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Extending state-of-the-art object detectors from image to video is challenging. The accuracy of detection suffers from degenerated object appearances in videos, e.g., motion blur, video defocus, rare poses, etc. Existing work attempts to…

Computer Vision and Pattern Recognition · Computer Science 2017-08-21 Xizhou Zhu , Yujie Wang , Jifeng Dai , Lu Yuan , Yichen Wei

Learning spatial-temporal relation among multiple actors is crucial for group activity recognition. Different group activities often show the diversified interactions between actors in the video. Hence, it is often difficult to model…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Mingfei Han , David Junhao Zhang , Yali Wang , Rui Yan , Lina Yao , Xiaojun Chang , Yu Qiao

Human action recognition as an important application of computer vision has been studied for decades. Among various approaches, skeleton-based methods recently attract increasing attention due to their robust and superior performance.…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Tingtian Li , Zixun Sun , Xiao Chen

Estimating per-pixel motion between video frames, known as optical flow, is a long-standing problem in video understanding and analysis. Most contemporary optical flow techniques largely focus on addressing the cross-image matching with…

Computer Vision and Pattern Recognition · Computer Science 2022-02-09 Ao Luo , Fan Yang , Kunming Luo , Xin Li , Haoqiang Fan , Shuaicheng Liu

Text-based person retrieval aims to identify specific individuals within an image database using textual descriptions. Due to the high cost of annotation and privacy protection, researchers resort to synthesized data for the paradigm of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Hang Yu , Jiahao Wen , Zhedong Zheng

In-game friend recommendations significantly impact player retention and sustained engagement in online games. Balancing similarity and diversity in recommendations is crucial for fostering stronger social bonds across diverse player…

Human-Computer Interaction · Computer Science 2025-03-11 Xiyuan Wang , Ziang Li , Sizhe Chen , Xingxing Xing , Wei Wan , Quan Li

Recent advances in flow matching models, particularly with reinforcement learning (RL), have significantly enhanced human preference alignment in few step text to image generators. However, existing RL based approaches for flow matching…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Zhixiong Yue , Zixuan Ni , Feiyang Ye , Jinshan Zhang , Sheng Shen , Zhenpeng Mi

Group Activity Recognition (GAR) aims to detect the activity performed by multiple actors in a scene. Prior works model the spatio-temporal features based on the RGB, optical flow or keypoint data types. However, using both the temporality…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Berker Demirel , Huseyin Ozkan

Generating complex behaviors that satisfy the preferences of non-expert users is a crucial requirement for AI agents. Interactive reward learning from trajectory comparisons (a.k.a. RLHF) is one way to allow non-expert users to convey…

Artificial Intelligence · Computer Science 2023-03-01 Lin Guan , Karthik Valmeekam , Subbarao Kambhampati

Evaluating whether human action is standard or not and providing reasonable feedback to improve action standardization is very crucial but challenging in real-world scenarios. However, current video understanding methods are mainly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Mengshi Qi , Yeteng Wu , Xianlin Zhang , Huadong Ma

Activity analysis in which multiple people interact across a large space is challenging due to the interplay of individual actions and collective group dynamics. We propose an end-to-end approach for learning person trajectory…

Computer Vision and Pattern Recognition · Computer Science 2017-06-06 Nazanin Mehrasa , Yatao Zhong , Frederick Tung , Luke Bornn , Greg Mori

We present \emph{Video-in-the-Loop} (ViTL), a two-stage long-video QA framework that preserves a fixed token budget by first \emph{localizing} question-relevant interval(s) with a low-fps skim and then \emph{answering} via span-aware…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Chendong Wang , Donglin Bai , Yifan Yang , Xiao Jin , Anlan Zhang , Rui Wang , Shiqi Jiang , Yuqing Yang , Hao Wu , Qi Dai , Chong Luo , Ting Cao , Lili Qiu , Suman Banerjee

Federated learning (FL) has been intensively investigated in terms of communication efficiency, privacy, and fairness. However, efficient annotation, which is a pain point in real-world FL applications, is less studied. In this project, we…

Machine Learning · Computer Science 2024-03-19 Jin-Hyun Ahn , Kyungsang Kim , Jeongwan Koh , Quanzheng Li

Text classification models are typically trained via supervised fine-tuning (SFT). However, SFT essentially performs behavior cloning from instance-wise labels and thus fails to adequately capture relative preference relations among…

Machine Learning · Computer Science 2026-05-19 Tianxiang Xu , Xiaoyan Zhu , Xin Lai , Jiayin Wang

From content moderation to content curation, applications requiring vision classifiers for visual concepts are rapidly expanding. Existing human-in-the-loop approaches typically assume users begin with a clear, stable concept understanding…

The adoption of "human-in-the-loop" paradigms in computer vision and machine learning is leading to various applications where the actual data acquisition (e.g., human supervision) and the underlying inference algorithms are closely…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Won Hwa Kim , Mona Jalal , Seongjae Hwang , Sterling C. Johnson , Vikas Singh

Recommender systems play a key role in shaping modern web ecosystems. These systems alternate between (1) making recommendations (2) collecting user responses to these recommendations, and (3) retraining the recommendation algorithm based…

Information Retrieval · Computer Science 2022-07-18 Karl Krauth , Yixin Wang , Michael I. Jordan

The standard way of training video models entails sampling at each iteration a single clip from a video and optimizing the clip prediction with respect to the video-level label. We argue that a single clip may not have enough temporal…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Xitong Yang , Haoqi Fan , Lorenzo Torresani , Larry Davis , Heng Wang

We present a novel human-in-the-loop approach to estimate 3D scene layout that uses human feedback from an egocentric standpoint. We study this approach through introduction of a novel local correction task, where users identify local…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Christopher Xie , Armen Avetisyan , Henry Howard-Jenkins , Yawar Siddiqui , Julian Straub , Richard Newcombe , Vasileios Balntas , Jakob Engel

Providing reinforcement learning agents with informationally rich human knowledge can dramatically improve various aspects of learning. Prior work has developed different kinds of shaping methods that enable agents to learn efficiently in…

Human-Computer Interaction · Computer Science 2018-11-13 Chao Yu , Tianpei Yang , Wenxuan Zhu , Dongxu wang , Guangliang Li
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