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The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Recent works in spatiotemporal radiance fields can produce photorealistic free-viewpoint videos. However, they are inherently unsuitable for interactive streaming scenarios (e.g. video conferencing, telepresence) because have an inevitable…

Computer Vision and Pattern Recognition · Computer Science 2023-02-06 Shengze Wang , Alexey Supikov , Joshua Ratcliff , Henry Fuchs , Ronald Azuma

Video virtual try-on aims to seamlessly dress a subject in a video with a specific garment. The primary challenge involves preserving the visual authenticity of the garment while dynamically adapting to the pose and physique of the subject.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Dong Li , Wenqi Zhong , Wei Yu , Yingwei Pan , Dingwen Zhang , Ting Yao , Junwei Han , Tao Mei

This demo introduces Focus360, a system designed to enhance user engagement in 360{\deg} VR videos by guiding attention to key elements within the scene. Using natural language descriptions, the system identifies important elements and…

Human-Computer Interaction · Computer Science 2026-04-01 Paulo Vitor S. Silva , Lucas L. Neves , Rafael A. Goiás , Diogo F. C. Silva , Rafael T. Sousa , Arlindo R. Galvão Filho

The practicality of a video surveillance system is adversely limited by the amount of queries that can be placed on human resources and their vigilance in response. To transcend this limitation, a major effort under way is to include…

Computer Vision and Pattern Recognition · Computer Science 2014-05-16 Samaneh Khoshrou , Jaime S. Cardoso , Luis F. Teixeira

Many video workflows benefit from a mixture of user controls with varying granularity, from exact 4D object trajectories and camera paths to coarse text prompts, while existing video generative models are typically trained for fixed input…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Haoyi Duan , Yunzhi Zhang , Yilun Du , Jiajun Wu

Virtual reality (VR) is increasingly being used as a research platform for investigating human responses to environmental variables. While VR provides tremendous advantages in terms of variable isolation and manipulation, and ease of…

Human-Computer Interaction · Computer Science 2023-08-31 Saleh Kalantari , Bill Tong Xu , Armin Mostafavi , Anne Seoyoung Lee , Qi Yang

This work evaluates three 3D user interaction techniques to investigate their visuo-spatial working memory support for users' data exploration in immersive analytics. Two techniques are the common VR locomotion technique, Walking and…

Human-Computer Interaction · Computer Science 2023-08-29 Dongyun Han , Isaac Cho

Video understanding requires reasoning at multiple spatiotemporal resolutions -- from short fine-grained motions to events taking place over longer durations. Although transformer architectures have recently advanced the state-of-the-art,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Shen Yan , Xuehan Xiong , Anurag Arnab , Zhichao Lu , Mi Zhang , Chen Sun , Cordelia Schmid

Appropriate evaluation is a key component in visualization research. It is typically based on empirical studies that assess visualization components or complete systems. While such studies often include the user of the visualization,…

Human-Computer Interaction · Computer Science 2019-08-05 Daniel Weiskopf

Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile…

Multi-channel video-language retrieval require models to understand information from different channels (e.g. video$+$question, video$+$speech) to correctly link a video with a textual response or query. Fortunately, contrastive multimodal…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Xudong Lin , Simran Tiwari , Shiyuan Huang , Manling Li , Mike Zheng Shou , Heng Ji , Shih-Fu Chang

Navigational challenges significantly impact the independence and mobility of Individuals with Visual Impairment (IVI). While numerous assistive technologies exist, their adoption remains limited due to usability challenges, financial…

Human-Computer Interaction · Computer Science 2025-04-10 Iman Soltani , Johnaton Schofield , Mehran Madani , Daniel Kish , Parisa Emami-Naeini

We present a systematic review on three comparative layouts (i.e., juxtaposition, superposition, and explicit-encoding) which are information visualization (InfoVis) layouts designed to support comparison tasks. For the last decade, these…

Human-Computer Interaction · Computer Science 2020-09-02 Sehi L'Yi , Jaemin Jo , Jinwook Seo

Video stabilization refers to the problem of transforming a shaky video into a visually pleasing one. The question of how to strike a good trade-off between visual quality and computational speed has remained one of the open challenges in…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Weiyue Zhao , Xin Li , Zhan Peng , Xianrui Luo , Xinyi Ye , Hao Lu , Zhiguo Cao

The video topic segmentation (VTS) task segments videos into intelligible, non-overlapping topics, facilitating efficient comprehension of video content and quick access to specific content. VTS is also critical to various downstream video…

Artificial Intelligence · Computer Science 2024-12-31 Hai Yu , Chong Deng , Qinglin Zhang , Jiaqing Liu , Qian Chen , Wen Wang

Because of the rich dynamical structure of videos and their ubiquity in everyday life, it is a natural idea that video data could serve as a powerful unsupervised learning signal for training visual representations in deep neural networks.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-12 Chengxu Zhuang , Tianwei She , Alex Andonian , Max Sobol Mark , Daniel Yamins

Public speaking is an essential skill in everyone's professional or academic career. Nevertheless, honing this skill is often tricky because training in front of a mirror does not give feedback or inspire the same anxiety as present-ing in…

Human-Computer Interaction · Computer Science 2020-10-14 Diego Monteiro , Hai-Ning Liang , Hongji Li , Yu Fu , Xian Wang

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

Research on Inverse Reinforcement Learning (IRL) from third-person videos has shown encouraging results on removing the need for manual reward design for robotic tasks. However, most prior works are still limited by training from a…

Machine Learning · Computer Science 2022-08-02 Sateesh Kumar , Jonathan Zamora , Nicklas Hansen , Rishabh Jangir , Xiaolong Wang