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Streaming video generation (SVG) distills a pretrained bidirectional video diffusion model into an autoregressive model equipped with sliding window attention (SWA). However, SWA inevitably loses distant history during long video…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Ruibin Li , Tao Yang , Fangzhou Ai , Tianhe Wu , Shilei Wen , Bingyue Peng , Lei Zhang

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Streaming video large language models (LLMs) are increasingly used for real-time multimodal tasks such as video captioning, question answering, conversational agents, and augmented reality. However, these models face fundamental memory and…

Image and Video Processing · Electrical Eng. & Systems 2025-12-25 Donghyuk Kim , Sejeong Yang , Wonjin Shin , Joo-Young Kim

We present Orientation-anchored Gaussian Splatting (OriGS), a novel framework for high-quality 4D reconstruction from casually captured monocular videos. While recent advances extend 3D Gaussian Splatting to dynamic scenes via various…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Junyi Wu , Jiachen Tao , Haoxuan Wang , Gaowen Liu , Ramana Rao Kompella , Yan Yan

3D Gaussian Splatting (3DGS) has emerged as a powerful paradigm for real-time and high-fidelity 3D reconstruction from posed images. However, recent studies reveal its vulnerability to adversarial corruptions in input views, where…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yiran Qiao , Yiren Lu , Yunlai Zhou , Rui Yang , Linlin Hou , Yu Yin , Jing Ma

Multimodal Large Language Models (MLLMs) have shown strong performance on Video Temporal Grounding (VTG). However, their coarse recognition capabilities are insufficient for fine-grained temporal understanding, making task-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Jiwook Han , Geo Ahn , Youngrae Kim , Jinwoo Choi

Long-form video understanding is essential for various applications such as video retrieval, summarizing, and question answering. Yet, traditional approaches demand substantial computing power and are often bottlenecked by GPU memory. To…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Saket Gurukar , Asim Kadav

Deep learning-based models have achieved remarkable performance in video super-resolution (VSR) in recent years, but most of these models are less applicable to online video applications. These methods solely consider the distortion quality…

Computer Vision and Pattern Recognition · Computer Science 2022-08-05 Jun Xiao , Xinyang Jiang , Ningxin Zheng , Huan Yang , Yifan Yang , Yuqing Yang , Dongsheng Li , Kin-Man Lam

Exploiting the inner-shot and inter-shot dependencies is essential for key-shot based video summarization. Current approaches mainly devote to modeling the video as a frame sequence by recurrent neural networks. However, one potential…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Bin Zhao , Haopeng Li , Xiaoqiang Lu , Xuelong Li

Despite recent progress in calibration-free monocular SLAM via 3D vision foundation models, scale drift remains severe on long sequences. Motion-agnostic partitioning breaks contextual coherence and causes zero-motion drift, while…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Zhuang Xiong , Chen Zhang , Qingshan Xu , Wenbing Tao

This work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness. Our approach is a dual-branch optimization…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yidi Li , Jun Xiao , Zhengda Lu , Yiqun Wang , Haiyong Jiang

Dynamic scene reconstruction with Gaussian Splatting has enabled efficient streaming for real-time rendering and free-viewpoint video. However, most pipelines rely on fixed anchor selection such as Farthest Point Sampling (FPS), typically…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ashim Dahal , Rabab Abdelfattah , Nick Rahimi

Vision graph neural networks (ViG) have demonstrated promise in vision tasks as a competitive alternative to conventional convolutional neural nets (CNN) and transformers (ViTs); however, common graph construction methods, such as k-nearest…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Mustafa Munir , Alex Zhang , Radu Marculescu

Compared with still image object detection, video object detection (VOD) needs to particularly concern the high across-frame variation in object appearance, and the diverse deterioration in some frames. In principle, the detection in a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yuheng Shi , Tong Zhang , Xiaojie Guo

With the advance of diffusion models, today's video generation has achieved impressive quality. But generating temporal consistent long videos is still challenging. A majority of video diffusion models (VDMs) generate long videos in an…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Kaifeng Gao , Jiaxin Shi , Hanwang Zhang , Chunping Wang , Jun Xiao

Recently, 3D Gaussian Splatting has emerged as a promising approach for modeling 3D scenes using mixtures of Gaussians. The predominant optimization method for these models relies on backpropagating gradients through a differentiable…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Toon Van de Maele , Ozan Catal , Alexander Tschantz , Christopher L. Buckley , Tim Verbelen

Visual geometry transformers have become powerful architectures for multi-view 3D reconstruction, enabling joint prediction of multiple 3D attributes in a feed-forward manner. However, their computational cost grows quadratically with the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Shuhong Zheng , Michael Oechsle , Erik Sandström , Marie-Julie Rakotosaona , Federico Tombari , Igor Gilitschenski

Multi-view 3D geometry networks offer a powerful prior but are prohibitively slow for real-time applications. We propose a novel way to adapt them for online use, enabling real-time 6-DoF pose tracking and online reconstruction of objects…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Marwan Taher , Ignacio Alzugaray , Kirill Mazur , Xin Kong , Andrew J. Davison

Autoregressive video diffusion models support real-time synthesis but suffer from error accumulation and context loss over long horizons. We discover that attention heads in AR video diffusion transformers serve functionally distinct roles…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Jiahao Tian , Yiwei Wang , Gang Yu , Chi Zhang

3D Gaussian Splatting (3DGS) enables high-quality rendering of 3D scenes and is getting increasing adoption in domains like autonomous driving and embodied intelligence. However, 3DGS still faces major efficiency challenges when faced with…

Hardware Architecture · Computer Science 2025-07-31 Linye Wei , Jiajun Tang , Fan Fei , Boxin Shi , Runsheng Wang , Meng Li