English
Related papers

Related papers: LatentAM: Real-Time, Large-Scale Latent Gaussian A…

200 papers

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

We introduce ViLAM, a novel method for distilling vision-language reasoning from large Vision-Language Models (VLMs) into spatial attention maps for socially compliant robot navigation. Unlike traditional methods that rely on expert…

3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recent works extended it to scene understanding with language…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Siyun Liang , Sen Wang , Kunyi Li , Michael Niemeyer , Stefano Gasperini , Hendrik P. A. Lensch , Nassir Navab , Federico Tombari

Handling the dynamic environments is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent research combines 3D Gaussian Splatting (3DGS) with SLAM to achieve both robust camera pose estimation and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yunsong Wang , Gim Hee Lee

The availability of real-time semantics greatly improves the core geometric functionality of SLAM systems, enabling numerous robotic and AR/VR applications. We present a new methodology for real-time semantic mapping from RGB-D sequences…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Jingwen Wang , Juan Tarrio , Lourdes Agapito , Pablo F. Alcantarilla , Alexander Vakhitov

The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuzhou Ji , He Zhu , Junshu Tang , Wuyi Liu , Zhizhong Zhang , Xin Tan , Yuan Xie

Hallucinations in large vision-language models (LVLMs) often stem from the model's sensitivity to image tokens during decoding, as evidenced by attention peaks observed when generating both real and hallucinated entities. To address this,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Shuaiye Lu , Linjiang Zhou , Xiaochuan Shi

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xu Wang , Boyao Han , Xiaojun Chen , Ying Liu , Ruihui Li

The recently developed Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown encouraging and impressive results for visual SLAM. However, most representative methods require RGBD sensors and are only available for indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Zhe Xin , Chenyang Wu , Penghui Huang , Yanyong Zhang , Yinian Mao , Guoquan Huang

Long-context understanding is crucial for many NLP applications, yet transformers struggle with efficiency due to the quadratic complexity of self-attention. Sparse attention methods alleviate this cost but often impose static, predefined…

Computation and Language · Computer Science 2025-06-16 Hanzhi Zhang , Heng Fan , Kewei Sha , Yan Huang , Yunhe Feng

While language reasoning models excel in many tasks, visual reasoning remains challenging for current large multimodal models (LMMs). As a result, most LMMs default to verbalizing perceptual content into text, a strong limitation for tasks…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 André G. Viveiros , Nuno Gonçalves , Matthias Lindemann , André Martins

Deploying Large Language Models (LLMs) in streaming applications such as multi-round dialogue, where long interactions are expected, is urgently needed but poses two major challenges. Firstly, during the decoding stage, caching previous…

Computation and Language · Computer Science 2024-04-09 Guangxuan Xiao , Yuandong Tian , Beidi Chen , Song Han , Mike Lewis

3D Gaussian Splatting (3DGS) has revolutionized novel view synthesis with high-quality rendering through continuous aggregations of millions of 3D Gaussian primitives. However, it suffers from a substantial memory footprint, particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Yangming Zhang , Jian Xu , Chaojian Li , Kunxiong Zhu , Wei Niu , Gagan Agrawal , Yang Katie Zhao , Jian Wang , Yingyan Celine Lin , Miao Yin

Visual Simultaneous Localization and Mapping (vSLAM) is a widely used technique in robotics and computer vision that enables a robot to create a map of an unfamiliar environment using a camera sensor while simultaneously tracking its…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Yasaman Haghighi , Suryansh Kumar , Jean-Philippe Thiran , Luc Van Gool

While 3D Gaussian Splatting (3DGS) enabled photorealistic mapping, its integration into SLAM has largely followed traditional camera-centric pipelines. As a result, they inherit well-known weaknesses such as high computational load, failure…

Robotics · Computer Science 2026-03-10 Jaeseok Park , Chanoh Park , Minsu Kim , Minkyoung Kim , Soohwan Kim

3D Gaussian Splatting has recently shown promising results in dense visual SLAM. However, existing 3DGS-based SLAM methods are all constrained to small-room scenarios and struggle with memory explosion in large-scale scenes and long…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Tianchen Deng , Wenhua Wu , Junjie He , Yue Pan , Shenghai Yuan , Danwei Wang , Hesheng Wang

Autoregressive Models (ARMs) have long dominated the landscape of Large Language Models. Recently, a new paradigm has emerged in the form of diffusion-based Large Language Models (dLLMs), which generate text by iteratively denoising masked…

Machine Learning · Computer Science 2025-06-10 Zhiyuan Liu , Yicun Yang , Yaojie Zhang , Junjie Chen , Chang Zou , Qingyuan Wei , Shaobo Wang , Linfeng Zhang

Semantic-aware 3D scene reconstruction is essential for autonomous robots to perform complex interactions. Semantic SLAM, an online approach, integrates pose tracking, geometric reconstruction, and semantic mapping into a unified framework,…

Robotics · Computer Science 2025-05-20 Zuxing Lu , Xin Yuan , Shaowen Yang , Jingyu Liu , Changyin Sun

This study addresses the challenge of online 3D model generation for neural rendering using an RGB image stream. Previous research has tackled this issue by incorporating Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS) as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Sungho Jo , Soohwan Song

3D Gaussian Splatting (3DGS) enables high-quality rendering of 3D scenes and is getting increasing adoption in domains like autonomous driving and embodied intelligence. However, 3DGS still faces major efficiency challenges when faced with…

Hardware Architecture · Computer Science 2025-07-31 Linye Wei , Jiajun Tang , Fan Fei , Boxin Shi , Runsheng Wang , Meng Li
‹ Prev 1 3 4 5 6 7 10 Next ›