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The rapid advancement of Generative Artificial Intelligence (GenAI) has introduced new opportunities for transforming higher education, particularly in fields that require analytical reasoning and regulatory compliance, such as…

Computers and Society · Computer Science 2025-02-24 Mahmoud Elkhodr , Ergun Gide

This work is part of an innovative e-learning project allowing the development of an advanced digital educational tool that provides feedback during the process of learning handwriting for young school children (three to eight years old).…

Human-Computer Interaction · Computer Science 2020-10-15 Yahia Hamdi , Hanen Akouaydi , Houcine Boubaker , Adel M. Alimi

Artificial intelligence (AI) stands out as a game-changer in today's technology landscape. However, the integration of AI education in classroom curricula currently lags behind, leaving teenagers inadequately prepared for an imminent…

The need for data preservation and reproducible research is widely recognized in the scientific community. Yet, researchers often struggle to find the motivation to contribute to data repositories and to use tools that foster…

Human-Computer Interaction · Computer Science 2019-03-07 Sebastian S. Feger , Sünje Dallmeier-Tiessen , Paweł W. Woźniak , Albrecht Schmidt

In DevOps Course, the Installation and configuration of the various software tools are useful in the context of application development. To teach DevOps Tools precisely to achieve the learning outcome is a skilled task for a trainer. From…

Software Engineering · Computer Science 2022-04-12 Manoj Devare

Web applications play a crucial role in our daily lives, making it essential to employ testing methods that ensure their quality. Typically, Web testing automation frameworks rely on locators to interact with the graphical user interface,…

Software Engineering · Computer Science 2025-06-02 Dario Olianas , Diego Clerissi , Maurizio Leotta , Filippo Ricca

The Global Games Jam (GGJ) attracts many people who are passionate about games development, coming from a range of educational backgrounds. Therefore, the event can be experienced by novices and student developers as an opportunity for…

Computers and Society · Computer Science 2013-05-21 Michael James Scott , Gheorghita Ghinea

Differentiation is a mathematical skill applied throughout science in order to describe the change of a function with respect to a dependent variable. Thus, an intuitive understanding of differentiation is necessary to work with the…

Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning outcomes. Existing authoring environments reduce the need for…

Human-Computer Interaction · Computer Science 2026-03-05 Daijin Yang , Erica Kleinman , Casper Harteveld

With the rapid adoption of AI tools in learning contexts, it is vital to understand how these systems shape users' reading processes and cognitive engagement. We collected and analyzed text from 124 sessions with AI tools, in which students…

Human-Computer Interaction · Computer Science 2025-04-22 Yue Fu , Alexis Hiniker

This study explores the influence of an interdisciplinary intervention on creative problem-solving skills. Literature deems such skills as vital for software engineering (SE) students in higher education. 39 SE students and graphic design…

Software Engineering · Computer Science 2023-07-04 Arne Duyver , Wouter Groeneveld , Kris Aerts

Social software solutions in enterprises such as IBM Connections are said to have the potential to support communication and collaboration among employees. However, companies are faced to manage the adoption of such collaborative tools and…

Computers and Society · Computer Science 2016-06-07 Christian Meske , Tobias Brockmann , Konstantin Wilms , Stefan Stieglitz

Over the last year, the ascent of Generative AI (GenAI) has raised concerns about its impact on core skill development, such as problem-solving and algorithmic thinking, in Computer Science students. Preliminary anonymous surveys show that…

Computers and Society · Computer Science 2024-09-23 Ethan Dickey , Andres Bejarano , Chirayu Garg

Mobile games can contribute to learning at greater success. In this paper, we have developed and evaluated a novel educational game, named FoodCalorie, to learn the food calorie intake standards. Our game is aimed to learn the calorie…

Human-Computer Interaction · Computer Science 2021-05-27 Anik Das , Sumaiya Amin , Muhammad Ashad Kabir , Md. Sabir Hossain , Mohammad Mainul Islam

With the growing use of artificial intelligence in classrooms and online learning, it has become important to understand how students actually interact with AI tools and how such interactions match with traditional ways of learning. In this…

Applications · Statistics 2025-12-02 Prathamesh Muzumdar , Sumanth Cheemalapati

The pedagogy of teaching and learning has changed with the proliferation of communication technology and it is necessary to develop interactive learning materials for children that may improve their learning, catching, and memorizing…

Computers and Society · Computer Science 2014-11-11 Md. Baharul Islam , Md. Kabirul Islam , Arif Ahmed , Abu Kalam Shamsuddin

Command line learning and Bash usage are fundamental skills in systems administration, software development, and data science environments. However, their teaching has been neglected in many curricula, despite its relevance in the…

Computers and Society · Computer Science 2025-06-03 Luis Costero , Jorge Villarrubia , Francisco D. Igual

Engagement in educational games, a recently popular academic topic, has been shown to increase learning performance, as well as a number of attitudinal factors, such as intrinsic interest and motivation. However, there is a lack of research…

Human-Computer Interaction · Computer Science 2017-09-29 Angela He

Serious games and gamification (SGG) have shown to have positive effects on health outcomes of eHealth applications. However, research has shown that a shift towards a personalized approach is needed, considering the diversity of users.…

Human-Computer Interaction · Computer Science 2026-03-31 Stéphanie Carlier , Femke De Backere , Filip De Turck

In the current study,we propose that, in the era of generative AI, there is now a new form of literacy called "prompt literacy," which refers to the ability to generate precise prompts as input for AI systems, interpret the outputs, and…

Human-Computer Interaction · Computer Science 2023-11-10 Yohan Hwang , Jang Ho Lee , Dongkwang Shin