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It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

An important feature of pervasive, intelligent assistance systems is the ability to dynamically adapt to the current needs of their users. Hence, it is critical for such systems to be able to recognize those goals and needs based on…

Artificial Intelligence · Computer Science 2023-01-16 Nils Wilken , Lea Cohausz , Johannes Schaum , Stefan Lüdtke , Heiner Stuckenschmidt

In digital learning systems, gaming the system refers to occasions when students attempt to succeed in an educational task by systematically taking advantage of system features rather than engaging meaningfully with the content. Often…

Computers and Society · Computer Science 2026-01-09 Jiayi Zhang , Conrad Borchers , Canwen Wang , Vishal Kumar , Leah Teffera , Bruce M. McLaren , Ryan S. Baker

Many tools have been created for measuring the agility of software teams, thus creating a saturation in the field. Three agile measurement tools were selected in order to validate whether they yield sim-ilar results. The surveys of the…

Software Engineering · Computer Science 2019-04-05 Konstantinos Chronis , Lucas Gren

What makes a good Large Language Model (LLM)? That it performs well on the relevant benchmarks -- which hopefully measure, with some validity, the presence of capabilities that are also challenged in real application. But what makes the…

Computation and Language · Computer Science 2024-06-21 Nidhir Bhavsar , Jonathan Jordan , Sherzod Hakimov , David Schlangen

Multi-agent systems built from teams of large language models (LLMs) are increasingly deployed for collaborative scientific reasoning and problem-solving. These systems require agents to coordinate under shared constraints, such as GPUs or…

Computation and Language · Computer Science 2026-05-08 Shivani Kumar , Adarsh Bharathwaj , David Jurgens

Estimating heterogeneous treatment effects with machine learning has attracted substantial attention in both academic research and industrial practice. However, the two communities often evaluate models under markedly different conditions.…

Machine Learning · Computer Science 2026-05-26 George Panagopoulos

Reinforcement learning has enabled agents to solve challenging tasks in unknown environments. However, manually crafting reward functions can be time consuming, expensive, and error prone to human error. Competing objectives have been…

Machine Learning · Computer Science 2021-02-11 Brendon Matusch , Jimmy Ba , Danijar Hafner

The mobile gaming industry, particularly the free-to-play sector, has been around for more than a decade, yet it still experiences rapid growth. The concept of games-as-service requires game developers to pay much more attention to…

Machine Learning · Computer Science 2024-12-02 Yixiong Wang , Maria Paskevich , Hui Wang

In a multi-agent system, agents share their local observations to gain global situational awareness for decision making and collaboration using a message passing system. When to send a message, how to encode a message, and how to leverage…

Multiagent Systems · Computer Science 2024-07-01 Qinwei Huang , Chen Luo , Alex B. Wu , Simon Khan , Hai Li , Qinru Qiu

Achieving optimal balance in games is essential to their success, yet reliant on extensive manual work and playtesting. To facilitate this process, the Procedural Content Generation via Reinforcement Learning (PCGRL) framework has recently…

Human-Computer Interaction · Computer Science 2024-09-10 Florian Rupp , Alessandro Puddu , Christian Becker-Asano , Kai Eckert

Artificial intelligence and robotic competitions are accompanied by a class of game paradigms in which each player privately commits a strategy to a game system which simulates the game using the collected joint strategy and then returns…

Computer Science and Game Theory · Computer Science 2022-04-28 Rui Yan , Weixian Zhang , Ruiliang Deng , Xiaoming Duan , Zongying Shi , Yisheng Zhong

In the recent years self-testing has grown into a rich and active area of study with applications ranging from practical verification of quantum devices to deep complexity theoretic results. Self-testing allows a classical verifier to…

Quantum Physics · Physics 2023-07-12 Laura Mančinska , Simon Schmidt

Self-play constitutes a fundamental paradigm for autonomous skill acquisition, whereby agents iteratively enhance their capabilities through self-directed environmental exploration. Conventional self-play frameworks exploit agent symmetry…

Artificial Intelligence · Computer Science 2025-10-22 Manjie Xu , Xinyi Yang , Jiayu Zhan , Wei Liang , Chi Zhang , Yixin Zhu

Large language models (LLMs) can serve as judges that offer rapid and reliable assessments of other LLM outputs. However, models may systematically assign overly favorable ratings to their own outputs, a phenomenon known as self-bias, which…

Computation and Language · Computer Science 2025-08-12 Evangelia Spiliopoulou , Riccardo Fogliato , Hanna Burnsky , Tamer Soliman , Jie Ma , Graham Horwood , Miguel Ballesteros

We seek measurable properties of AI agents that make them better or worse teammates from the subjective perspective of human collaborators. Our experiments use the cooperative card game Hanabi -- a common benchmark for AI-teaming research.…

Human-Computer Interaction · Computer Science 2025-03-21 Ho Chit Siu , Jaime D. Peña , Yutai Zhou , Ross E. Allen

Current Motor Imagery Brain-Computer Interfaces (MI-BCI) require a lengthy and monotonous training procedure to train both the system and the user. Considering many users struggle with effective control of MI-BCI systems, a more…

Human-Computer Interaction · Computer Science 2024-10-24 Fred Atilla , Marie Postma , Maryam Alimardani

Conversational Spoken Language Models (SLMs) are emerging as a promising paradigm for real-time speech interaction. However, their capacity of temporal dynamics, including the ability to manage timing, tempo and simultaneous speaking,…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-04 Kai-Wei Chang , En-Pei Hu , Chun-Yi Kuan , Wenze Ren , Wei-Chih Chen , Guan-Ting Lin , Yu Tsao , Shao-Hua Sun , Hung-yi Lee , James Glass

Recent superhuman results in games have largely been achieved in a variety of zero-sum settings, such as Go and Poker, in which agents need to compete against others. However, just like humans, real-world AI systems have to coordinate and…

Artificial Intelligence · Computer Science 2019-12-06 Adam Lerer , Hengyuan Hu , Jakob Foerster , Noam Brown

Throughout scientific history, overarching theoretical frameworks have allowed researchers to grow beyond personal intuitions and culturally biased theories. They allow to verify and replicate existing findings, and to link is connected…

Artificial Intelligence · Computer Science 2020-06-09 Daniel Hernandez , Kevin Denamganai , Sam Devlin , Spyridon Samothrakis , James Alfred Walker
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