English

Classical realizability and arithmetical formul{\ae}

Logic in Computer Science 2015-04-14 v2

Abstract

In this paper we treat the specification problem in classical realizability (as defined in [20]) in the case of arithmetical formul{\ae}. In the continuity of [10] and [11], we characterize the universal realizers of a formula as being the winning strategies for a game (defined according to the formula). In the first section we recall the definition of classical realizability, as well as a few technical results. In Section 5, we introduce in more details the specification problem and the intuition of the game-theoretic point of view we adopt later. We first present a game G1G_1, that we prove to be adequate and complete if the language contains no instructions "quote" [18], using interaction constants to do substitution over execution threads. Then we show that as soon as the language contain "quote", the game is no more complete, and present a second game G2{G}_2 that is both adequate and complete in the general case. In the last Section, we draw attention to a model-theoretic point of view, and use our specification result to show that arithmetical formul{\ae} are absolute for realizability models.

Keywords

Cite

@article{arxiv.1403.0875,
  title  = {Classical realizability and arithmetical formul{\ae}},
  author = {Mauricio Guillermo and Étienne Miquey},
  journal= {arXiv preprint arXiv:1403.0875},
  year   = {2015}
}

Comments

arXiv admin note: text overlap with arXiv:1101.4364 by other authors

R2 v1 2026-06-22T03:20:04.040Z