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With the rapid development of AI-generated content (AIGC), the creation of high-quality AI-generated videos has become faster and easier, resulting in the Internet being flooded with all kinds of video content. However, the impact of these…
Recent research on human robot interaction explored whether people's tendency to conform to others extends to artificial agents (Hertz & Wiese, 2016). However, little is known about to what extent perception of a robot as having a mind…
As AI-generated video platforms rapidly advance, ethical challenges such as copyright infringement emerge. This study examines how users make sense of AI-generated videos on OpenAI's Sora by conducting a qualitative content analysis of user…
Animations have become increasingly realistic with the evolution of Computer Graphics (CG). In particular, human models and behaviors were represented through animated virtual humans, sometimes with a high level of realism. In particular,…
Robots are increasingly being deployed in public spaces. However, the general population rarely has the opportunity to nominate what they would prefer or expect a robot to do in these contexts. Since most people have little or no experience…
Do AI systems truly understand human concepts or merely mimic surface patterns? We investigate this through chess, where human creativity meets precise strategic concepts. Analyzing a 270M-parameter transformer that achieves…
The applications of generative AI have become extremely impressive, and the interplay between users and AI is even more so. Current human-AI interaction literature has taken a broad look at how humans interact with generative AI, but it…
Text-to-3D generative AI systems create navigable environments from natural language prompts, but unlike text-to-image generation, evaluation requires embodied exploration of spatial coherence, scale, and navigability. We present the first…
We examined the effectiveness of various human-AI collaboration designs on creative work. Through a human subjects experiment set in the context of creative writing, we found that while AI assistance improved productivity across all models,…
This paper introduces SuSketch, a design tool for first person shooter levels. SuSketch provides the designer with gameplay predictions for two competing players of specific character classes. The interface allows the designer to work…
This paper investigates how the integration of large language models influences gameplay, playability, and player experience in game development. We report a collaborative autoethnographic study of two game projects in which LLMs were…
Large language models (LLMs) show strong potential to support creative tasks, but the role of the interface design is poorly understood. In particular, the effect of different modes of collaboration between humans and LLMs on co-creation…
AI technology has enabled the creation of deepfakes: hyper-realistic synthetic media. We surveyed 315 individuals in the U.S. on their views regarding the hypothetical non-consensual creation of deepfakes depicting them, including deepfakes…
Recommendation systems increasingly depend on massive human-labeled datasets; however, the human annotators hired to generate these labels increasingly come from homogeneous backgrounds. This poses an issue when downstream predictive models…
Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based and grammar-based methods have been applied to various content types such as…
The design of video game levels is a complex and critical task. Levels need to elicit fun and challenge while avoiding frustration at all costs. In this paper, we present a framework to assist designers in the creation of levels for 2D…
In an interactive belief model, are the players "commonly meta-certain" of the model itself? This paper formalizes such implicit "common meta-certainty" assumption. To that end, the paper expands the objects of players' beliefs from events…
Modern businesses are increasingly challenged by the time and expense required to generate and assess high-quality content. Human writers face time constraints, and extrinsic evaluations can be costly. While Large Language Models (LLMs)…
Storytelling is an integral part of human culture and significantly impacts cognitive and socio-emotional development and connection. Despite the importance of interactive visual storytelling, the process of creating such content requires…
Current artificial intelligence (AI) technology is mainly used in rational work such as computation and logical analysis. How to make the machine as aesthetic and creative as humans has gradually gained attention. This paper presents a…