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Conversational agents are increasingly deployed in knowledge-intensive settings, where correct behavior depends on retrieving and applying domain-specific knowledge from large, proprietary, and unstructured corpora during live interactions…

Artificial Intelligence · Computer Science 2026-03-05 Quan Shi , Alexandra Zytek , Pedram Razavi , Karthik Narasimhan , Victor Barres

Recent advances in embodied AI highlight the potential of vision language models (VLMs) as agents capable of perception, reasoning, and interaction in complex environments. However, top-performing systems rely on large-scale models that are…

Art appreciation serves as a crucial medium for emotional communication and sociocultural dialogue. In the digital era, fostering deep user engagement on online art appreciation platforms remains a challenge. Leveraging generative AI…

Human-Computer Interaction · Computer Science 2024-09-25 Yongming Li , Hangyue Zhang , Andrea Yaoyun Cui , Zisong Ma , Yunpeng Song , Zhongmin Cai , Yun Huang

Graphical User Interfaces (GUIs) are central to human-computer interaction, yet automating complex GUI tasks remains a major challenge for autonomous agents, largely due to a lack of scalable, high-quality training data. While recordings of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yichun Zhang , Xiangwu Guo , Yauhong Goh , Jessica Hu , Zhiheng Chen , Xin Wang , Difei Gao , Mike Zheng Shou

Recent advances in robot foundation models trained on large-scale human teleoperation data have enabled robots to perform increasingly complex real-world tasks. However, scaling these systems remains difficult because collecting…

Perception of artificial agents is one the grand challenges of AI research. Deep Learning and data-driven approaches are successful on constrained problems where perception can be learned using supervision, but do not scale to open-worlds.…

Artificial Intelligence · Computer Science 2021-02-01 Hugo Caselles-Dupré , Michael Garcia-Ortiz , David Filliat

Training robots in simulation requires diverse 3D scenes that reflect the specific challenges of downstream tasks. However, scenes that satisfy strict task requirements, such as high-clutter environments with plausible spatial arrangement,…

Robotics · Computer Science 2025-08-27 Nicholas Pfaff , Hongkai Dai , Sergey Zakharov , Shun Iwase , Russ Tedrake

This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…

Human-Computer Interaction · Computer Science 2024-08-09 Anna Deichler , Simon Alexanderson , Jonas Beskow

Insights from the Complex Systems literature are employed to develop a computational model of truly endogenous strategic network formation. Artificial Adaptive Agents, implemented as Finite State Automata (FSA), play a modified two-player…

Physics and Society · Physics 2007-05-23 Simon Angus

In this paper we present a computational modeling account of an active self in artificial agents. In particular we focus on how an agent can be equipped with a sense of control and how it arises in autonomous situated action and, in turn,…

Artificial Intelligence · Computer Science 2021-12-13 Sebastian Kahl , Sebastian Wiese , Nele Russwinkel , Stefan Kopp

We formalize three design axioms for sustained adoption of agent-centric AI systems executing multi-step tasks: (A1) Reliability > Novelty; (A2) Embed > Destination; (A3) Agency > Chat. We model adoption as a sum of a decaying novelty term…

Artificial Intelligence · Computer Science 2025-08-19 Faruk Alpay , Taylan Alpay

Embodied AI agents responsible for executing interconnected, long-sequence household tasks often face difficulties with in-context memory, leading to inefficiencies and errors in task execution. To address this issue, we introduce KARMA, an…

Robotics · Computer Science 2025-03-24 Zixuan Wang , Bo Yu , Junzhe Zhao , Wenhao Sun , Sai Hou , Shuai Liang , Xing Hu , Yinhe Han , Yiming Gan

The rapid evolution of Multi-modal Large Language Models (MLLMs) has advanced workflow automation; however, existing research mainly targets performance upper bounds in static environments, overlooking robustness for stochastic real-world…

Artificial Intelligence · Computer Science 2026-01-14 Daocheng Fu , Jianbiao Mei , Rong Wu , Xuemeng Yang , Jia Xu , Ding Wang , Pinlong Cai , Yong Liu , Licheng Wen , Botian Shi

Human-Scene Interaction (HSI) seeks to generate realistic human behaviors within complex environments, yet it faces significant challenges in handling long-horizon, high-level tasks and generalizing to unseen scenes. To address these…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Lingzhou Mu , Qiang Wang , Fan Jiang , Mengchao Wang , Yaqi Fan , Mu Xu , Kai Zhang

Annotated datasets are critical for training neural networks for object detection, yet their manual creation is time- and labour-intensive, subjective to human error, and often limited in diversity. This challenge is particularly pronounced…

Operations in disaster response, search \& rescue, and military missions that involve multiple agents demand automated processes to support the planning of the courses of action (COA). Moreover, traverse-affecting changes in the environment…

Machine Learning · Computer Science 2025-07-30 Prithvi Poddar , Ehsan Tarkesh Esfahani , Karthik Dantu , Souma Chowdhury

Current 3D scene graph generation (3DSGG) approaches heavily rely on a single-agent assumption and small-scale environments, exhibiting limited scalability to real-world scenarios. In this work, we introduce Multi-Agent 3D Scene Graph…

Robotics · Computer Science 2026-02-05 Yirum Kim , Jaewoo Kim , Ue-Hwan Kim

Recent advances in text-conditioned generative models have provided us with neural networks capable of creating images of astonishing quality, be they realistic, abstract, or even creative. These models have in common that (more or less…

Human-Computer Interaction · Computer Science 2022-10-10 Francisco Ibarrola , Tomas Lawton , Kazjon Grace

We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Jingbo Wang , Sijie Yan , Bo Dai , Dahua LIn

A fundamental aspect of behaviour is the ability to encode salient features of experience in memory and use these memories, in combination with current sensory information, to predict the best action for each situation such that long-term…

Neural and Evolutionary Computing · Computer Science 2021-06-25 Stephen Kelly , Tatiana Voegerl , Wolfgang Banzhaf , Cedric Gondro
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