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The complexity of graph isomorphism (GraphIso) is a famous unresolved problem in theoretical computer science. For graphs $G$ and $H$, it asks whether they are the same up to a relabeling of vertices. In 1981, Lubiw proved that list…

Discrete Mathematics · Computer Science 2016-11-03 Pavel Klavik , Dušan Knop , Peter Zeman

Hedonic games provide a natural model of coalition formation among self-interested agents. The associated problem of finding stable outcomes in such games has been extensively studied. In this paper, we identify simple conditions on…

Computer Science and Game Theory · Computer Science 2015-07-14 Dominik Peters , Edith Elkind

A homomorphism from a graph G to a graph H is a vertex mapping f from the vertex set of G to the vertex set of H such that there is an edge between vertices f(u) and f(v) of H whenever there is an edge between vertices u and v of G. The…

Computational Complexity · Computer Science 2017-03-28 Petr Golovach , Matthew Johnson. Barnaby Martin , Daniel Paulusma , Anthony Stewart

In order to formulate mathematical conjectures likely to be true, a number of base cases must be determined. However, many combinatorial problems are NP-hard and the computational complexity makes this research approach difficult using a…

Data Structures and Algorithms · Computer Science 2015-12-18 Victoria Horan , Steve Adachi , Stanley Bak

We classify the computational complexity of the popular video games Portal and Portal 2. We isolate individual mechanics of the game and prove NP-hardness, PSPACE-completeness, or (pseudo)polynomiality depending on the specific game…

Computational Complexity · Computer Science 2016-12-01 Erik D. Demaine , Joshua Lockhart , Jayson Lynch

In this thesis, we survey techniques and results from the study of Complexity Theory and Games. We then apply these techniques to obtain new results for previously unstudied games. Our contributions in the games Hexiom, Cut the Rope, and…

Computational Complexity · Computer Science 2018-07-13 Diogo M. Costa

In this paper we resolve the complexity of the isomorphism problem on all but finitely many of the graph classes characterized by two forbidden induced subgraphs. To this end we develop new techniques applicable for the structural and…

Discrete Mathematics · Computer Science 2014-11-10 Pascal Schweitzer

A graph is $\ell$-choosable if, for any choice of lists of $\ell$ colors for each vertex, there is a list coloring, which is a coloring where each vertex receives a color from its list. We study complexity issues of choosability of graphs…

Discrete Mathematics · Computer Science 2017-08-14 Marc Demange , Dominique de Werra

Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…

Computer Science and Game Theory · Computer Science 2008-03-05 Josep Freixas , Xavier Molinero , Martin Olsen , Maria Serna

Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

Discrete Mathematics · Computer Science 2024-09-05 Laura Sanità , Lucy Verberk

The complexity class NP of decision problems that can be solved nondeterministically in polynomial time is of great theoretical and practical importance where the notion of polynomial-time reductions between NP-problems is a key concept for…

Computational Complexity · Computer Science 2022-12-23 Hans-Jörg Kreowski , Sabine Kuske , Aaron Lye , Aljoscha Windhorst

The problem of packing as many subgraphs isomorphic to $H \in \mathcal H$ as possible in a graph for a class $\mathcal H$ of graphs is well studied in the literature. Both vertex-disjoint and edge-disjoint versions are known to be…

Data Structures and Algorithms · Computer Science 2023-12-15 Tatsuya Gima , Tesshu Hanaka , Yasuaki Kobayashi , Yota Otachi , Tomohito Shirai , Akira Suzuki , Yuma Tamura , Xiao Zhou

We introduce the idea of an n-simplex graph and games upon simplicial complexes. We then define moves on a labeled graph and pose the problem of whether given two labelings of a graph it is possible to change one into another via these…

Combinatorics · Mathematics 2007-05-23 Marc Zucker

Graphs are widely used to model execution dependencies in applications. In particular, the NP-complete problem of partitioning a graph under constraints receives enormous attention by researchers because of its applicability in…

Data Structures and Algorithms · Computer Science 2017-04-04 Orlando Moreira , Merten Popp , Christian Schulz

For graphs $G$ and $H$, an $H$-coloring of $G$ is an edge-preserving mapping from $V(G)$ to $V(H)$. In the $H$-Coloring problem the graph $H$ is fixed and we ask whether an instance graph $G$ admits an $H$-coloring. A generalization of this…

Combinatorics · Mathematics 2022-05-27 Michał Dębski , Zbigniew Lonc , Karolina Okrasa , Marta Piecyk , Paweł Rzążewski

The NP-hard general factor problem asks, given a graph and for each vertex a list of integers, whether the graph has a spanning subgraph where each vertex has a degree that belongs to its assigned list. The problem remains NP-hard even if…

Data Structures and Algorithms · Computer Science 2015-03-19 Gregory Gutin , Eun Jung Kim , Arezou Soleimanfallah , Stefan Szeider , Anders Yeo

Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…

Combinatorics · Mathematics 2017-12-18 Michael Fisher , Craig Tennenhouse

A k-role coloring of a graph G is an assignment of k colors to the vertices of G such that if any two vertices are assigned the same color, then their neighborhood are assigned the same set of colors. By definition, every graph on n…

Data Structures and Algorithms · Computer Science 2022-08-25 Sukanya Pandey , Vibha Sahlot

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…

We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a position that is adjacent to at least two other coins. The goal of…

Discrete Mathematics · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , Helena A. Verrill
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