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In recent years, the use of expressive surface visualizations in the representation of vascular structures has gained significant attention. These visualizations provide a comprehensive understanding of complex anatomical structures and are…

Abstract data has no natural scale and so interactive data visualizations must provide techniques to allow the user to choose their viewpoint and scale. Such techniques are well established in desktop visualization tools. The two most…

Human-Computer Interaction · Computer Science 2020-11-16 Yalong Yang , Maxime Cordeil , Johanna Beyer , Tim Dwyer , Kim Marriott , Hanspeter Pfister

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…

Multimedia · Computer Science 2021-04-13 Mario Montagud , Jie Li , Gianluca Cernigliario , Abdallah El Ali , Sergi Fernandez , Pablo Cesar

Current text-to-image (T2I) models often fail to account for diverse human experiences, leading to misaligned systems. We advocate for pluralistic alignment, where an AI understands and is steerable towards diverse, and often conflicting,…

Network visualizations are commonly used to analyze relationships in various contexts. To efficiently explore a network visualization, the user needs to quickly navigate to different parts of the network and analyze local details. Recent…

Human-Computer Interaction · Computer Science 2023-03-29 Helen H. Huang , Hanspeter Pfister , Yalong Yang

The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…

Multimedia · Computer Science 2022-09-07 Irene Viola , Pablo Cesar

Text-Video Retrieval (TVR) methods typically match query-candidate pairs by aligning text and video features in coarse-grained, fine-grained, or combined (coarse-to-fine) manners. However, these frameworks predominantly employ a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Bingqing Zhang , Zhuo Cao , Heming Du , Xin Yu , Xue Li , Jiajun Liu , Sen Wang

One of the most important issues in requirements engineering (RE) is the alignment of stakeholders' mental models. Making sure that all stakeholders share the same vision of a changing system is crucial to the success of any project.…

Software Engineering · Computer Science 2021-08-11 Lukas Nagel , Oliver Karras

Video depth estimation aims to infer temporally consistent depth. One approach is to finetune a single-image model on each video with geometry constraints, which proves inefficient and lacks robustness. An alternative is learning to enforce…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Yiran Wang , Min Shi , Jiaqi Li , Chaoyi Hong , Zihao Huang , Juewen Peng , Zhiguo Cao , Jianming Zhang , Ke Xian , Guosheng Lin

Video Instance Segmentation (VIS) aims at segmenting and categorizing objects in videos from a closed set of training categories, lacking the generalization ability to handle novel categories in real-world videos. To address this…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Haochen Wang , Cilin Yan , Shuai Wang , Xiaolong Jiang , XU Tang , Yao Hu , Weidi Xie , Efstratios Gavves

Documents serve as a crucial and indispensable medium for everyday workplace tasks. However, understanding, interacting and creating such documents on today's planar interfaces without any intelligent support are challenging due to our…

Human-Computer Interaction · Computer Science 2024-11-19 Chen Chen

With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…

Human-Computer Interaction · Computer Science 2023-12-19 Weichao Lin , Liang Chen , Wei Xiong , Kang Ran , Anlan Fan

Interactive Generative Video (IGV) has emerged as a crucial technology in response to the growing demand for high-quality, interactive video content across various domains. In this paper, we define IGV as a technology that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Jiwen Yu , Yiran Qin , Haoxuan Che , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai , Hao Chen , Xihui Liu

A panoramic image mosaic is an attractive visualization for viewing many overlapping photos, but its images must be both captured and processed correctly to produce an acceptable composite. We propose Swipe Mosaics, an interactive…

Computer Vision and Pattern Recognition · Computer Science 2016-09-27 Malcolm Reynolds , Tom S. F. Haines , Gabriel J. Brostow

As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces,…

Human-Computer Interaction · Computer Science 2019-04-19 Jesse Paterson , Jiwoong Han , Tom Cheng , Paxtan Laker , David McPherson , Joseph Menke , Allen Yang

Existing implicit neural representation (INR) methods do not fully exploit spatiotemporal redundancies in videos. Index-based INRs ignore the content-specific spatial features and hybrid INRs ignore the contextual dependency on adjacent…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Qi Zhao , M. Salman Asif , Zhan Ma

We introduce InVi, an approach for inserting or replacing objects within videos (referred to as inpainting) using off-the-shelf, text-to-image latent diffusion models. InVi targets controlled manipulation of objects and blending them…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Nirat Saini , Navaneeth Bodla , Ashish Shrivastava , Avinash Ravichandran , Xiao Zhang , Abhinav Shrivastava , Bharat Singh

Comparing a user video to a reference how-to video is a key requirement for AR/VR technology delivering personalized assistance tailored to the user's progress. However, current approaches for language-based assistance can only answer…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Tushar Nagarajan , Lorenzo Torresani

We propose to build realistic virtual worlds, called 360RVW, for large urban environments directly from 360{\deg} videos. We provide an interface for interactive exploration, where users can freely navigate via their own avatars. 360{\deg}…

Multimedia · Computer Science 2025-10-14 Mizuki Takenawa , Naoki Sugimoto , Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa
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