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The Gaussian Process Latent Variable Model (GP-LVM) is a non-linear probabilistic method of embedding a high dimensional dataset in terms low dimensional `latent' variables. In this paper we illustrate that maximum a posteriori (MAP)…

Machine Learning · Statistics 2013-07-02 James Barrett , Anthony C. C. Coolen

Applying Gaussian Splatting to perception tasks for 3D scene understanding is becoming increasingly popular. Most existing works primarily focus on rendering 2D feature maps from novel viewpoints, which leads to an imprecise 3D language…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Hao Li , Minghan Qin , Zhengyu Zou , Diqi He , Xinhao Ji , Bohan Li , Bingquan Dai , Dingewn Zhang , Junwei Han

Deploying Large Language Models (LLMs) on edge devices remains challenging due to their quadratically increasing computations with the sequence length. Existing studies for dynamic attention pruning are designed for hardware with massively…

Artificial Intelligence · Computer Science 2025-07-29 Jiawen Qi , Chang Gao , Zhaochun Ren , Qinyu Chen

Large language models (LLMs) represent a significant advancement in integrating physical robots with AI-driven systems. We showcase the capabilities of our framework within the context of the real-world household competition. This research…

Robotics · Computer Science 2025-01-29 Shady Nasrat , Myungsu Kim , Seonil Lee , Jiho Lee , Yeoncheol Jang , Seung-joon Yi

Large Language Models (LLMs) possess remarkable generalization capabilities but struggle with multi-task adaptation, particularly in balancing knowledge retention with task-specific specialization. Conventional fine-tuning methods suffer…

Artificial Intelligence · Computer Science 2025-10-21 Dayan Pan , Zhaoyang Fu , Jingyuan Wang , Xiao Han , Yue Zhu , Xiangyu Zhao

TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jiahuan Cheng , Jan-Nico Zaech , Luc Van Gool , Danda Pani Paudel

Capturing 4D spatiotemporal surroundings is crucial for the safe and reliable operation of robots in dynamic environments. However, most existing methods address only one side of the problem: they either provide coarse geometric tracking…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Maximilian Luz , Rohit Mohan , Thomas Nürnberg , Yakov Miron , Daniele Cattaneo , Abhinav Valada

Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage. Processing entire videos with…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Ruyi Xu , Guangxuan Xiao , Yukang Chen , Liuning He , Kelly Peng , Yao Lu , Song Han

We propose a novel class of language models, Latent Thought Models (LTMs), which incorporate explicit latent thought vectors that follow an explicit prior model in latent space. These latent thought vectors guide the autoregressive…

Computation and Language · Computer Science 2025-06-10 Deqian Kong , Minglu Zhao , Dehong Xu , Bo Pang , Shu Wang , Edouardo Honig , Zhangzhang Si , Chuan Li , Jianwen Xie , Sirui Xie , Ying Nian Wu

We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM). Existing methods reduce the optimization time by decreasing the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Lukas Höllein , Aljaž Božič , Michael Zollhöfer , Matthias Nießner

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Runfa Blark Li , Mahdi Shaghaghi , Keito Suzuki , Xinshuang Liu , Varun Moparthi , Bang Du , Walker Curtis , Martin Renschler , Ki Myung Brian Lee , Nikolay Atanasov , Truong Nguyen

This paper introduces OpenGaussian, a method based on 3D Gaussian Splatting (3DGS) capable of 3D point-level open vocabulary understanding. Our primary motivation stems from observing that existing 3DGS-based open vocabulary methods mainly…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Yanmin Wu , Jiarui Meng , Haijie Li , Chenming Wu , Yahao Shi , Xinhua Cheng , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Jian Zhang

Language-augmented scene representations hold great promise for large-scale robotics applications such as search-and-rescue, smart cities, and mining. Many of these scenarios are time-sensitive, requiring rapid scene encoding while also…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Laszlo Szilagyi , Francis Engelmann , Jeannette Bohg

Generative models have achieved remarkable progress with the emergence of flow matching (FM). It has demonstrated strong generative capabilities and attracted significant attention as a simulation-free flow-based framework capable of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Huynh Trinh Ngoc , Hoang Anh Nguyen Kim , Toan Nguyen Hai , Long Tran Quoc

Modeling open-vocabulary language fields in 3D is essential for intuitive human-AI interaction and querying within physical environments. State-of-the-art approaches, such as LangSplat, leverage 3D Gaussian Splatting to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Pranav Saxena

3D content creation has achieved significant progress in terms of both quality and speed. Although current feed-forward models can produce 3D objects in seconds, their resolution is constrained by the intensive computation required during…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Jiaxiang Tang , Zhaoxi Chen , Xiaokang Chen , Tengfei Wang , Gang Zeng , Ziwei Liu

Visual-language models (VLMs) have recently been introduced in robotic mapping using the latent representations, i.e., embeddings, of the VLMs to represent semantics in the map. They allow moving from a limited set of human-created labels…

Robotics · Computer Science 2025-09-23 Matti Pekkanen , Tsvetomila Mihaylova , Francesco Verdoja , Ville Kyrki

3D Gaussian Splatting (3DGS) has gained significant attention for its application in dense Simultaneous Localization and Mapping (SLAM), enabling real-time rendering and high-fidelity mapping. However, existing 3DGS-based SLAM methods often…

Robotics · Computer Science 2024-09-18 Ziheng Xu , Qingfeng Li , Chen Chen , Xuefeng Liu , Jianwei Niu

Latent Gaussian models (LGMs) are perhaps the most commonly used class of models in statistical applications. Nevertheless, in areas ranging from longitudinal studies in biostatistics to geostatistics, it is easy to find datasets that…

Methodology · Statistics 2022-11-22 Rafael Cabral , David Bolin , Håvard Rue

We present LAM, an innovative Large Avatar Model for animatable Gaussian head reconstruction from a single image. Unlike previous methods that require extensive training on captured video sequences or rely on auxiliary neural networks for…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yisheng He , Xiaodong Gu , Xiaodan Ye , Chao Xu , Zhengyi Zhao , Yuan Dong , Weihao Yuan , Zilong Dong , Liefeng Bo