Related papers: Randomized Zero Forcing
We propose and investigate a unifying class of sparse random graph models, based on a hidden coloring of edge-vertex incidences, extending an existing approach, Random graphs with a given degree distribution, in a way that admits a…
In this paper we introduce a new simple but powerful general technique for the study of edge- and vertex-reinforced processes with super-linear reinforcement, based on the use of order statistics for the number of edge, respectively of…
As graph data becomes more ubiquitous, the need for robust inferential graph algorithms to operate in these complex data domains is crucial. In many cases of interest, inference is further complicated by the presence of adversarial data…
Graph filters play a key role in processing the graph spectra of signals supported on the vertices of a graph. However, despite their widespread use, graph filters have been analyzed only in the deterministic setting, ignoring the impact of…
We solve, in a fully decentralised way (\ie with no message passing), the classic problem of colouring a graph. We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges quickly to a…
We show a flow-augmentation algorithm in directed graphs: There exists a randomized polynomial-time algorithm that, given a directed graph $G$, two vertices $s,t \in V(G)$, and an integer $k$, adds (randomly) to $G$ a number of arcs such…
Community detection in directed graphs is challenging because edge asymmetry induces non-reversible diffusion, direction-dependent accessibility, and distinct source and target roles. This paper develops a Green-based cosine geometry for…
We study random graph models for directed acyclic graphs, an important class of networks that includes citation networks, food webs, and feed-forward neural networks among others. We propose two specific models, roughly analogous to the…
Percolation is a model for random damage to a network. It is one of the simplest models that displays a phase transition: when the network is severely damaged, it falls apart in many small connected components, while if the damage is light,…
We consider random partitions of the vertex set of a given finite graph that can be sampled by means of loop-erased random walks stopped at a random exponential time of parameter $q>0$. The related random blocks tend to cluster nodes…
We revisit the classic problem of dynamically maintaining shortest paths between all pairs of nodes of a directed weighted graph. The allowed updates are insertions and deletions of nodes and their incident edges. We give worst-case…
The object of study is a soft random geometric graph with vertices given by a Poisson point process on a line and edges between vertices present with probability that has a polynomial decay in the distance between them. Various aspects of…
Although the spectral properties of random graphs have been a long-standing focus of network theory, the properties of right eigenvectors of directed graphs have so far eluded an exact analytic treatment. We present a general theory for the…
In Graph Signal Processing (GSP), data dependencies are represented by a graph whose nodes label the data and the edges capture dependencies among nodes. The graph is represented by a weighted adjacency matrix $A$ that, in GSP, generalizes…
We study a majority based preference diffusion model in which the members of a social network update their preferences based on those of their connections. Consider an undirected graph where each node has a strict linear order over a set of…
Consider an undirected graph G, representing a social network, where each node is blue or red, corresponding to positive or negative opinion on a topic. In the voter model, in discrete time rounds, each node picks a neighbour uniformly at…
Graph burning is a discrete-time process that models the spread of influence in a network. Vertices are either burning or unburned, and in each round, a burning vertex causes all of its neighbours to become burning before a new fire source…
In this paper we propose a distributed algorithm for the estimation and control of the connectivity of ad-hoc networks in the presence of a random topology. First, given a generic random graph, we introduce a novel stochastic power…
Vertex-Reinforced Random Walk (VRRW), defined by Pemantle (1988a), is a random process in a continuously changing environment which is more likely to visit states it has visited before. We consider VRRW on arbitrary graphs and show that on…
A necessary and sufficient condition for a random walk in a finite directed graph subject to a road coloring to be measurable with respect to the driving random road colors is proved to be that the road coloring is synchronizing. For this,…