Related papers: Hexasort -- The Complexity of Stacking Colors on G…
Tetravex is a widely played one person computer game in which you are given $n^2$ unit tiles, each edge of which is labelled with a number. The objective is to place each tile within a $n$ by $n$ square such that all neighbouring edges are…
Graph parameters such as the clique number, the chromatic number, and the independence number are central in many areas, ranging from computer networks to linguistics to computational neuroscience to social networks. In particular, the…
The generalized coloring numbers of Kierstead and Yang (Order 2003) offer an algorithmically-useful characterization of graph classes with bounded expansion. In this work, we consider the hardness and approximability of these parameters.…
We analyze the (parameterized) computational complexity of "fair" variants of bipartite many-to-one matching, where each vertex from the "left" side is matched to exactly one vertex and each vertex from the "right" side may be matched to…
The graph partitioning problem is a well-known NP-hard problem. In this paper, we formulate a 0-1 quadratic integer programming model for the graph partitioning problem with vertex weight constraints and fixed vertex constraints, and…
In the List $k$-Coloring problem we are given a graph whose every vertex is equipped with a list, which is a subset of $\{1,\ldots,k\}$. We need to decide if $G$ admits a proper coloring, where every vertex receives a color from its list.…
Given a c-colored graph G, a vertex of G is happy if it has the same color as all its neighbors. The notion of happy vertices was introduced by Zhang and Li to compute the homophily of a graph. Eto, et al. introduced the Maker-Maker version…
The Surjective Homomorphism problem is to test whether a given graph G called the guest graph allows a vertex-surjective homomorphism to some other given graph H called the host graph. The bijective and injective homomorphism problems can…
This paper investigates the popular card game UNO from the viewpoint of algorithmic combinatorial game theory. We define simple and concise mathematical models for the game, including both cooperative and uncooperative versions, and analyze…
We study colored coverage and clustering problems. Here, we are given a colored point set where the points are covered by (unknown) $k$ clusters, which are monochromatic (i.e., all the points covered by the same cluster, have the same…
We investigate a variation of the graph coloring game, as studied in [2]. In the original coloring game, two players, Alice and Bob, alternate coloring vertices on a graph with legal colors from a fixed color set, where a color {\alpha} is…
Subgraph isomorphism is a well-known NP-hard problem which is widely used in many applications, such as social network analysis and knowledge graph query. Its performance is often limited by the inherent hardness. Several insightful works…
We study a graph coloring problem that is otherwise easy but becomes quite non-trivial in the one-pass streaming model. In contrast to previous graph coloring problems in streaming that try to find an assignment of colors to vertices, our…
We revisit the coalition structure generation problem in which the goal is to partition the players into exhaustive and disjoint coalitions so as to maximize the social welfare. One of our key results is a general polynomial-time algorithm…
In this paper we are interested in the fine-grained complexity of deciding whether there is a homomorphism from an input graph $G$ to a fixed graph $H$ (the $H$-Coloring problem). The starting point is that these problems can be viewed as…
Motivated by the analogous questions in graphs, we study the complexity of coloring and stable set problems in hypergraphs with forbidden substructures and bounded edge size. Letting $\nu(G)$ denote the maximum size of a matching in $H$, we…
The graph coloring problem (GCP) is a classic combinatorial optimization problem that aims to find the minimum number of colors assigned to vertices of a graph such that no two adjacent vertices receive the same color. GCP has been…
We present a learning-based approach to computing solutions for certain NP-hard problems. Our approach combines deep learning techniques with useful algorithmic elements from classic heuristics. The central component is a graph…
The list coloring problem is a variation of the classical vertex coloring problem, extensively studied in recent years, where each vertex has a restricted list of allowed colors, and having some variations as the $(\gamma,\mu)$-coloring,…
We study three problems related to the computational complexity of the popular game Minesweeper. The first is consistency: given a set of clues, is there any arrangement of mines that satisfies it? This problem has been known to be…