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Current methods for generating human motion videos rely on extracting pose sequences from reference videos, which restricts flexibility and control. Additionally, due to the limitations of pose detection techniques, the extracted pose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yuhang Zhang , Yuan Zhou , Zeyu Liu , Yuxuan Cai , Qiuyue Wang , Aidong Men , Huan Yang

Robust gait recognition requires highly discriminative representations, which are closely tied to input modalities. While binary silhouettes and skeletons have dominated recent literature, these 2D representations fall short of capturing…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Xinzhu Li , Juepeng Zheng , Yikun Chen , Xudong Mao , Guanghui Yue , Wei Zhou , Chenlei Lv , Ruomei Wang , Fan Zhou , Baoquan Zhao

We present ScaleMoGen, a scale-wise autoregressive framework for text-driven human motion generation. Unlike conventional autoregressive approaches that rely on standard next-token prediction, ScaleMoGen frames motion generation as a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Inwoo Hwang , Hojun Jang , Bing Zhou , Jian Wang , Young Min Kim , Chuan Guo

The ability to identify and temporally segment fine-grained actions in motion capture sequences is crucial for applications in human movement analysis. Motion capture is typically performed with optical or inertial measurement systems,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Benjamin Filtjens , Bart Vanrumste , Peter Slaets

We study the problem of realizing the full spectrum of bipedal locomotion on a real robot with sim-to-real reinforcement learning (RL). A key challenge of learning legged locomotion is describing different gaits, via reward functions, in a…

Robotics · Computer Science 2021-03-12 Jonah Siekmann , Yesh Godse , Alan Fern , Jonathan Hurst

Existing image-to-video generation methods often produce physically implausible motions and lack precise control over object dynamics. While prior approaches have incorporated physics simulators, they remain confined to 2D planar motions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Tianyidan Xie , Zhentao Huang , Mingjie Wang , Xin Huang , Jun Zhou , Minglun Gong , Zili Yi

State-of-the-art text-to-video (T2V) generators frequently violate physical laws despite high visual quality. We show this stems from insufficient physical constraints in prompts rather than model limitations: manually adding physics…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Shang Wu , Chenwei Xu , Zhuofan Xia , Weijian Li , Lie Lu , Pranav Maneriker , Fan Du , Manling Li , Han Liu

Deep learning-based garment draping has emerged as a promising alternative to traditional Physics-Based Simulation (PBS), yet robust collision handling remains a critical bottleneck. Most existing methods enforce physical validity through…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Minghai Chen , Mingyuan Liu , Ning Ma , Jianqing Li , Yuxiang Huan

The embodied learning of human motor control requires whole-body neuro-actuated musculoskeletal dynamics, while the internal muscle-driven processes underlying movement remain inaccessible to direct measurement. Computational modeling…

Robotics · Computer Science 2026-04-01 Yunyue Wei , Chenhui Zuo , Shanning Zhuang , Haixin Gong , Yaming Liu , Yanan Sui

Recent advances in generative video modeling, driven by large-scale datasets and powerful architectures, have yielded remarkable visual realism. However, emerging evidence suggests that simply scaling data and model size does not endow…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ying Shen , Jerry Xiong , Tianjiao Yu , Ismini Lourentzou

Video generation has achieved significant advances through rectified flow techniques, but issues like unsmooth motion and misalignment between videos and prompts persist. In this work, we develop a systematic pipeline that harnesses human…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jie Liu , Gongye Liu , Jiajun Liang , Ziyang Yuan , Xiaokun Liu , Mingwu Zheng , Xiele Wu , Qiulin Wang , Menghan Xia , Xintao Wang , Xiaohong Liu , Fei Yang , Pengfei Wan , Di Zhang , Kun Gai , Yujiu Yang , Wanli Ouyang

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

We present a learning-based approach with pose perceptual loss for automatic music video generation. Our method can produce a realistic dance video that conforms to the beats and rhymes of almost any given music. To achieve this, we firstly…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Xuanchi Ren , Haoran Li , Zijian Huang , Qifeng Chen

We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input conditions (e.g., applied force and torque), producing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Xiyang Tan , Ying Jiang , Xuan Li , Zeshun Zong , Tianyi Xie , Yin Yang , Chenfanfu Jiang

Text-to-motion generation requires not only grounding local actions in language but also seamlessly blending these individual actions to synthesize diverse and realistic global motions. However, existing motion generation methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Peng Jin , Hao Li , Zesen Cheng , Kehan Li , Runyi Yu , Chang Liu , Xiangyang Ji , Li Yuan , Jie Chen

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun

Despite recent progress in video generation, producing videos that adhere to physical laws remains a significant challenge. Traditional diffusion-based methods struggle to extrapolate to unseen physical conditions (eg, velocity) due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Wang Lin , Liyu Jia , Wentao Hu , Kaihang Pan , Zhongqi Yue , Wei Zhao , Jingyuan Chen , Fei Wu , Hanwang Zhang

Music-driven dance generation is a challenging task as it requires strict adherence to genre-specific choreography while ensuring physically realistic and precisely synchronized dance sequences with the music's beats and rhythm. Although…

Graphics · Computer Science 2026-04-21 Xinran Liu , Xu Dong , Shenbin Qian , Diptesh Kanojia , Wenwu Wang , Zhenhua Feng

Current gait recognition research predominantly focuses on extracting appearance features effectively, but the performance is severely compromised by the vulnerability of silhouettes under unconstrained scenes. Consequently, numerous…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Fanxu Min , Qing Cai , Shaoxiang Guo , Yang Yu , Hao Fan , Junyu Dong

Reinforcement learning (RL) has emerged as a promising paradigm for enhancing image editing and text-to-image (T2I) generation. However, current reward models, which act as critics during RL, often suffer from hallucinations and assign…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Xiangyu Zhao , Peiyuan Zhang , Junming Lin , Tianhao Liang , Yuchen Duan , Shengyuan Ding , Changyao Tian , Yuhang Zang , Junchi Yan , Xue Yang