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While portrait sketch generation is a special task in sketch synthesis, most existing methods are pixel-based, limiting their interpretability and editability. With the rise of vector generation techniques, representing sketches using…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yiqi Liang , Ying Liu , Dandan Long , Ruihui Li

Professional 3D asset creation often requires diverse sculpting brushes to add surface details and geometric structures. Despite recent progress in 3D generation, producing reusable sculpting brushes compatible with artists' workflows…

Graphics · Computer Science 2025-08-08 Hengyu Meng , Duotun Wang , Zhijing Shao , Ligang Liu , Zeyu Wang

Voxel art is a distinctive stylization widely used in games and digital media, yet automated generation from 3D meshes remains challenging due to conflicting requirements of geometric abstraction, semantic preservation, and discrete color…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Yi-Chuan Huang , Jiewen Chan , Hao-Jen Chien , Yu-Lun Liu

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

Generating compact and sharply detailed 3D meshes poses a significant challenge for current 3D generative models. Different from extracting dense meshes from neural representation, some recent works try to model the native mesh distribution…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Haohan Weng , Yikai Wang , Tong Zhang , C. L. Philip Chen , Jun Zhu

Vision-Language Models (VLMs) excel at 2D tasks such as grounding and captioning, yet remain limited in 3D understanding. A key limitation is their text-only supervision paradigm, which under-constrains fine-grained visual perception and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Hanxun Yu , Xuan Qu , Yuxin Wang , Jianke Zhu , Lei Ke

Text-driven 3D stylization is a complex and crucial task in the fields of computer vision (CV) and computer graphics (CG), aimed at transforming a bare mesh to fit a target text. Prior methods adopt text-independent multilayer perceptrons…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Yiwei Ma , Xiaioqing Zhang , Xiaoshuai Sun , Jiayi Ji , Haowei Wang , Guannan Jiang , Weilin Zhuang , Rongrong Ji

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Dong Huo , Zixin Guo , Xinxin Zuo , Zhihao Shi , Juwei Lu , Peng Dai , Songcen Xu , Li Cheng , Yee-Hong Yang

This paper addresses the challenge of integrating 3D meshes as a native modality within Multimodal Large Language Models (MLLMs). Diffusion-based large reconstruction models decouple semantic understanding from geometric reasoning,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Zongyuan Yang , Mingjing Yi , Wanli Ma , Chenzhuo Fan , Bocheng Li , Baolin Liu , Yuke Lou , Yingde Song , Yongping Xiong , Zhengdong Guo , Shimu Wang

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

Large Language Models (LLMs) have significantly advanced natural language processing, demonstrating strong capabilities in tasks such as text generation, summarization, and reasoning. Recently, their potential for automating precise text…

Computation and Language · Computer Science 2026-01-27 Yiming Zeng , Wanhao Yu , Zexin Li , Tao Ren , Yu Ma , Jinghan Cao , Xiyan Chen , Tingting Yu

In recent years, rapid advances in computer vision have significantly improved the processing and generation of raster images. However, vector graphics, which is essential in digital design, due to its scalability and ease of editing, have…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Boris Malashenko , Ivan Jarsky , Valeria Efimova

Rigged 3D assets are fundamental to 3D deformation and animation. However, existing 3D generation methods face challenges in generating animatable geometry, while rigging techniques lack fine-grained structural control over skeleton…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ruisi Zhao , Haoren Zheng , Zongxin Yang , Hehe Fan , Yi Yang

Recent advances in point cloud object detection have increasingly adopted Transformer-based and State Space Models (SSMs) to capture long-range dependencies. However, these serialized frameworks strictly maintain the consistency of input…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Qifeng Liu , Dawei Zhao , Yabo Dong , Linzhi Shang , Liang Xiao , Juan Wang , Kunkong Zhao , Dongming Lu , Qi Zhu

Vectorization via Single Instruction, Multiple Data (SIMD) architectures is a cornerstone of high-performance computing. To fully exploit hardware potential, developers often resort to explicit vectorization using intrinsics, as…

Computation and Language · Computer Science 2026-05-19 Shangzhan Li , Xinyu Yin , Xuanyu Jin , Ye He , Yuxin Zhou , Yuxuan Li , Xu Han , Wanxiang Che , Qi Shi , Ting Liu , Maosong Sun

Recent breakthroughs in Visual Language Models (VLMs) and Multimodal Large Language Models (MLLMs) have significantly advanced 3D scene perception towards language-driven cognition. However, existing 3D language models struggle with sparse,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Shiyu Liu , Lianlei Shan

3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Jun Gao , Wenzheng Chen , Tommy Xiang , Clement Fuji Tsang , Alec Jacobson , Morgan McGuire , Sanja Fidler

Text-based 2D image editing models have recently reached an impressive level of maturity, motivating a growing body of work that heavily depends on these models to drive 3D edits. While effective for appearance-based modifications, such…

Graphics · Computer Science 2026-04-30 Etai Sella , Hao Phung , Nitay Amiel , Or Litany , Or Patashnik , Hadar Averbuch-Elor

Most real-world image editing tasks require multiple sequential edits to achieve desired results. Current editing approaches, primarily designed for single-object modifications, struggle with sequential editing: especially with maintaining…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Daneul Kim , Jaeah Lee , Jaesik Park

Autoregressive multimodal large language models (MLLMs) enable 3D generation but struggle to scale to high-resolution shapes due to inadequate 3D tokenizations. Compact set-based representations discard deterministic spatial ordering,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yuan Li , Congyi Zhang , Xifeng Gao , Xiaohu Guo
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