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Teaching systems physical tasks is a long standing goal in HCI, yet most prior work has focused on non collaborative physical activities. Collaborative tasks introduce added complexity, requiring systems to infer users assumptions about…

Artificial Intelligence · Computer Science 2026-04-13 Edward Kim , Daniel He , Jorge Chao , Wiktor Rajca , Mohammed Amin , Nishant Malpani , Ruta Desai , Antti Oulasvirta , Bjoern Hartmann , Sanjit Seshia

Large Reasoning Models (LRMs) are Large Language Models (LLMs) explicitly trained to generate long-form Chain-of-Thoughts (CoTs), achieving impressive success on challenging tasks like math and programming. However, their underlying…

Visual-based human action recognition can be found in various application fields, e.g., surveillance systems, sports analytics, medical assistive technologies, or human-robot interaction frameworks, and it concerns the identification and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Antonios Gasteratos , Stavros N. Moutsis , Konstantinos A. Tsintotas , Yiannis Aloimonos

The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Jian Wang , Yunshan Zhong , Yachun Li , Chi Zhang , Yichen Wei

Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…

Human-Computer Interaction · Computer Science 2022-07-08 Frederic Gmeiner , Kenneth Holstein , Nikolas Martelaro

Chat-based prompts respond with verbose linear-sequential texts, making it difficult to explore and refine ambiguous intents, back up and reinterpret, or shift directions in creative AI-assisted design work. AI-Instruments instead embody…

Human-Computer Interaction · Computer Science 2025-02-27 Nathalie Riche , Anna Offenwanger , Frederic Gmeiner , David Brown , Hugo Romat , Michel Pahud , Nicolai Marquardt , Kori Inkpen , Ken Hinckley

Experiential AI is proposed as a new research agenda in which artists and scientists come together to dispel the mystery of algorithms and make their mechanisms vividly apparent. It addresses the challenge of finding novel ways of opening…

Computers and Society · Computer Science 2019-08-08 Drew Hemment , Ruth Aylett , Vaishak Belle , Dave Murray-Rust , Ewa Luger , Jane Hillston , Michael Rovatsos , Frank Broz

The context of this paper is the creation of large uniform archaeological datasets from heterogeneous published resources, such as find catalogues - with the help of AI and Big Data. The paper is concerned with the challenge of consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Kevin Klein , Antoine Muller , Alyssa Wohde , Alexander V. Gorelik , Volker Heyd , Ralf Lämmel , Yoan Diekmann , Maxime Brami

Robots are moving beyond industrial settings into creative, educational, and public environments where interaction is open-ended and improvisational. Yet much of human-AI-robot interaction remains framed around performance and efficiency,…

Human-Computer Interaction · Computer Science 2026-03-10 Jordan Aiko Deja , Isidro Butaslac , Nicko Reginio Caluya , Maheshya Weerasinghe

With the increasing emphasis on how mobile technologies are experienced in everyday life, researchers are increasingly emphasizing the use of in-situ methods such as Experience Sampling and Day Reconstruction. In our line of research we…

Human-Computer Interaction · Computer Science 2012-07-10 Rúben Gouveia , Evangelos Niforatos , Evangelos Karapanos

Consider the scenario where a human cleans a table and a robot observing the scene is instructed with the task "Remove the cloth using which I wiped the table". Instruction following with temporal reasoning requires the robot to identify…

Recovering the past from present observations is an intriguing challenge with potential applications in forensics and scene analysis. Thermal imaging, operating in the infrared range, provides access to otherwise invisible information.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Kebin Contreras , Luis Toscano-Palomino , Mauro Dalla Mura , Jorge Bacca

Generative AI tools can help users with many tasks. One such task is data analysis, which is notoriously challenging for non-expert end-users due to its expertise requirements, and where AI holds much potential, such as finding relevant…

Human-Computer Interaction · Computer Science 2024-07-04 Ian Drosos , Advait Sarkar , Xiaotong Xu , Carina Negreanu , Sean Rintel , Lev Tankelevitch

We present a method for teaching dexterous manipulation tasks to robots from human hand motion demonstrations. Unlike existing approaches that solely rely on kinematics information without taking into account the plausibility of robot and…

Robotics · Computer Science 2025-01-09 Sungjae Park , Seungho Lee , Mingi Choi , Jiye Lee , Jeonghwan Kim , Jisoo Kim , Hanbyul Joo

The problem of predicting human motion given a sequence of past observations is at the core of many applications in robotics and computer vision. Current state-of-the-art formulate this problem as a sequence-to-sequence task, in which a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Enric Corona , Albert Pumarola , Guillem Alenyà , Francesc Moreno-Noguer

Motion is a fundamental cue for scene analysis and human activity understan- ding in videos. It can be encoded in trajectories for tracking objects and for action recognition, or in form of flow to address behaviour analysis in crowded…

Computer Vision and Pattern Recognition · Computer Science 2015-09-30 Eduardo M. Pereira , Jaime S. Cardoso , Ricardo Morla

This review is the first step in a long-term research project exploring how social robotics and AI-generated content can contribute to the creative experiences of older adults, with a focus on collaborative drawing and painting. We…

Human-Computer Interaction · Computer Science 2023-09-18 Marianne Bossema , Somaya Ben Allouch , Aske Plaat , Rob Saunders

Generative AI tools have lowered barriers to producing branded social media images and captions, yet small-business owners (SBOs) still struggle to create on-brand posts without access to professional designers or marketing consultants.…

Human-Computer Interaction · Computer Science 2026-04-14 Taehyun Yang , Eunhye Kim , Zhongzheng Xu , Fumeng Yang

Text-driven human motion generation has recently attracted considerable attention, allowing models to generate human motions based on textual descriptions. However, current methods neglect the influence of human attributes-such as age,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Xinghan Wang , Kun Xu , Fei Li , Cao Sheng , Jiazhong Yu , Yadong Mu

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu
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