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Mapping systems with novel view synthesis (NVS) capabilities, most notably 3D Gaussian Splatting (3DGS), are widely used in computer vision, as well as in various applications, including augmented reality, robotics, and autonomous driving.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Vladimir Yugay , Thies Kersten , Luca Carlone , Theo Gevers , Martin R. Oswald , Lukas Schmid

Gaussian Splatting (GS), a recent technique for converting discrete points into continuous spatial representations, has shown promising results in 3D scene modeling and 2D image super-resolution. In this paper, we explore its untapped…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Hongyu Li , Chaofeng Chen , Xiaoming Li , Guangming Lu

Real-time, high-fidelity reconstruction of dynamic driving scenes is challenged by complex dynamics and sparse views, with prior methods struggling to balance quality and efficiency. We propose DrivingScene, an online, feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Qirui Hou , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Photorealistic 3D scene reconstruction plays an important role in autonomous driving, enabling the generation of novel data from existing datasets to simulate safety-critical scenarios and expand training data without additional acquisition…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Pou-Chun Kung , Xianling Zhang , Katherine A. Skinner , Nikita Jaipuria

Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Hyojun Go , Byeongjun Park , Jiho Jang , Jin-Young Kim , Soonwoo Kwon , Changick Kim

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee

Open-vocabulary 3D scene understanding is crucial for applications requiring natural language-driven spatial interpretation, such as robotics and augmented reality. While 3D Gaussian Splatting (3DGS) offers a powerful representation for…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Wei Sun , Yanzhao Zhou , Jianbin Jiao , Yuan Li

Holistic 3D scene understanding, which jointly models geometry, appearance, and semantics, is crucial for applications like augmented reality and robotic interaction. Existing feed-forward 3D scene understanding methods (e.g., LSM) are…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Qijing Li , Jingxiang Sun , Liang An , Zhaoqi Su , Hongwen Zhang , Yebin Liu

3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often fall short in realistically depicting complex scenes. On the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Yiwen Chen , Zilong Chen , Chi Zhang , Feng Wang , Xiaofeng Yang , Yikai Wang , Zhongang Cai , Lei Yang , Huaping Liu , Guosheng Lin

Gaussian Splatting (GS) has recently emerged as an efficient representation for rendering 3D scenes from 2D images and has been extended to images, videos, and dynamic 4D content. However, applying style transfer to GS-based…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Kornel Howil , Joanna Waczyńska , Piotr Borycki , Tadeusz Dziarmaga , Marcin Mazur , Przemysław Spurek

Recent advancements in Text-to-3D modeling have shown significant potential for the creation of 3D content. However, due to the complex geometric shapes of objects in the natural world, generating 3D content remains a challenging task.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Huanning Dong , Fan Li , Ping Kuang , Jianwen Min

Self-supervised learning (SSL) for point cloud pre-training has become a cornerstone for many 3D vision tasks, enabling effective learning from large-scale unannotated data. At the scene level, existing SSL methods often incorporate volume…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Keyi Liu , Weidong Yang , Ben Fei , Ying He

Accurate 3D reconstruction in degraded imaging conditions remains a key challenge in photogrammetry and neural rendering. In underwater environments, spatially varying visibility caused by scattering, attenuation, and sparse observations…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

This paper presents GaussEdit, a framework for adaptive 3D scene editing guided by text and image prompts. GaussEdit leverages 3D Gaussian Splatting as its backbone for scene representation, enabling convenient Region of Interest selection…

Graphics · Computer Science 2025-10-01 Zhenyu Shu , Junlong Yu , Kai Chao , Shiqing Xin , Ligang Liu

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

3D scene reconstruction and rendering are core tasks in computer vision, with applications spanning industrial monitoring, robotics, and autonomous driving. Recent advances in 3D Gaussian Splatting (GS) and its variants have achieved…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Chi-Shiang Gau , Konstantinos D. Polyzos , Athanasios Bacharis , Saketh Madhuvarasu , Tara Javidi

As multimodal language models advance, their application to 3D scene understanding is a fast-growing frontier, driving the development of 3D Vision-Language Models (VLMs). Current methods show strong dependence on object detectors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Anna-Maria Halacheva , Jan-Nico Zaech , Xi Wang , Danda Pani Paudel , Luc Van Gool

Maintaining consistent 3D scene representations over time is a significant challenge in computer vision. Updating 3D scenes from sparse-view observations is crucial for various real-world applications, including urban planning, disaster…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zeyuan An , Yanghang Xiao , Zhiying Leng , Frederick W. B. Li , Xiaohui Liang