Related papers: Human-in-the-loop Adaptation in Group Activity Fea…
In this paper, we newly introduce the concept of temporal attention filters, and describe how they can be used for human activity recognition from videos. Many high-level activities are often composed of multiple temporal parts (e.g.,…
Human Pose (HP) estimation is actively researched because of its wide range of applications. However, even estimators pre-trained on large datasets may not perform satisfactorily due to a domain gap between the training and test data. To…
We summarize our TRECVID 2022 Ad-hoc Video Search (AVS) experiments. Our solution is built with two new techniques, namely Lightweight Attentional Feature Fusion (LAFF) for combining diverse visual / textual features and Bidirectional…
Reinforcement learning in large reasoning models enables learning from feedback on their outputs, making it particularly valuable in scenarios where fine-tuning data is limited. However, its application in multi-modal human activity…
Video anomaly detection in surveillance systems with only video-level labels (i.e. weakly-supervised) is challenging. This is due to, (i) the complex integration of human and scene based anomalies comprising of subtle and sharp…
Analyzing sports performance or preventing injuries requires capturing ground reaction forces (GRFs) exerted by the human body during certain movements. Standard practice uses physical markers paired with force plates in a controlled…
Vision-language-action (VLA) models demonstrate strong generalization in robotic manipulation but face challenges in complex, real-world tasks. While supervised fine-tuning with demonstrations is constrained by data quality, reinforcement…
State-of-the-art temporal action detectors inefficiently search the entire video for specific actions. Despite the encouraging progress these methods achieve, it is crucial to design automated approaches that only explore parts of the video…
Existing test-time adaptation (TTA) approaches often adapt models with the unlabeled testing data stream. A recent attempt relaxed the assumption by introducing limited human annotation, referred to as Human-In-the-Loop Test-Time Adaptation…
Recognising human activities from streaming videos poses unique challenges to learning algorithms: predictive models need to be scalable, incrementally trainable, and must remain bounded in size even when the data stream is arbitrarily…
With the rise of deep learning methods, person Re-Identification (ReID) performance has been improved tremendously in many public datasets. However, most public ReID datasets are collected in a short time window in which persons' appearance…
Research on video activity detection has primarily focused on identifying well-defined human activities in short video segments. The majority of the research on video activity recognition is focused on the development of large parameter…
Human action recognition (HAR) in videos is a fundamental research topic in computer vision. It consists mainly in understanding actions performed by humans based on a sequence of visual observations. In recent years, HAR have witnessed…
How can unlabeled video augment visual learning? Existing methods perform "slow" feature analysis, encouraging the representations of temporally close frames to exhibit only small differences. While this standard approach captures the fact…
Convolutional Architecture for Fast Feature Encoding (CAFFE) [11] is a software package for the training, classifying, and feature extraction of images. The UCF Sports Action dataset is a widely used machine learning dataset that has 200…
We introduce MotionRL, the first approach to utilize Multi-Reward Reinforcement Learning (RL) for optimizing text-to-motion generation tasks and aligning them with human preferences. Previous works focused on improving numerical performance…
Plain Language and Easy-to-Read formats in text simplification are essential for cognitive accessibility. Yet current automatic simplification and evaluation pipelines remain largely automated, metric-driven, and fail to reflect user…
Imitation Learning (IL) has emerged as a powerful approach in robotics, allowing robots to acquire new skills by mimicking human actions. Despite its potential, the data collection process for IL remains a significant challenge due to the…
Recent advances in machine learning have shown that Reinforcement Learning from Human Feedback (RLHF) can improve machine learning models and align them with human preferences. Although very successful for Large Language Models (LLMs),…
World models simulate dynamic environments, enabling agents to interact with diverse input modalities. Although recent advances have improved the visual quality and temporal consistency of video world models, their ability of accurately…