the goal of enabling real-time applications. The reconstruction process is simplified by computing…
We study the space complexity of solving the bias-regularized SVM problem in the streaming model. This is a classic supervised learning problem that has drawn lots of attention, including for developing fast algorithms for solving the…
Standard sequence mixing layers used in language models struggle to balance efficiency and performance. Self-attention performs well on long context tasks but has expensive quadratic compute and linear memory costs, while linear attention…
Long-context video understanding and generation pose a significant computational challenge for Transformer-based video models due to the quadratic complexity of self-attention. While existing sparse attention methods employ coarse-grained…
Autonomous driving needs fast, scalable 4D reconstruction and re-simulation for training and evaluation, yet most methods for dynamic driving scenes still rely on per-scene optimization, known camera calibration, or short frame windows,…
This paper presents FluxMem, a training-free framework for efficient streaming video understanding. FluxMem adaptively compresses redundant visual memory through a hierarchical, two-stage design: (1) a Temporal Adjacency Selection (TAS)…
This paper presents VideoStreaming, an advanced vision-language large model (VLLM) for video understanding, that capably understands arbitrary-length video with a constant number of video tokens streamingly encoded and adaptively selected.…
As Video Large Language Models (Video-LLMs) scale to longer and more complex videos, their inference cost grows rapidly due to the large volume of visual tokens accumulated across frames. Training-free token compression has emerged as a…
Continual learning aims to avoid catastrophic forgetting and effectively leverage learned experiences to master new knowledge. Existing gradient projection approaches impose hard constraints on the optimization space for new tasks to…
As demand from the film and gaming industries for 3D scenes with target styles grows, the importance of advanced 3D stylization techniques increases. However, recent methods often struggle to maintain local consistency in color and texture…
Recently, linear complexity sequence modeling networks have achieved modeling capabilities similar to Vision Transformers on a variety of computer vision tasks, while using fewer FLOPs and less memory. However, their advantage in terms of…
Event cameras offer superior sensitivity to high-speed motion and extreme lighting, making event-based monocular depth estimation a promising approach for robust 3D perception in challenging conditions. However, progress is severely…
Multimodal Large Language Models have achieved significant success in offline video understanding, yet their application to streaming videos is severely limited by the linear explosion of visual tokens, which often leads to Out-of-Memory…
Accurate 3D reconstruction of deformable soft tissues is essential for surgical robotic perception. However, low-texture surfaces, specular highlights, and instrument occlusions often fragment geometric continuity, posing a challenge for…
Single-image-based view generation (SIVG) is important for producing 3D stereoscopic content. Here, handling different spatial resolutions as input and optimizing both reconstruction accuracy and processing speed is desirable. Latest…
Graph transformers achieve strong results on molecular and long-range reasoning tasks, yet remain hampered by over-smoothing (the progressive collapse of node representations with depth) and attention entropy degeneration. We observe that…
Scene Graph Generation (SGG) offers a structured representation critical in many computer vision applications. Traditional SGG approaches, however, are limited by a closed-set assumption, restricting their ability to recognize only…
Feedforward geometric foundation models achieve strong short-window reconstruction, yet scaling them to minutes-long videos is bottlenecked by quadratic attention complexity or limited effective memory in recurrent designs. We present LoGeR…
Streaming 3D reconstruction under a strict constant-memory budget hinges on how the recurrent state is updated as the stream evolves. We profile TTT3R-style per-token gates across five benchmarks and discover a structural bottleneck: the…