English
Related papers

Related papers: OVGGT: O(1) Constant-Cost Streaming Visual Geometr…

200 papers

Driven by the advancement of 3D devices, stereo vision tasks including stereo matching and stereo conversion have emerged as a critical research frontier. Contemporary stereo vision backbones typically rely on either monocular depth…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Ziyang Chen , Yansong Qu , You Shen , Xuan Cheng , Liujuan Cao

Streaming video understanding with large vision-language models (VLMs) requires a compact memory that can support future reasoning over an ever-growing visual history. A common solution is to compress the key-value (KV) cache, but existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Ailar Mahdizadeh , Puria Azadi , Muchen Li , Xiangteng He , Leonid Sigal

Videos show continuous events, yet most $-$ if not all $-$ video synthesis frameworks treat them discretely in time. In this work, we think of videos of what they should be $-$ time-continuous signals, and extend the paradigm of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Ivan Skorokhodov , Sergey Tulyakov , Mohamed Elhoseiny

We introduce VGGT-SLAM++, a complete visual SLAM system that leverages the geometry-rich outputs of the Visual Geometry Grounded Transformer (VGGT). The system comprises a visual odometry (front-end) fusing the VGGT feed-forward transformer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Avilasha Mandal , Rajesh Kumar , Sudarshan Sunil Harithas , Chetan Arora

We present ART$\boldsymbol{\cdot}$V, an efficient framework for auto-regressive video generation with diffusion models. Unlike existing methods that generate entire videos in one-shot, ART$\boldsymbol{\cdot}$V generates a single frame at a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Wenming Weng , Ruoyu Feng , Yanhui Wang , Qi Dai , Chunyu Wang , Dacheng Yin , Zhiyuan Zhao , Kai Qiu , Jianmin Bao , Yuhui Yuan , Chong Luo , Yueyi Zhang , Zhiwei Xiong

Video diffusion models (DMs) have enabled high-quality video synthesis. Yet, their substantial computational and memory demands pose serious challenges to real-world deployment, even on high-end GPUs. As a commonly adopted solution,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Yushi Huang , Ruihao Gong , Jing Liu , Yifu Ding , Chengtao Lv , Haotong Qin , Jun Zhang

Recent streaming video understanding methods increasingly rely on complex memory mechanisms to handle long video streams. We challenge this trend with a simple finding: a sliding-window baseline that feeds only the most recent N frames to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yujiao Shen , Shulin Tian , Jingkang Yang , Ziwei Liu

Streaming 3D perception is well suited to robotics and augmented reality, where long visual streams must be processed efficiently and consistently. Recent recurrent models offer a promising solution by maintaining fixed-size states and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Changkun Liu , Jiezhi Yang , Zeman Li , Yuan Deng , Jiancong Guo , Luca Ballan

Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zike Wu , Qi Yan , Xuanyu Yi , Lele Wang , Renjie Liao

Omnidirectional (or 360-degree) images are increasingly being used for 3D applications since they allow the rendering of an entire scene with a single image. Existing works based on neural radiance fields demonstrate successful 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Suyoung Lee , Jaeyoung Chung , Jaeyoo Huh , Kyoung Mu Lee

Video generation models (VGMs) have received extensive attention recently and serve as promising candidates for general-purpose large vision models. While they can only generate short videos each time, existing methods achieve long video…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuanhui Huang , Wenzhao Zheng , Yuan Gao , Xin Tao , Pengfei Wan , Di Zhang , Jie Zhou , Jiwen Lu

Multimodal large language models (MLLMs) have made significant progress in visual-language reasoning, but their ability to efficiently handle long videos remains limited. Despite recent advances in long-context MLLMs, storing and attending…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Yanlai Yang , Zhuokai Zhao , Satya Narayan Shukla , Aashu Singh , Shlok Kumar Mishra , Lizhu Zhang , Mengye Ren

Video grounding (VG) task focuses on locating specific moments in a video based on a query, usually in text form. However, traditional VG struggles with some scenarios like streaming video or queries using visual cues. To fill this gap, we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Runhao Zeng , Jiaqi Mao , Minghao Lai , Minh Hieu Phan , Yanjie Dong , Wei Wang , Qi Chen , Xiping Hu

Long Video Temporal Grounding (LVTG) aims at identifying specific moments within lengthy videos based on user-provided text queries for effective content retrieval. The approach taken by existing methods of dividing video into clips and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Zijia Lu , A S M Iftekhar , Gaurav Mittal , Tianjian Meng , Xiawei Wang , Cheng Zhao , Rohith Kukkala , Ehsan Elhamifar , Mei Chen

Multimodal Large Language Models (MLLMs) have recently achieved remarkable progress in video understanding. However, their effectiveness in real-time streaming scenarios remains limited due to storage constraints of historical visual…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xiangyu Zeng , Kefan Qiu , Qingyu Zhang , Xinhao Li , Jing Wang , Jiaxin Li , Ziang Yan , Kun Tian , Meng Tian , Xinhai Zhao , Yi Wang , Limin Wang

Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Yibin Yan , Jilan Xu , Shangzhe Di , Haoning Wu , Weidi Xie

Attention computation takes both the time complexity of $O(n^2)$ and the space complexity of $O(n^2)$ simultaneously, which makes deploying Large Language Models (LLMs) in streaming applications that involve long contexts requiring…

Machine Learning · Computer Science 2024-02-06 Raghav Addanki , Chenyang Li , Zhao Song , Chiwun Yang

Current multi-view indoor 3D object detectors rely on sensor geometry that is costly to obtain (i.e., precisely calibrated multi-view camera poses) to fuse multi-view information into a global scene representation, limiting deployment in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yang Cao , Feize Wu , Dave Zhenyu Chen , Yingji Zhong , Lanqing Hong , Dan Xu

Diffusion Transformers (DiTs) are essential for video generation but suffer from significant latency due to the quadratic complexity of attention. By computing only critical tokens, sparse attention reduces computational costs and offers a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Shuo Yang , Haocheng Xi , Yilong Zhao , Muyang Li , Jintao Zhang , Han Cai , Yujun Lin , Xiuyu Li , Chenfeng Xu , Jianfei Chen , Song Han , Kurt Keutzer , Ion Stoica

Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. However, most prior approaches prioritize training large…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Hao Li , Zhengyu Zou , Fangfu Liu , Xuanyang Zhang , Fangzhou Hong , Yukang Cao , Yushi Lan , Manyuan Zhang , Gang Yu , Dingwen Zhang , Ziwei Liu
‹ Prev 1 4 5 6 7 8 10 Next ›