English

MA3DSG: Multi-Agent 3D Scene Graph Generation for Large-Scale Indoor Environments

Robotics 2026-02-05 v1 Artificial Intelligence

Abstract

Current 3D scene graph generation (3DSGG) approaches heavily rely on a single-agent assumption and small-scale environments, exhibiting limited scalability to real-world scenarios. In this work, we introduce Multi-Agent 3D Scene Graph Generation (MA3DSG) model, the first framework designed to tackle this scalability challenge using multiple agents. We develop a training-free graph alignment algorithm that efficiently merges partial query graphs from individual agents into a unified global scene graph. Leveraging extensive analysis and empirical insights, our approach enables conventional single-agent systems to operate collaboratively without requiring any learnable parameters. To rigorously evaluate 3DSGG performance, we propose MA3DSG-Bench-a benchmark that supports diverse agent configurations, domain sizes, and environmental conditions-providing a more general and extensible evaluation framework. This work lays a solid foundation for scalable, multi-agent 3DSGG research.

Keywords

Cite

@article{arxiv.2602.04152,
  title  = {MA3DSG: Multi-Agent 3D Scene Graph Generation for Large-Scale Indoor Environments},
  author = {Yirum Kim and Jaewoo Kim and Ue-Hwan Kim},
  journal= {arXiv preprint arXiv:2602.04152},
  year   = {2026}
}
R2 v1 2026-07-01T09:35:17.147Z