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With the rapid development of AI-generated content (AIGC), the creation of high-quality AI-generated videos has become faster and easier, resulting in the Internet being flooded with all kinds of video content. However, the impact of these…

Information Retrieval · Computer Science 2025-07-30 Haowen Gao , Liang Pang , Shicheng Xu , Leigang Qu , Tat-Seng Chua , Huawei Shen , Xueqi Cheng

Recent research on human robot interaction explored whether people's tendency to conform to others extends to artificial agents (Hertz & Wiese, 2016). However, little is known about to what extent perception of a robot as having a mind…

Robotics · Computer Science 2018-11-05 Deniz Lefkeli , Baris Akgun , Sahibzada Omar , Aansa Malik , Zeynep Gurhan Canli , Terry Eskenazi

As AI-generated video platforms rapidly advance, ethical challenges such as copyright infringement emerge. This study examines how users make sense of AI-generated videos on OpenAI's Sora by conducting a qualitative content analysis of user…

Human-Computer Interaction · Computer Science 2025-12-08 Bohui Shen , Shrikar Bhatta , Alex Ireebanije , Zexuan Liu , Abhinav Choudhry , Ece Gumusel , Kyrie Zhixuan Zhou

Animations have become increasingly realistic with the evolution of Computer Graphics (CG). In particular, human models and behaviors were represented through animated virtual humans, sometimes with a high level of realism. In particular,…

Human-Computer Interaction · Computer Science 2022-08-05 V. Araujo , D. Schaffer , A. B. Costa , S. R. Musse

Robots are increasingly being deployed in public spaces. However, the general population rarely has the opportunity to nominate what they would prefer or expect a robot to do in these contexts. Since most people have little or no experience…

Do AI systems truly understand human concepts or merely mimic surface patterns? We investigate this through chess, where human creativity meets precise strategic concepts. Analyzing a 270M-parameter transformer that achieves…

Machine Learning · Computer Science 2025-11-05 Semyon Lomasov , Judah Goldfeder , Mehmet Hamza Erol , Matthew So , Yao Yan , Addison Howard , Nathan Kutz , Ravid Shwartz Ziv

The applications of generative AI have become extremely impressive, and the interplay between users and AI is even more so. Current human-AI interaction literature has taken a broad look at how humans interact with generative AI, but it…

Text-to-3D generative AI systems create navigable environments from natural language prompts, but unlike text-to-image generation, evaluation requires embodied exploration of spatial coherence, scale, and navigability. We present the first…

Human-Computer Interaction · Computer Science 2026-03-17 Aung Pyae

We examined the effectiveness of various human-AI collaboration designs on creative work. Through a human subjects experiment set in the context of creative writing, we found that while AI assistance improved productivity across all models,…

Human-Computer Interaction · Computer Science 2025-01-31 Kartik Hosanagar , Daehwan Ahn

This paper introduces SuSketch, a design tool for first person shooter levels. SuSketch provides the designer with gameplay predictions for two competing players of specific character classes. The interface allows the designer to work…

Artificial Intelligence · Computer Science 2021-03-23 Panagiotis Migkotzidis , Antonios Liapis

This paper investigates how the integration of large language models influences gameplay, playability, and player experience in game development. We report a collaborative autoethnographic study of two game projects in which LLMs were…

Software Engineering · Computer Science 2026-03-31 Keeryn Johnson , Muhammad Ahmed , Charlie Lang , Sahib Thethi , Wilson Zheng , Ronnie de Souza Santos

Large language models (LLMs) show strong potential to support creative tasks, but the role of the interface design is poorly understood. In particular, the effect of different modes of collaboration between humans and LLMs on co-creation…

Human-Computer Interaction · Computer Science 2026-03-10 Sebastian Maier , Manuel Schneider , Stefan Feuerriegel

AI technology has enabled the creation of deepfakes: hyper-realistic synthetic media. We surveyed 315 individuals in the U.S. on their views regarding the hypothetical non-consensual creation of deepfakes depicting them, including deepfakes…

Computers and Society · Computer Science 2024-06-21 Natalie Grace Brigham , Miranda Wei , Tadayoshi Kohno , Elissa M. Redmiles

Recommendation systems increasingly depend on massive human-labeled datasets; however, the human annotators hired to generate these labels increasingly come from homogeneous backgrounds. This poses an issue when downstream predictive models…

Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based and grammar-based methods have been applied to various content types such as…

Artificial Intelligence · Computer Science 2020-10-12 Jialin Liu , Sam Snodgrass , Ahmed Khalifa , Sebastian Risi , Georgios N. Yannakakis , Julian Togelius

The design of video game levels is a complex and critical task. Levels need to elicit fun and challenge while avoiding frustration at all costs. In this paper, we present a framework to assist designers in the creation of levels for 2D…

Artificial Intelligence · Computer Science 2018-04-25 Antonio Umberto Aramini , Pier Luca Lanzi , Daniele Loiacono

In an interactive belief model, are the players "commonly meta-certain" of the model itself? This paper formalizes such implicit "common meta-certainty" assumption. To that end, the paper expands the objects of players' beliefs from events…

Computer Science and Game Theory · Computer Science 2021-06-23 Satoshi Fukuda

Modern businesses are increasingly challenged by the time and expense required to generate and assess high-quality content. Human writers face time constraints, and extrinsic evaluations can be costly. While Large Language Models (LLMs)…

Artificial Intelligence · Computer Science 2025-12-10 Thanh Vu , Richi Nayak , Thiru Balasubramaniam

Storytelling is an integral part of human culture and significantly impacts cognitive and socio-emotional development and connection. Despite the importance of interactive visual storytelling, the process of creating such content requires…

Human-Computer Interaction · Computer Science 2024-06-04 Victor Nikhil Antony , Chien-Ming Huang

Current artificial intelligence (AI) technology is mainly used in rational work such as computation and logical analysis. How to make the machine as aesthetic and creative as humans has gradually gained attention. This paper presents a…

Human-Computer Interaction · Computer Science 2019-06-06 Min Chen , Yingying Jiang , Yong Cao , Albert Y. Zomaya