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Recent advancements in large language models (LLMs) have significantly improved their ability to generate natural and contextually relevant text, enabling more human-like AI interactions. However, generating and understanding interactive…

Artificial Intelligence · Computer Science 2025-03-13 Jeongeun Park , Sungjoon Choi , Sangdoo Yun

Recent progress in large models has led to significant advances in unified multimodal generation and understanding. However, the development of models that unify motion-language generation and understanding remains largely underexplored.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Zekun Li , Sizhe An , Chengcheng Tang , Chuan Guo , Ivan Shugurov , Linguang Zhang , Amy Zhao , Srinath Sridhar , Lingling Tao , Abhay Mittal

Vision-Language models like CLIP have been widely adopted for various tasks due to their impressive zero-shot capabilities. However, CLIP is not suitable for extracting 3D geometric features as it was trained on only images and text by…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Deepti Hegde , Jeya Maria Jose Valanarasu , Vishal M. Patel

Interacting with Large Language Models (LLMs) for text editing on mobile devices currently requires users to break out of their writing environment and switch to a conversational AI interface. In this paper, we propose to control the LLM…

Human-Computer Interaction · Computer Science 2025-02-12 Tim Zindulka , Jannek Sekowski , Florian Lehmann , Daniel Buschek

As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive…

Human-Computer Interaction · Computer Science 2026-04-09 Junlong Chen , Jens Grubert , Per Ola Kristensson

We introduce Being-H0, a dexterous Vision-Language-Action model (VLA) trained on large-scale human videos. Existing VLAs struggle with complex manipulation tasks requiring high dexterity and generalize poorly to novel scenarios and tasks,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Hao Luo , Yicheng Feng , Wanpeng Zhang , Sipeng Zheng , Ye Wang , Haoqi Yuan , Jiazheng Liu , Chaoyi Xu , Qin Jin , Zongqing Lu

Our goal is to train a generative model of 3D hand motions, conditioned on natural language descriptions specifying motion characteristics such as handshapes, locations, finger/hand/arm movements. To this end, we automatically build pairs…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Léore Bensabath , Mathis Petrovich , Gül Varol

Vision-language models (VLMs) pre-trained on web-scale datasets have demonstrated remarkable capabilities on downstream tasks when fine-tuned with minimal data. However, many VLMs rely on proprietary data and are not open-source, which…

Computation and Language · Computer Science 2024-05-15 Shihong Liu , Zhiqiu Lin , Samuel Yu , Ryan Lee , Tiffany Ling , Deepak Pathak , Deva Ramanan

Large language models (LLMs) are beginning to automate reward design for dexterous manipulation. However, no prior work has considered tactile sensing, which is known to be critical for human-like dexterity. We present Text2Touch, bringing…

Robotics · Computer Science 2025-09-10 Harrison Field , Max Yang , Yijiong Lin , Efi Psomopoulou , David Barton , Nathan F. Lepora

Large Vision-Language Model (LVLM) systems have demonstrated impressive vision-language reasoning capabilities but suffer from pervasive and severe hallucination issues, posing significant risks in critical domains such as healthcare and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Zhehan Kan , Ce Zhang , Zihan Liao , Yapeng Tian , Wenming Yang , Junyuan Xiao , Xu Li , Dongmei Jiang , Yaowei Wang , Qingmin Liao

Large Language Models (LLMs) have seen rapid advancements in recent years, with models like ChatGPT and DeepSeek, showcasing their remarkable capabilities across diverse domains. While substantial research has been conducted on LLMs in…

Machine Learning · Computer Science 2026-03-31 Licheng Zhang , Bach Le , Naveed Akhtar , Siew-Kei Lam , Tuan Ngo

Large language models (LLMs) have revolutionized the field of artificial intelligence, enabling natural language processing tasks that were previously thought to be exclusive to humans. In this work, we introduce Qwen, the first installment…

Recognizing the activities causing distraction in real-world driving scenarios is critical for ensuring the safety and reliability of both drivers and pedestrians on the roadways. Conventional computer vision techniques are typically…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Md Zahid Hasan , Jiajing Chen , Jiyang Wang , Mohammed Shaiqur Rahman , Ameya Joshi , Senem Velipasalar , Chinmay Hegde , Anuj Sharma , Soumik Sarkar

Natural and efficient interaction remains a critical challenge for virtual reality and augmented reality (VR/AR) systems. Vision-based gesture recognition suffers from high computational cost, sensitivity to lighting conditions, and privacy…

Human-Computer Interaction · Computer Science 2025-11-11 Xijie Zhang , Fengliang He , Hong-Ning Dai

Text animation, a foundational element in video creation, enables efficient and cost-effective communication, thriving in advertisements, journalism, and social media. However, traditional animation workflows present significant usability…

Human-Computer Interaction · Computer Science 2025-06-13 Bao Zhang , Zihan Li , Zhenglei Liu , Huanchen Wang , Yuxin Ma

Conversational human-likeness plays a central role in human-AI interaction, yet it has remained difficult to define, measure, and optimize. As a result, improvements in human-like behavior are largely driven by scale or broad supervised…

Artificial Intelligence · Computer Science 2026-01-08 Masum Hasan , Junjie Zhao , Ehsan Hoque

Vision-Language Models (VLM) can support clinicians by analyzing medical images and engaging in natural language interactions to assist in diagnostic and treatment tasks. However, VLMs often exhibit "hallucinogenic" behavior, generating…

Artificial Intelligence · Computer Science 2024-10-11 Shenghuan Sun , Alexander Schubert , Gregory M. Goldgof , Zhiqing Sun , Thomas Hartvigsen , Atul J. Butte , Ahmed Alaa

Analyzing and understanding hand information from multimedia materials like images or videos is important for many real world applications and remains active in research community. There are various works focusing on recovering hand…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Xiong Zhang , Hongsheng Huang , Jianchao Tan , Hongmin Xu , Cheng Yang , Guozhu Peng , Lei Wang , Ji Liu

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Joao Pedro Araujo , Jiaman Li , Karthik Vetrivel , Rishi Agarwal , Deepak Gopinath , Jiajun Wu , Alexander Clegg , C. Karen Liu

Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave realistically. Surprisingly, most methods treat the 3D modeling…

Graphics · Computer Science 2022-01-10 Javier Romero , Dimitrios Tzionas , Michael J. Black
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