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Related papers: MultiAnimate: Pose-Guided Image Animation Made Ext…

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Diffusion models have emerged as powerful generative models in the text-to-image domain. This paper studies their application as observation-to-action models for imitating human behaviour in sequential environments. Human behaviour is…

Large-scale text-to-image generative models have been a revolutionary breakthrough in the evolution of generative AI, allowing us to synthesize diverse images that convey highly complex visual concepts. However, a pivotal challenge in…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Narek Tumanyan , Michal Geyer , Shai Bagon , Tali Dekel

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

Image editing aims to edit the given synthetic or real image to meet the specific requirements from users. It is widely studied in recent years as a promising and challenging field of Artificial Intelligence Generative Content (AIGC).…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Xincheng Shuai , Henghui Ding , Xingjun Ma , Rongcheng Tu , Yu-Gang Jiang , Dacheng Tao

Pose-guided person image generation and animation aim to transform a source person image to target poses. These tasks require spatial manipulation of source data. However, Convolutional Neural Networks are limited by the lack of ability to…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Yurui Ren , Ge Li , Shan Liu , Thomas H. Li

Generating large-scale multi-character interactions is a challenging and important task in character animation. Multi-character interactions involve not only natural interactive motions but also characters coordinated with each other for…

Graphics · Computer Science 2025-05-21 Ziyi Chang , He Wang , George Alex Koulieris , Hubert P. H. Shum

Achieving controllable character animation that meets studio-grade standards remains challenging despite recent progress. Existing approaches can transfer motion from a driving video to a reference image, but often fail to preserve…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Wenhao Yan , Sheng Ye , Zhuoyi Yang , Jiayan Teng , ZhenHui Dong , Kairui Wen , Xiaotao Gu , Yong-Jin Liu , Jie Tang

The field of controllable human-centric video generation has witnessed remarkable progress, particularly with the advent of diffusion models. However, achieving precise and localized control over human motion in videos, such as replacing or…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Xiang Wang , Shiwei Zhang , Haonan Qiu , Ruihang Chu , Zekun Li , Yingya Zhang , Changxin Gao , Yuehuan Wang , Chunhua Shen , Nong Sang

Recently, extensive research on image customization (e.g., identity, subject, style, background, etc.) demonstrates strong customization capabilities in large-scale generative models. However, most approaches are designed for specific…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Chong Mou , Yanze Wu , Wenxu Wu , Zinan Guo , Pengze Zhang , Yufeng Cheng , Yiming Luo , Fei Ding , Shiwen Zhang , Xinghui Li , Mengtian Li , Mingcong Liu , Yi Zhang , Shaojin Wu , Songtao Zhao , Jian Zhang , Qian He , Xinglong Wu

We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Jiawei Zhang , Lei Chu , Jiahao Li , Zhenyu Zang , Chong Li , Xiao Li , Xun Cao , Hao Zhu , Yan Lu

Face animation aims at creating photo-realistic portrait videos with animated poses and expressions. A common practice is to generate displacement fields that are used to warp pixels and features from source to target. However, prior…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Yatao Zhong , Faezeh Amjadi , Ilya Zharkov

Recent advances in generative motion synthesis have enabled the production of realistic human motions from diverse input modalities. However, synthesizing compound actions from texts, which integrate multiple concurrent actions into…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Yue Jiang , Mingyu Yang , Liuyuxin Yang , Yang Xu , Bingxin Yun , Yuhe Zhang

Text-guided domain adaptation and generation of 3D-aware portraits find many applications in various fields. However, due to the lack of training data and the challenges in handling the high variety of geometry and appearance, the existing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Biwen Lei , Kai Yu , Mengyang Feng , Miaomiao Cui , Xuansong Xie

Whole-body audio-driven avatar pose and expression generation is a critical task for creating lifelike digital humans and enhancing the capabilities of interactive virtual agents, with wide-ranging applications in virtual reality, digital…

Sound · Computer Science 2025-10-15 Tianbao Zhang , Jian Zhao , Yuer Li , Zheng Zhu , Ping Hu , Zhaoxin Fan , Wenjun Wu , Xuelong Li

Diffusion Transformers (DiTs) excel at generation, but their global self-attention makes controllable, reference-image-based editing a distinct challenge. Unlike U-Nets, naively injecting local appearance into a DiT can disrupt its holistic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Shengrong Gu , Ye Wang , Song Wu , Rui Ma , Qian Wang , Lanjun Wang , Zili Yi

Face swapping transfers the identity of a source face to a target face while retaining the attributes like expression, pose, hair, and background of the target face. Advanced face swapping methods have achieved attractive results. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Runqi Wang , Yang Chen , Sijie Xu , Tianyao He , Wei Zhu , Dejia Song , Nemo Chen , Xu Tang , Yao Hu

Generating multi-view human images from a single view is a complex and significant challenge. Although recent advancements in multi-view object generation have shown impressive results with diffusion models, novel view synthesis for humans…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yu Feng , Shunsi Zhang , Jian Shu , Hanfeng Zhao , Guoliang Pang , Chi Zhang , Hao Wang

Human image animation aims to generate a human motion video from the inputs of a reference human image and a target motion video. Current diffusion-based image animation systems exhibit high precision in transferring human identity into…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sunjae Yoon , Gwanhyeong Koo , Younghwan Lee , Chang D. Yoo

Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xingpei Ma , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Qiang Zhang , Shunsi Zhang

Current face reenactment and swapping methods mainly rely on GAN frameworks, but recent focus has shifted to pre-trained diffusion models for their superior generation capabilities. However, training these models is resource-intensive, and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yue Han , Junwei Zhu , Keke He , Xu Chen , Yanhao Ge , Wei Li , Xiangtai Li , Jiangning Zhang , Chengjie Wang , Yong Liu
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