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In computer vision, an entity such as an image or video is often represented as a set of instance vectors, which can be SIFT, motion, or deep learning feature vectors extracted from different parts of that entity. Thus, it is essential to…

Computer Vision and Pattern Recognition · Computer Science 2016-04-28 Jianxin Wu , Bin-Bin Gao , Guoqing Liu

Surveying is a core component of civil engineering education, requiring students to engage in hands-on spatial measurement, instrumentation handling, and field-based decision-making. However, traditional instruction often poses logistical…

Human-Computer Interaction · Computer Science 2025-08-01 Daniel Udekwe , Dimitrios Bolkas , Eren Erman Ozguven , Ren Moses , Qianwen Guo

Visualization and virtual environments (VEs) have been two interconnected parallel strands in visual computing for decades. Some VEs have been purposely developed for visualization applications, while many visualization applications are…

Human-Computer Interaction · Computer Science 2018-12-04 Min Chen , Kelly Gaither , Nigel W. John , Brian McCann

Question-asking is one of the key indicators of cognitive engagement. However, understanding how the distinct psychological affordances of presentation media shape learners' spoken inquiries with embodied Intelligent Virtual Agents (IVAs)…

Human-Computer Interaction · Computer Science 2026-03-17 Hyerim Park , Jinseok Hong , Heejeong Ko , Woontack Woo

Video stereo matching is the task of estimating consistent disparity maps from rectified stereo videos. There is considerable scope for improvement in both datasets and methods within this area. Recent learning-based methods often focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Junpeng Jing , Ye Mao , Anlan Qiu , Krystian Mikolajczyk

Virtual Reality (VR) applications often require users to perform actions with two hands when performing tasks and interacting with objects in virtual environments. Although bimanual interactions in VR can resemble real-world interactions --…

Human-Computer Interaction · Computer Science 2024-04-23 Momona Yamagami , Sasa Junuzovic , Mar Gonzalez-Franco , Eyal Ofek , Edward Cutrell , John R. Porter , Andrew D. Wilson , Martez E. Mott

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

Human-Computer Interaction · Computer Science 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

Making a summary is a common learning strategy in lecture learning. It is an effective way for learners to engage in both traditional and video lectures. Video summarization is an effective technology applied to enhance learners'…

Computers and Society · Computer Science 2020-02-27 Lili Yan , Kai Li

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

We address the problem of highlight detection from a 360 degree video by summarizing it both spatially and temporally. Given a long 360 degree video, we spatially select pleasantly-looking normal field-of-view (NFOV) segments from unlimited…

Computer Vision and Pattern Recognition · Computer Science 2018-02-01 Youngjae Yu , Sangho Lee , Joonil Na , Jaeyun Kang , Gunhee Kim

Automatic detection of natural disasters and incidents has become more important as a tool for fast response. There have been many studies to detect incidents using still images and text. However, the number of approaches that exploit…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Duygu Sesver , Alp Eren Gençoğlu , Çağrı Emre Yıldız , Zehra Günindi , Faeze Habibi , Ziya Ata Yazıcı , Hazım Kemal Ekenel

Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…

Human-Computer Interaction · Computer Science 2026-04-20 Zaid Ahmed , Omar A. Khan , Hyeongil Nam , Kangsoo Kim

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

Visual interactivity understanding within visual scenes presents a significant challenge in computer vision. Existing methods focus on complex interactivities while leveraging a simple relationship model. These methods, however, struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Trong-Thuan Nguyen , Pha Nguyen , Khoa Luu

Text-to-video generation has trailed behind text-to-image generation in terms of quality and diversity, primarily due to the inherent complexities of spatio-temporal modeling and the limited availability of video-text datasets. Recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Xiefan Guo , Jinlin Liu , Miaomiao Cui , Liefeng Bo , Di Huang

Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…

Multimedia · Computer Science 2020-12-01 Xiangbo Li , Mahmoud Darwich , Magdy Bayoumi , Mohsen Amini Salehi

Volumetric video emerges as a new attractive video paradigm in recent years since it provides an immersive and interactive 3D viewing experience with six degree-of-freedom (DoF). Unlike traditional 2D or panoramic videos, volumetric videos…

Multimedia · Computer Science 2023-08-17 Kaiyuan Hu , Haowen Yang , Yili Jin , Junhua Liu , Yongting Chen , Miao Zhang , Fangxin Wang

Video transformer models require huge amounts of compute resources due to the spatio-temporal scaling of the input. Tackling this, recent methods have proposed to drop or merge tokens for image models, whether randomly or via learned…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Sam Pollard , Michael Wray

Efficient video processing is a critical component in many IoMT applications to detect events of interest. Presently, many window optimization techniques have been proposed in event processing with an underlying assumption that the incoming…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Piyush Yadav , Dhaval Salwala , Edward Curry

Comparing two images in terms of Commonalities and Differences (CaD) is a fundamental human capability that forms the basis of advanced visual reasoning and interpretation. It is essential for the generation of detailed and contextually…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Wei Lin , Muhammad Jehanzeb Mirza , Sivan Doveh , Rogerio Feris , Raja Giryes , Sepp Hochreiter , Leonid Karlinsky
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