Related papers: Games on deBruijn Graphs and Cycle Means
In evolutionary game theory, repeated two-player games are used to study strategy evolution in a population under natural selection. As the evolution greatly depends on the interaction structure, there has been growing interests in studying…
We study the value of unique games as a graph-theoretic parameter. This is obtained by labeling edges with permutations. We describe the classical value of a game as well as give a necessary and sufficient condition for the existence of an…
Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…
Suppose you are given a graph $G=(V,E)$ with a weight assignment $w:V\rightarrow\mathbb{Z}$ and that your objective is to modify $w$ using legal steps such that all vertices will have the same weight, where in each legal step you are…
Graph theory is increasingly commonly utilised in genetics, proteomics and neuroimaging. In such fields, the data of interest generally constitute weighted graphs. Analysis of such weighted graphs often require the integration of…
We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…
We consider a linearly edge-reinforced random walk on a class of two-dimensional graphs with constant initial weights. The graphs are obtained from $\mathbb{Z}^2$ by replacing every edge by a sufficiently large, but fixed number of edges in…
Let ${\cal G}=(G,w)$ be a weighted simple finite connected graph, that is, let $G$ be a simple finite connected graph endowed with a function $w$ from the set of the edges of $G$ to the set of real numbers. For any subgraph $G'$ of $G$, we…
Cycles in graphs often signify interesting processes. For example, cyclic trading patterns can indicate inefficiencies or economic dependencies in trade networks, cycles in food webs can identify fragile dependencies in ecosystems, and…
Dense subgraph discovery is an important primitive in graph mining, which has a wide variety of applications in diverse domains. In the densest subgraph problem, given an undirected graph $G=(V,E)$ with an edge-weight vector $w=(w_e)_{e\in…
We are developing an interactive graph exploration system called Graph Playground for making sense of large graphs. Graph Playground offers a fast and scalable edge decomposition algorithm, based on iterative vertex-edge peeling, to…
Graph Sampling provides an efficient yet inexpensive solution for analyzing large graphs. While extracting small representative subgraphs from large graphs, the challenge is to capture the properties of the original graph. Several sampling…
Let G be a bipartite graph with positive integer weights on the edges and without isolated nodes. Let n, N and W be the node count, the largest edge weight and the total weight of G. Let k(x,y) be log(x)/log(x^2/y). We present a new…
Given a graph G with positive integer weights on the vertices, and a token placed on some current vertex u, two players alternately remove a positive integer weight from u and then move the token to a new current vertex adjacent to u. When…
Many emerging applications - such as adversarial training, AI alignment, and robust optimization - can be framed as zero-sum games between neural nets, with von Neumann-Nash equilibria (NE) capturing the desirable system behavior. While…
With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…
Polynomial algorithms are given for the following two problems: given a graph with $n$ vertices and $m$ edges, where $m \ge 3 n^{3/2}$, find a complete balanced bipartite subgraph with parts about $\ln n/(\ln (n^2/m))$, given a graph with…
In the branch of mathematics known as graph theory, graphs are considered as a set of points, called vertices, with connections between these points, called edges. The purpose of this paper is to study mappings between two graphs that have…
The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…
In the first part of this paper, we consider weighted domination in the case where the vertices of the complete graph on~\(n\) vertices are equipped with independent and identically distributed (i.i.d.) weights. We use the probabilistic…