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We present a contrastive learning framework based on in-the-wild hand images tailored for pre-training 3D hand pose estimators, dubbed HandCLR. Pre-training on large-scale images achieves promising results in various tasks, but prior 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Nie Lin , Takehiko Ohkawa , Mingfang Zhang , Yifei Huang , Ryosuke Furuta , Yoichi Sato

Object-level manipulation, relocating or reorienting objects in images or videos while preserving scene realism, is central to film post-production, AR, and creative editing. Yet existing methods struggle to jointly achieve three core…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Penghui Ruan , Bojia Zi , Xianbiao Qi , Youze Huang , Rong Xiao , Pichao Wang , Jiannong Cao , Yuhui Shi

Open-source Vision-Language Models show immense promise for enterprise applications, yet a critical disconnect exists between academic evaluation and enterprise deployment requirements. Current benchmarks rely heavily on multiple-choice…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Srihari Bandraupalli , Anupam Purwar

Pre-trained vision-language (V-L) models such as CLIP have shown excellent performance in many downstream cross-modal tasks. However, most of them are only applicable to the English context. Subsequent research has focused on this problem…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Wenbo Zhang , Yifan Zhang , Jianfeng Lin , Binqiang Huang , Jinlu Zhang , Wenhao Yu

Vision-language-action (VLA) models have recently emerged as a promising paradigm for robotic control, enabling end-to-end policies that ground natural language instructions into visuomotor actions. However, current VLAs often struggle to…

Robotics · Computer Science 2025-09-18 Zijian An , Ran Yang , Yiming Feng , Lifeng Zhou

AI agents operating on user interfaces must understand how interfaces communicate state and feedback to act reliably. As a core communicative modality, animations are increasingly used in modern interfaces, serving critical functional…

Human-Computer Interaction · Computer Science 2026-04-30 Chen Liang , Xirui Jiang , Naihao Deng , Eytan Adar , Anhong Guo

Robotic perception models often fail when deployed in real-world environments due to out-of-distribution conditions such as clutter, occlusion, and novel object instances. Existing approaches address this gap through offline data collection…

Robotics · Computer Science 2026-04-15 Jishnu Jaykumar P , Cole Salvato , Vinaya Bomnale , Jikai Wang , Yu Xiang

Hands are dexterous and highly versatile manipulators that are central to how humans interact with objects and their environment. Consequently, modeling realistic hand-object interactions, including the subtle motion of individual fingers,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Omid Taheri , Yi Zhou , Dimitrios Tzionas , Yang Zhou , Duygu Ceylan , Soren Pirk , Michael J. Black

The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet, existing methods are largely limited to generating body motions only without considering the rich…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Wenqian Zhang , Molin Huang , Yuxuan Zhou , Juze Zhang , Jingyi Yu , Jingya Wang , Lan Xu

We introduce a novel method for real-time animation control and generation on rigged models using natural language input. First, we embed a large language model (LLM) in Unity to output structured texts that can be parsed into diverse and…

Bootstrapping from pre-trained language models has been proven to be an efficient approach for building vision-language models (VLM) for tasks such as image captioning or visual question answering. However, outputs of these models rarely…

Machine Learning · Computer Science 2023-06-01 Manuel Brack , Patrick Schramowski , Björn Deiseroth , Kristian Kersting

Large language models (LLMs) are increasingly embedded in computer science education through AI-assisted programming tools, yet such workflows often exhibit objective drift, in which locally plausible outputs diverge from stated task…

Artificial Intelligence · Computer Science 2026-04-02 Mark Dranias , Adam Whitley

This study presents a control framework leveraging vision language models (VLMs) for multiple tasks and robots. Notably, existing control methods using VLMs have achieved high performance in various tasks and robots in the training…

Robotics · Computer Science 2024-01-19 Kazuki Shibata , Hideki Deguchi , Shun Taguchi

Natural language and images are commonly used as goal representations in goal-conditioned imitation learning (IL). However, natural language can be ambiguous and images can be over-specified. In this work, we propose hand-drawn sketches as…

Although much progress has been made in 3D clothed human reconstruction, most of the existing methods fail to produce robust results from in-the-wild images, which contain diverse human poses and appearances. This is mainly due to the large…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Gyeongsik Moon , Hyeongjin Nam , Takaaki Shiratori , Kyoung Mu Lee

Large language models have emerged as a promising approach towards achieving general-purpose AI agents. The thriving open-source LLM community has greatly accelerated the development of agents that support human-machine dialogue interaction…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Zhenfei Yin , Jiong Wang , Jianjian Cao , Zhelun Shi , Dingning Liu , Mukai Li , Lu Sheng , Lei Bai , Xiaoshui Huang , Zhiyong Wang , Jing Shao , Wanli Ouyang

Text-driven 3D indoor scene generation is useful for gaming, the film industry, and AR/VR applications. However, existing methods cannot faithfully capture the room layout, nor do they allow flexible editing of individual objects in the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Chuan Fang , Yuan Dong , Kunming Luo , Xiaotao Hu , Rakesh Shrestha , Ping Tan

Contrastive Language-Image Pre-training, benefiting from large-scale unlabeled text-image pairs, has demonstrated great performance in open-world vision understanding tasks. However, due to the limited Text-3D data pairs, adapting the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Yihan Zeng , Chenhan Jiang , Jiageng Mao , Jianhua Han , Chaoqiang Ye , Qingqiu Huang , Dit-Yan Yeung , Zhen Yang , Xiaodan Liang , Hang Xu

Recent advancements in Contrastive Language-Image Pre-training (CLIP) have demonstrated notable success in self-supervised representation learning across various tasks. However, the existing CLIP-like approaches often demand extensive GPU…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Yuexi Du , Brian Chang , Nicha C. Dvornek

Leveraging pre-trained 2D image representations in behavior cloning policies has achieved great success and has become a standard approach for robotic manipulation. However, such representations fail to capture the 3D spatial information…

Robotics · Computer Science 2026-05-07 I-Chun Arthur Liu , Krzysztof Choromanski , Sandy Huang , Connor Schenck