Related papers: The Presort Hierarchy for Geometric Problems
We propose a new primal-dual homotopy smoothing algorithm for a linearly constrained convex program, where neither the primal nor the dual function has to be smooth or strongly convex. The best known iteration complexity solving such a…
In a classical scheduling problem, we are given a set of $n$ jobs of unit length along with precedence constraints and the goal is to find a schedule of these jobs on $m$ identical machines that minimizes the makespan. This problem is…
For an undirected graph G, we consider the following problems: given a fixed graph H, can we partition the vertices of G into two non-empty sets A and B such that neither the induced graph G[A] nor G[B] contain H (i) as a subgraph? (ii) as…
In this paper we study the problem of sorting under non-uniform comparison costs, where costs are either 1 or $\infty$. If comparing a pair has an associated cost of $\infty$ then we say that such a pair cannot be compared (forbidden…
Given a linear subspace of $n \times n$ matrices over $\mathbb F_{2^r}$ that is promised to contain a matrix of rank $1$, we prove that it is hard to find a matrix of rank $n^{o(1/\log \log n)}$, assuming NP doesn't have sub-exponential…
We describe and analyze Zig-zag Sort--a deterministic data-oblivious sorting algorithm running in O(n log n) time that is arguably simpler than previously known algorithms with similar properties, which are based on the AKS sorting network.…
We propose a family of recursive cutting-plane algorithms to solve feasibility problems with constrained memory, which can also be used for first-order convex optimization. Precisely, in order to find a point within a ball of radius…
The Euclidean Steiner Minimal Tree problem takes as input a set $\mathcal P$ of points in the Euclidean plane and finds the minimum length network interconnecting all the points of $\mathcal P$. In this paper, in continuation to the works…
Consider the following Online Boolean Matrix-Vector Multiplication problem: We are given an $n\times n$ matrix $M$ and will receive $n$ column-vectors of size $n$, denoted by $v_1,\ldots,v_n$, one by one. After seeing each vector $v_i$, we…
Many existing algorithms for streaming geometric data analysis have been plagued by exponential dependencies in the space complexity, which are undesirable for processing high-dimensional data sets. In particular, once $d\geq\log n$, there…
In [1], a new construction called red-black hierarchy characterizing Laman graphs and an algorithm for computing it were presented. For a Laman graph G=(V,E) with n vertices it runs in O(n^2) time assuming that a partition of (V,E+e) into…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
Generalized sorting problem, also known as sorting with forbidden comparisons, was first introduced by Huang et al. together with a randomized algorithm which requires $\tilde O(n^{3/2})$ probes. We study this problem with additional…
The Hilbert metric is a distance function defined for points lying within a convex body. It generalizes the Cayley-Klein model of hyperbolic geometry to any convex set, and it has numerous applications in the analysis and processing of…
For most algorithms dealing with sets of points in the plane, the only relevant information carried by the input is the combinatorial configuration of the points: the orientation of each triple of points in the set (clockwise,…
It is generally believed that the preference ranking method PROMETHEE has a quadratic time complexity. In this paper, however, we present an exact algorithm that computes PROMETHEE's net flow scores in time O(qn log(n)), where q represents…
Constrained second-order convex optimization algorithms are the method of choice when a high accuracy solution to a problem is needed, due to their local quadratic convergence. These algorithms require the solution of a constrained…
Much prior work has been done on designing computational geometry algorithms that handle input degeneracies, data imprecision, and arithmetic round-off errors. We take a new approach, inspired by the noisy sorting literature, and study…
Mergesort is one of the few efficient sorting algorithms and, despite being the oldest one, often still the method of choice today. In contrast to some alternative algorithms, it always runs efficiently using O(n log n) element comparisons…
Consider a set $P$ of $n$ points picked uniformly and independently from $[0,1]^d$ for a constant dimension $d$ -- such a point set is extremely well behaved in many aspects. For example, for a fixed $r \in [0,1]$, we prove a new…