English
Related papers

Related papers: Eve-positional languages: putting order into B\"uc…

200 papers

We present a new theoretical framework that unifies category-theoretic fixed-point constructions, transfinite recursion, and game-based semantics to model how interpretations of language can stabilize through unlimited self-reference. By…

Logic in Computer Science · Computer Science 2025-07-23 Faruk Alpay , Hamdi Al Alakkad

$\omega$-clones are multi-sorted structures that naturally emerge as algebras for infinite trees, just as $\omega$-semigroups are convenient algebras for infinite words. In the algebraic theory of languages, one hopes that a language is…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Mikołaj Bojańczyk , Bartek Klin

We survey recent results on the topological complexity of context-free omega-languages which form the second level of the Chomsky hierarchy of languages of infinite words. In particular, we consider the Borel hierarchy and the Wadge…

Logic in Computer Science · Computer Science 2013-03-14 Olivier Finkel

Concurrent parameterized games involve a fixed yet arbitrary number of players. They are described by finite arenas in which the edges are labeled with languages that describe the possible move combinations leading from one vertex to…

Logic in Computer Science · Computer Science 2025-05-22 Nathalie Bertrand , Patricia Bouyer , Gaëtan Staquet

Finite-state tree automata are a well studied formalism for representing term languages. This paper studies the problem of determining the regularity of the set of instances of a finite set of terms with variables, where each variable is…

Symbolic Computation · Computer Science 2009-11-20 Omer Giménez , Guillem Godoy , Sebastian Maneth

Generalizing the notion of automatic complexity of individual strings due to Shallit and Wang, we define the automatic complexity $A(E)$ of an equivalence relation $E$ on a finite set $S$ of strings. We prove that the problem of determining…

Formal Languages and Automata Theory · Computer Science 2020-02-03 Bjørn Kjos-Hanssen

We consider the problem of computing the probability of regular languages of infinite trees with respect to the natural coin-flipping measure. We propose an algorithm which computes the probability of languages recognizable by \emph{game…

Formal Languages and Automata Theory · Computer Science 2015-10-07 Henryk Michalewski , Matteo Mio

A regular language $L$ is said to be prime, if it is not the product of two non-trivial languages. Martens et al. settled the exact complexity of deciding primality for deterministic finite automata in 2010. For finite languages, Mateescu…

Formal Languages and Automata Theory · Computer Science 2019-02-19 Philip Sieder

We study increasingly expressive type systems, from $F^\mu$ -- an extension of the polymorphic lambda calculus with equirecursive types -- to $F^{\mu;}_\omega$ -- the higher-order polymorphic lambda calculus with equirecursive types and…

Logic in Computer Science · Computer Science 2023-01-23 Diana Costa , Andreia Mordido , Diogo Poças , Vasco T. Vasconcelos

Two-player games on graphs provide the theoretical frame- work for many important problems such as reactive synthesis. While the traditional study of two-player zero-sum games has been extended to multi-player games with several notions of…

Computer Science and Game Theory · Computer Science 2013-11-14 Krishnendu Chatterjee , Laurent Doyen , Emmanuel Filiot , Jean-François Raskin

We consider an autonomous navigation robot that can accept human commands through natural language to provide services in an indoor environment. These natural language commands may include time, position, object, and action components.…

Robotics · Computer Science 2024-10-18 Kuan-Lin Chen , Tzu-Ti Wei , Li-Tzu Yeh , Elaine Kao , Yu-Chee Tseng , Jen-Jee Chen

The parity index problem of tree automata asks, given a regular tree language L, what is the least number of priorities of a nondeterministic parity tree automaton that recognises L. This is a long-standing open problem, also known as the…

Formal Languages and Automata Theory · Computer Science 2024-12-24 Olivier Idir , Karoliina Lehtinen

Quantum finite automata (QFAs) have been extensively studied in the literature. In this paper, we define and systematically study quantum B\"uchi automata (QBAs) over infinite words to model the long-term behavior of quantum systems, which…

Logic in Computer Science · Computer Science 2024-07-29 Qisheng Wang , Mingsheng Ying

We in this paper show that omega regular languages are not closed under infinite union and intersection. As an attempt, we propose to add step variables and quantifiers to temporal logics to enhance the expressiveness of the underlying…

Formal Languages and Automata Theory · Computer Science 2016-03-18 Wanwei Liu

In this paper we treat the specification problem in classical realizability (as defined in [20]) in the case of arithmetical formul{\ae}. In the continuity of [10] and [11], we characterize the universal realizers of a formula as being the…

Logic in Computer Science · Computer Science 2015-04-14 Mauricio Guillermo , Étienne Miquey

Enabling machines to respond appropriately to natural language commands could greatly expand the number of people to whom they could be of service. Recently, advances in neural network-trained word embeddings have empowered non-embodied…

Computation and Language · Computer Science 2020-06-02 David Matthews , Sam Kriegman , Collin Cappelle , Josh Bongard

Chains of co-B\"uchi automata (COCOA) have recently been introduced as a new canonical model for representing arbitrary omega-regular languages. They can be minimized in polynomial time and are hence an attractive language representation…

Logic in Computer Science · Computer Science 2026-03-23 Rüdiger Ehlers

A word automaton recognizing a language $L$ is good for games (GFG) if its composition with any game with winning condition $L$ preserves the game's winner. While all deterministic automata are GFG, some nondeterministic automata are not.…

Formal Languages and Automata Theory · Computer Science 2019-07-01 Udi Boker , Karoliina Lehtinen

We develop value iteration-based algorithms to solve in a unified manner different classes of combinatorial zero-sum games with mean-payoff type rewards. These algorithms rely on an oracle, evaluating the dynamic programming operator up to…

Computer Science and Game Theory · Computer Science 2024-11-12 Xavier Allamigeon , Stéphane Gaubert , Ricardo D. Katz , Mateusz Skomra

Rational word languages can be defined by several equivalent means: finite state automata, rational expressions, finite congruences, or monadic second-order (MSO) logic. The robust subclass of aperiodic languages is defined by: counter-free…

Logic in Computer Science · Computer Science 2023-06-22 Emmanuel Filiot , Olivier Gauwin , Nathan Lhote