English

Steerable Scene Generation with Post Training and Inference-Time Search

Robotics 2025-08-27 v2 Graphics Machine Learning

Abstract

Training robots in simulation requires diverse 3D scenes that reflect the specific challenges of downstream tasks. However, scenes that satisfy strict task requirements, such as high-clutter environments with plausible spatial arrangement, are rare and costly to curate manually. Instead, we generate large-scale scene data using procedural models that approximate realistic environments for robotic manipulation, and adapt it to task-specific goals. We do this by training a unified diffusion-based generative model that predicts which objects to place from a fixed asset library, along with their SE(3) poses. This model serves as a flexible scene prior that can be adapted using reinforcement learning-based post training, conditional generation, or inference-time search, steering generation toward downstream objectives even when they differ from the original data distribution. Our method enables goal-directed scene synthesis that respects physical feasibility and scales across scene types. We introduce a novel MCTS-based inference-time search strategy for diffusion models, enforce feasibility via projection and simulation, and release a dataset of over 44 million SE(3) scenes spanning five diverse environments. Website with videos, code, data, and model weights: https://steerable-scene-generation.github.io/

Keywords

Cite

@article{arxiv.2505.04831,
  title  = {Steerable Scene Generation with Post Training and Inference-Time Search},
  author = {Nicholas Pfaff and Hongkai Dai and Sergey Zakharov and Shun Iwase and Russ Tedrake},
  journal= {arXiv preprint arXiv:2505.04831},
  year   = {2025}
}

Comments

Project website: https://steerable-scene-generation.github.io/

R2 v1 2026-06-28T23:25:06.975Z