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In order to address issues with manual vote counting during election procedures, this study intends to examine the viability of using advanced image processing techniques for automated voter counting. The study aims to shed light on how…

Machine Learning · Computer Science 2025-03-18 Mir Faris , Syeda Aynul Karim , Md. Juniadul Islam

We study the voting problem with two alternatives where voters' preferences depend on a not-directly-observable state variable. While equilibria in the one-round voting mechanisms lead to a good decision, they are usually hard to compute…

Computer Science and Game Theory · Computer Science 2025-05-16 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

Redistricting efforts have gathered contemporary attention in both popular and scholarly debates, particularly in the United States where efforts to redraw congressional districts to favor either of the two major parties in 12 states --…

Computer Science and Game Theory · Computer Science 2026-05-22 Michael C. Chavrimootoo , Aidan Jeansonne

The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…

Artificial Intelligence · Computer Science 2021-10-15 Gabriel-Claudiu Grama

We study approval-based committee voting from a novel perspective. While extant work largely centers around proportional representation of the voters, we shift our focus to the candidates while preserving proportionality. Intuitively,…

Computer Science and Game Theory · Computer Science 2025-06-24 Gregory Kehne , Ulrike Schmidt-Kraepelin , Krzysztof Sornat

Liquid democracy with ranked delegations is a novel voting scheme that unites the practicability of representative democracy with the idealistic appeal of direct democracy: Every voter decides between casting their vote on a question at…

Computer Science and Game Theory · Computer Science 2024-03-07 Markus Utke , Ulrike Schmidt-Kraepelin

We focus on a generalization of the classic Minisum approval voting rule, introduced by Barrot and Lang (2016), and referred to as Conditional Minisum (CMS), for multi-issue elections with preferential dependencies. Under this rule, voters…

Computer Science and Game Theory · Computer Science 2025-06-10 Evangelos Markakis , Georgios Papasotiropoulos

The voting systems known as Alternative Vote (AV) and Single Transferable Vote (STV) are extensively used for elections in Australia, possibly more than in any other jurisdiction. Often proposed as superior alternatives to Plurality and…

Physics and Society · Physics 2025-07-22 Anthony B. Morton

Instant-runoff voting (IRV) is used in several countries around the world. It requires voters to rank candidates in order of preference, and uses a counting algorithm that is more complex than systems such as first-past-the-post or scoring…

The first step in classifying the complexity of an NP problem is typically showing the problem in P or NP-complete. This has been a successful first step for many problems, including voting problems. However, in this paper we show that this…

Computer Science and Game Theory · Computer Science 2022-07-08 Zack Fitzsimmons , Edith Hemaspaandra

Risk-limiting audits (RLAs) are expected to strengthen the public confidence in the correctness of an election outcome. We hypothesize that this is not always the case, in part because for large margins between the winner and the runner-up,…

Computers and Society · Computer Science 2021-09-17 Asmita Dalela , Oksana Kulyk , Carsten Schürmann

Politics around the world exhibits increasing polarization, demonstrated in part by rigid voting configurations in institutions like legislatures or courts. A crux of polarization is separation along a unidimensional ideological axis, but…

Physics and Society · Physics 2025-12-12 Edward D. Lee

It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rule is particularly prone to strategic behavior of the voters and empirical studies show that people often vote strategically in practice.…

Computer Science and Game Theory · Computer Science 2014-04-22 Reshef Meir , Omer Lev , Jeffrey S. Rosenschein

Visual Place Recognition has recently seen a surge of endeavours utilizing different ensemble approaches to improve VPR performance. Ideas like multi-process fusion or switching involve combining different VPR techniques together, utilizing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Maria Waheed , Michael Milford , Xiaojun Zhai , Klaus McDonald-Maier , Shoaib Ehsan

In the face of adverse motives, it is indispensable to achieve a consensus. Elections have been the canonical way by which modern democracy has operated since the 17th century. Nowadays, they regulate markets, provide an engine for modern…

Machine Learning · Computer Science 2026-01-06 Hao Xiang Li , Yash Shah , Lorenzo Giusti

To aggregate rankings into a social ranking, one can use scoring systems such as Plurality, Veto, and Borda. We distinguish three types of methods: ranking by score, ranking by repeatedly choosing a winner that we delete and rank at the…

Computer Science and Game Theory · Computer Science 2022-09-20 Niclas Boehmer , Robert Bredereck , Dominik Peters

Reservoir Computing (RC) is a powerful computational paradigm that allows high versatility with cheap learning. While other artificial intelligence approaches need exhaustive resources to specify their inner workings, RC is based on a…

Adaptation and Self-Organizing Systems · Physics 2018-11-26 Luís F Seoane

We study sincere-strategy preference-based approval voting (SP-AV), a system proposed by Brams and Sanver [Electoral Studies, 25(2):287-305, 2006], and here adjusted so as to coerce admissibility of the votes (rather than excluding…

Computer Science and Game Theory · Computer Science 2009-06-12 Gabor Erdelyi , Markus Nowak , Joerg Rothe

Filtering is concerned with the sequential estimation of the state, and uncertainties, of a Markovian system, given noisy observations. It is particularly difficult to achieve accurate filtering in complex dynamical systems, such as those…

Probability · Mathematics 2015-12-14 Wonjung Lee , Andrew Stuart

Efficient access to high-quality information is vital for online platforms. To promote more useful information, users not only create new content but also evaluate existing content, often through helpfulness voting. Although aggregated…

Computational Engineering, Finance, and Science · Computer Science 2025-06-27 Chang Liu , Yixin Wang , Moontae Lee
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