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Recent work in iterative voting has defined the additive dynamic price of anarchy (ADPoA) as the difference in social welfare between the truthful and worst-case equilibrium profiles resulting from repeated strategic manipulations. While…

Computer Science and Game Theory · Computer Science 2023-01-24 Joshua Kavner , Lirong Xia

We consider the problem of allocating indivisible goods fairly among n agents who have additive and submodular valuations for the goods. Our fairness guarantees are in terms of the maximin share, that is defined to be the maximum value that…

Computer Science and Game Theory · Computer Science 2020-04-07 Siddharth Barman , Sanath Kumar Krishnamurthy

We exhibit incentive compatible multi-unit auctions that are not affine maximizers (i.e., are not of the VCG family) and yet approximate the social welfare to within a factor of $1+\epsilon$. For the case of two-item two-bidder auctions we…

Computer Science and Game Theory · Computer Science 2015-03-14 Shahar Dobzinski , Noam Nisan

We consider the problem of designing revenue-optimal auctions for selling two items and bidders' valuations are independent among bidders but negatively correlated among items. In this paper, we obtain the closed-form optimal auction for…

Computer Science and Game Theory · Computer Science 2016-06-03 Pingzhong Tang , Zihe Wang

We consider the revenue maximization problem with sharp multi-demand, in which $m$ indivisible items have to be sold to $n$ potential buyers. Each buyer $i$ is interested in getting exactly $d_i$ items, and each item $j$ gives a benefit…

Computer Science and Game Theory · Computer Science 2013-12-16 Vittorio Bilò , Michele Flammini , Gianpiero Monaco

We study the problem of allocating a set of indivisible items to agents with additive utilities to maximize the Nash social welfare. Cole and Gkatzelis recently proved that this problem admits a constant factor approximation. We complement…

Computational Complexity · Computer Science 2015-07-07 Euiwoong Lee

This paper is merged with arXiv:2107.08965v2. We refer the reader to the full and updated version. We study the problem of allocating a set of indivisible goods among agents with 2-value additive valuations. Our goal is to find an…

Computer Science and Game Theory · Computer Science 2021-10-13 Hannaneh Akrami , Bhaskar Ray Chaudhury , Kurt Mehlhorn , Golnoosh Shahkarami , Quentin Vermande

We present an extensive analysis of the key problem of learning optimal reserve prices for generalized second price auctions. We describe two algorithms for this task: one based on density estimation, and a novel algorithm benefiting from…

Machine Learning · Computer Science 2015-06-10 Mehryar Mohri , Andres Munoz Medina

We study policies aiming to minimize the weighted sum of completion times of jobs in the context of coordination mechanisms for selfish scheduling problems. Our goal is to design local policies that achieve a good price of anarchy in the…

Computer Science and Game Theory · Computer Science 2010-12-23 Richard Cole , José R. Correa , Vasilis Gkatzelis , Vahab Mirrokni , Neil Olver

We study the problem of computing maximin share guarantees, a recently introduced fairness notion. Given a set of $n$ agents and a set of goods, the maximin share of a single agent is the best that she can guarantee to herself, if she would…

Computer Science and Game Theory · Computer Science 2018-06-12 Georgios Amanatidis , Evangelos Markakis , Afshin Nikzad , Amin Saberi

In this paper we consider the online Submodular Welfare (SW) problem. In this problem we are given $n$ bidders each equipped with a general (not necessarily monotone) submodular utility and $m$ items that arrive online. The goal is to…

Data Structures and Algorithms · Computer Science 2026-03-25 Amit Ganz , Pranav Nuti , Roy Schwartz

Most of the work in the auction design literature assumes that bidders behave rationally based on the information available for every individual auction, and the revelation principle enables designers to restrict their efforts to incentive…

Computer Science and Game Theory · Computer Science 2024-05-14 Juncheng Li , Pingzhong Tang

We study the inefficiency of equilibria for various classes of games when players are (partially) altruistic. We model altruistic behavior by assuming that player i's perceived cost is a convex combination of 1-\alpha_i times his direct…

Computer Science and Game Theory · Computer Science 2013-02-21 Po-An Chen , Bart de Keijzer , David Kempe , Guido Schaefer

We consider the fundamental problem of selecting $k$ out of $n$ random variables in a way that the expected highest or second-highest value is maximized. This question captures several applications where we have uncertainty about the…

Computer Science and Game Theory · Computer Science 2020-12-16 Aranyak Mehta , Uri Nadav , Alexandros Psomas , Aviad Rubinstein

We study approximation algorithms for revenue maximization based on static item pricing, where a seller chooses prices for various goods in the market, and then the buyers purchase utility-maximizing bundles at these given prices. We…

Computer Science and Game Theory · Computer Science 2017-05-03 Elliot Anshelevich , Shreyas Sekar

Combinatorial auctions (CA) are a well-studied area in algorithmic mechanism design. However, contrary to the standard model, empirical studies suggest that a bidder's valuation often does not depend solely on the goods assigned to him. For…

Computer Science and Game Theory · Computer Science 2015-10-01 Yun Kuen Cheung , Monika Henzinger , Martin Hoefer , Martin Starnberger

Envy-free up to one good (EF1) and envy-free up to any good (EFX) are two well-known extensions of envy-freeness for the case of indivisible items. It is shown that EF1 can always be guaranteed for agents with subadditive valuations. In…

Computer Science and Game Theory · Computer Science 2020-07-15 Alireza Farhadi , MohammadTaghi Hajiaghayi , Mohamad Latifian , Masoud Seddighin , Hadi Yami

We provide a computationally efficient black-box reduction from mechanism design to algorithm design in very general settings. Specifically, we give an approximation-preserving reduction from truthfully maximizing \emph{any} objective under…

Computer Science and Game Theory · Computer Science 2013-05-20 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

We consider a selfish variant of the knapsack problem. In our version, the items are owned by agents, and each agent can misrepresent the set of items she owns---either by avoiding reporting some of them (understating), or by reporting…

Computer Science and Game Theory · Computer Science 2016-03-01 Itai Feigenbaum , Matthew P. Johnson

We consider the problem of computing a (pure) Bayes-Nash equilibrium in the first-price auction with continuous value distributions and discrete bidding space. We prove that when bidders have independent subjective prior beliefs about the…

Computer Science and Game Theory · Computer Science 2023-03-06 Aris Filos-Ratsikas , Yiannis Giannakopoulos , Alexandros Hollender , Philip Lazos , Diogo Poças