Related papers: VecSet-Edit: Unleashing Pre-trained LRM for Mesh E…
A key challenge in fine-grained 3D-based interactive editing is the absence of an efficient representation that balances diverse modifications with high-quality view synthesis under a given memory constraint. While 3D meshes provide…
In the realm of vision models, the primary mode of representation is using pixels to rasterize the visual world. Yet this is not always the best or unique way to represent visual content, especially for designers and artists who depict the…
CNN-based volumetric methods that label individual voxels now dominate the field of biomedical segmentation. However, 3D surface representations are often required for proper analysis. They can be obtained by post-processing the labeled…
In recent years, large visual language models (LVLMs) have shown impressive performance and promising generalization capability in multi-modal tasks, thus replacing humans as receivers of visual information in various application scenarios.…
In the present work we introduce a novel refinement algorithm for two-dimensional elliptic partial differential equations discretized with Virtual Element Method (VEM). The algorithm improves the numerical solution accuracy and the mesh…
Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct generation, ignoring the editing, restricting them from synthesizing…
Vision language models (VLMs) can flexibly address various vision tasks through text interactions. Although successful in semantic understanding, state-of-the-art VLMs including GPT-5 still struggle in understanding 3D from 2D inputs. On…
Masked diffusion language models enable parallel token generation and offer improved decoding efficiency over autoregressive models. However, their performance degrades significantly when generating multiple tokens simultaneously, due to a…
Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…
Meshes are the de facto 3D representation in the industry but are labor-intensive to produce. Recently, a line of research has focused on autoregressively generating meshes. This approach processes meshes into a sequence composed of…
In the last few years, deep neural networks opened the doors for big advances in novel view synthesis. Many of these approaches are based on a (coarse) proxy geometry obtained by structure from motion algorithms. Small deficiencies in this…
Editing a 3D asset locally, modifying a target region while preserving the rest, is a fundamental requirement of native 3D editing. Existing methods enforce locality through mechanisms external to the generator, such as manual 3D masks,…
When obtaining interior 3D voxel data from triangular meshes, most existing methods fail to handle low quality meshes which happens to take up a big portion on the internet. In this work we present a robust voxelization method that is based…
While neural fields have made significant strides in view synthesis and scene reconstruction, editing them poses a formidable challenge due to their implicit encoding of geometry and texture information from multi-view inputs. In this…
We explore the recently-proposed Virtual Element Method (VEM) for numerical solution of boundary value problems on arbitrary polyhedral meshes. More specifically, we focus on the elasticity equations in three-dimensions and elaborate upon…
Text-guided texture editing aims to modify object appearance while preserving the underlying geometric structure. However, our empirical analysis reveals that even SOTA editing models frequently struggle to maintain structural consistency…
Existing text-based 3D generation methods generate attractive results but lack detailed geometry control. Sketches, known for their conciseness and expressiveness, have contributed to intuitive 3D modeling but are confined to producing…
Computer Aided Design (CAD) is indispensable across various industries. \emph{Text-based CAD editing}, which automates the modification of CAD models based on textual instructions, holds great potential but remains underexplored. Existing…
While recent flow-based image editing models demonstrate general-purpose capabilities across diverse tasks, they often struggle to specialize in challenging scenarios -- particularly those involving large-scale shape transformations. When…
The dominant paradigm for high-fidelity 3D generation relies on a VAE-Diffusion pipeline, where the VAE's reconstruction capability sets a firm upper bound on generation quality. A fundamental challenge limiting existing VAEs is the…