Related papers: Randomized Zero Forcing
We consider the problem of energy-efficient broadcasting on dense ad-hoc networks. Ad-hoc networks are generally modeled using random geometric graphs (RGGs). Here, nodes are deployed uniformly in a square area around the origin, and any…
Many applications in network analysis require algorithms to sample uniformly at random from the set of all graphs with a prescribed degree sequence. We present a Markov chain based approach which converges to the uniform distribution of all…
We study the spread of information in finite and infinite inhomogeneous spatial random graphs. We assume that each edge has a transmission cost that is a product of an i.i.d. random variable L and a penalty factor: edges between vertices of…
Although research on the control of networked systems has grown considerably, graph-theoretic and algorithmic studies on matrix-weighted graphs remain limited. To bridge this gap in the literature, this work introduces two algorithms-the…
A $\delta$ once-reinforced random walk ($\delta$-ORRW) on connected graph is a self-interacting random walk which moves to its neighbors at each step according to the weights of the edges at that time, where the weights are $1$ on edges…
A simple random walk on a graph is a sequence of movements from one vertex to another where at each step an edge is chosen uniformly at random from the set of edges incident on the current vertex, and then transitioned to next vertex.…
The motion of driven interfaces in random media at finite temperature $T$ and small external force $F$ is usually described by a linear displacement $h_G(t) \sim V(F,T) t$ at large times, where the velocity vanishes according to the creep…
The graph Fourier transform (GFT) is a fundamental tool in graph signal processing and has recently been extended to the graph fractional Fourier transform (GFRFT). Existing sampling methods in the GFRFT domain are primarily designed to…
We propose distributed algorithms for two well-established problems that operate efficiently under extremely harsh conditions. Our algorithms achieve state-of-the-art performance in a simple and novel way. Our algorithm for maximal…
A zero forcing set is a set $S$ of vertices of a graph $G$, called forced vertices of $G$, which are able to force the entire graph by applying the following process iteratively: At any particular instance of time, if any forced vertex has…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
Recent work on the structure of social networks and the internet has focussed attention on graphs with distributions of vertex degree that are significantly different from the Poisson degree distributions that have been widely studied in…
Recently introduced distributed zeroth-order optimization (ZOO) algorithms have shown their utility in distributed reinforcement learning (RL). Unfortunately, in the gradient estimation process, almost all of them require random samples…
There has been a long history for studying randomized greedy matching algorithms since the work by Dyer and Frieze~(RSA 1991). We follow this trend and consider the problem formulated in the oblivious setting, in which the algorithm makes…
Consider a network where all nodes are distributed on a unit square following a Poisson distribution with known density $\rho$ and a pair of nodes separated by an Euclidean distance $x$ are directly connected with probability…
In this paper we introduce the notion of Random Walk in Changing Environment - a random walk in which each step is performed in a different graph on the same set of vertices, or more generally, a weighted random walk on the same vertex and…
Random graphs offer a useful mathematical representation of a variety of real world complex networks. Exponential random graphs, for example, are particularly suited towards generating random graphs constrained to have specified statistical…
We examine some agreement-dynamics models that are placed on directed random graphs. In such systems a fraction of sites $\exp(-z)$, where $z$ is the average degree, becomes permanently fixed or flickering. In the Voter model, which has no…
Let $\{D_M\}_{M\geq 0}$ be the $n$-vertex random directed graph process, where $D_0$ is the empty directed graph on $n$ vertices, and subsequent directed graphs in the sequence are obtained by the addition of a new directed edge uniformly…
A bootstrap percolation process on a graph with infection threshold $r\ge 1$ is a dissemination process that evolves in time steps. The process begins with a subset of infected vertices and in each subsequent step every uninfected vertex…