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Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kewei Sui , Anindita Ghosh , Inwoo Hwang , Bing Zhou , Jian Wang , Chuan Guo

As large language models reshape how we create and access information, questions arise about how to frame their role in human creative and cognitive life. We argue that AI is best understood not as artificial intelligence but as a new…

Computers and Society · Computer Science 2026-02-05 Parham Pourdavood , Michael Jacob

Video is a powerful medium for communication and storytelling, yet reauthoring existing footage remains challenging. Even simple edits often demand expertise, time, and careful planning, constraining how creators envision and shape their…

Human-Computer Interaction · Computer Science 2026-04-07 Sitong Wang , Anh Truong , Lydia B. Chilton , Dingzeyu Li

As robots increasingly enter human-centered environments, they must not only be able to navigate safely around humans, but also adhere to complex social norms. Humans often rely on non-verbal communication through gestures and facial…

Analyzing creative activity traces requires capturing activity at appropriate granularity and interpreting it in ways that reflect the structure of creative practice. However, existing approaches record state changes without preserving the…

Human-Computer Interaction · Computer Science 2026-03-10 Xiaohan Peng , Sotiris Piliouras , Carl Abou Saada Nujaim

This article introduces Recursivism as a conceptual framework for analyzing contemporary artistic practices in the age of artificial intelligence. While recursion is precisely defined in mathematics and computer science, it has not…

Computers and Society · Computer Science 2026-01-22 Florentin Koch

We present AutoTraces, an autoregressive vision-language-trajectory model for robot trajectory forecasting in humam-populated environments, which harnesses the inherent reasoning capabilities of large language models (LLMs) to model complex…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Teng Wang , Yanting Lu , Ruize Wang

We present our approach to using AI-generated content (AIGC) and multiple media to develop an immersive, game-based, interactive story experience. The narrative of the story, "Memory Remedy", unfolds through flashbacks, allowing the…

Human-Computer Interaction · Computer Science 2024-11-08 Lei Han , Yu Zhou , Qiongyan Chen , David Yip

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

We address the discovery of composition transfer in artworks based on their visual content. Automated analysis of large art collections, which are growing as a result of art digitization among museums and galleries, is an important tool for…

Computer Vision and Pattern Recognition · Computer Science 2019-07-09 Tomas Jenicek , Ondřej Chum

The evolution of artificial intelligence (AI) has rendered the boundary between humanity and computational machinery increasingly ambiguous. In the presence of more interwoven relationships within human-machine symbiosis, the very notion of…

Artificial Intelligence · Computer Science 2026-05-04 Ching-Chun Chang , Yuchen Guo , Hanrui Wang , Timo Spinde , Isao Echizen

Our world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is essential for building digital twins, e.g., in the context…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Vladimir Guzov , Julian Chibane , Riccardo Marin , Yannan He , Yunus Saracoglu , Torsten Sattler , Gerard Pons-Moll

Human-AI co-creation aims to combine human and AI strengths for artistic results exceeding individual capabilities. Frameworks exist for painting, music, and poetry, but choreography's embodied nature demands a dedicated approach. This…

Human-Computer Interaction · Computer Science 2024-05-08 Yimeng Liu

Close human-robot cooperation is a key enabler for new developments in advanced manufacturing and assistive applications. Close cooperation require robots that can predict human actions and intent, and understand human non-verbal cues.…

Human-Computer Interaction · Computer Science 2019-02-19 Paul Schydlo , Mirko Rakovic , Lorenzo Jamone , José Santos-Victor

Place recognition, the ability to identify previously visited locations, is critical for both biological navigation and autonomous systems. This review synthesizes findings from robotic systems, animal studies, and human research to explore…

Robotics · Computer Science 2025-11-19 Michael Milford , Tobias Fischer

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

As artificial intelligence (AI) continues to evolve from a back-end computational tool into an interactive, generative collaborator, its integration into early-stage design processes demands a rethinking of traditional workflows in…

Human-Computer Interaction · Computer Science 2025-07-25 Zhangqi Liu

Acting, stand-up and dancing are creative, embodied performances that nonetheless follow a script. Unless experimental or improvised, the performers draw their movements from much the same stock of embodied schemas. A slavish following of…

Robotics · Computer Science 2021-05-03 Philipp Wicke , Tony Veale

Drawing supports learning by externalizing mental models, but providing timely feedback at scale remains challenging. We present Draw2Learn, a system that explores how AI can act as a supportive teammate during drawing-based learning. The…

Human-Computer Interaction · Computer Science 2026-02-03 Yuqi Hang

Artificial agents, particularly humanoid robots, interact with their environment, objects, and people using cameras, actuators, and physical presence. Their communication methods are often pre-programmed, limiting their actions and…

Artificial Intelligence · Computer Science 2024-06-17 Federico Tavella , Aphrodite Galata , Angelo Cangelosi