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Related papers: Advancing Open-source World Models

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Large language model (LLM) agents trained using reinforcement learning has achieved superhuman performance in low-cost environments like games, mathematics, and coding. However, these successes have not translated to complex domains where…

Artificial Intelligence · Computer Science 2026-02-03 Sherry Yang

World generation is a fundamental capability for applications like video games, simulation, and robotics. However, existing approaches face three main obstacles: controllability, scalability, and efficiency. End-to-end scene generation…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Han-Hung Lee , Cheng-Yu Yang , Yu-Lun Liu , Angel X. Chang

Despite advancements in Large Language Models (LLMs) and Large Multimodal Models (LMMs), their integration into language-grounded, human-like embodied agents remains incomplete, hindering complex real-life task performance in physical…

Computation and Language · Computer Science 2024-08-20 Zhili Cheng , Zhitong Wang , Jinyi Hu , Shengding Hu , An Liu , Yuge Tu , Pengkai Li , Lei Shi , Zhiyuan Liu , Maosong Sun

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent long video streams. However, most existing work suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Kunhao Liu , Wenbo Hu , Jiale Xu , Ying Shan , Shijian Lu

Existing world models for autonomous driving struggle with long-horizon generation and generalization to challenging scenarios. In this work, we develop a model using simple design choices, and without additional supervision or sensors,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Arian Mousakhan , Sudhanshu Mittal , Silvio Galesso , Karim Farid , Thomas Brox

With the growing popularity of digital twin and autonomous driving in transportation, the demand for simulation systems capable of generating high-fidelity and reliable scenarios is increasing. Existing simulation systems suffer from a lack…

Systems and Control · Electrical Eng. & Systems 2023-07-27 Licheng Wen , Daocheng Fu , Song Mao , Pinlong Cai , Min Dou , Yikang Li , Yu Qiao

In this paper, we explore the overlooked challenge of stability and temporal consistency in interactive video generation, which synthesizes dynamic and controllable video worlds through interactive behaviors such as camera movements and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Ying Yang , Zhengyao Lv , Tianlin Pan , Haofan Wang , Binxin Yang , Hubery Yin , Chen Li , Ziwei Liu , Chenyang Si

Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existing multi-shot video generation (MSV) methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Zhaochong An , Menglin Jia , Haonan Qiu , Zijian Zhou , Xiaoke Huang , Zhiheng Liu , Weiming Ren , Kumara Kahatapitiya , Ding Liu , Sen He , Chenyang Zhang , Tao Xiang , Fanny Yang , Serge Belongie , Tian Xie

Current video generation models excel at creating short, realistic clips, but struggle with longer, multi-scene videos. We introduce \texttt{DreamFactory}, an LLM-based framework that tackles this challenge. \texttt{DreamFactory} leverages…

Artificial Intelligence · Computer Science 2024-08-22 Zhifei Xie , Daniel Tang , Dingwei Tan , Jacques Klein , Tegawend F. Bissyand , Saad Ezzini

Egocentric interactive world models are essential for augmented reality and embodied AI, where visual generation must respond to user input with low latency, geometric consistency, and long-term stability. We study egocentric interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Yuxi Wang , Wenqi Ouyang , Tianyi Wei , Yi Dong , Zhiqi Shen , Xingang Pan

We present LidarDM, a novel LiDAR generative model capable of producing realistic, layout-aware, physically plausible, and temporally coherent LiDAR videos. LidarDM stands out with two unprecedented capabilities in LiDAR generative…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Vlas Zyrianov , Henry Che , Zhijian Liu , Shenlong Wang

Training Vision-Language-Action (VLA) models for generalist robots typically requires large-scale real-world robot data, which is expensive and time-consuming to collect. The inefficiency of physical data collection severely limits the…

We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Reality experiences using LLMs. LLMR leverages novel strategies to tackle difficult cases where ideal…

Human-Computer Interaction · Computer Science 2024-03-25 Fernanda De La Torre , Cathy Mengying Fang , Han Huang , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

We present LongLive, a frame-level autoregressive (AR) framework for real-time and interactive long video generation. Long video generation presents challenges in both efficiency and quality. Diffusion and Diffusion-Forcing models can…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Shuai Yang , Wei Huang , Ruihang Chu , Yicheng Xiao , Yuyang Zhao , Xianbang Wang , Muyang Li , Enze Xie , Yingcong Chen , Yao Lu , Song Han , Yukang Chen

Generating sound effects for product-level videos, where only a small amount of labeled data is available for diverse scenes, requires the production of high-quality sounds in few-shot settings. To tackle the challenge of limited labeled…

Generative world models have shown promise for simulating dynamic environments, yet egocentric video remains challenging due to rapid viewpoint changes, frequent hand-object interactions, and goal-directed procedures whose evolution depends…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Yifan Shen , Jiateng Liu , Xinzhuo Li , Yuanzhe Liu , Bingxuan Li , Houze Yang , Wenqi Jia , Yijiang Li , Tianjiao Yu , James Matthew Rehg , Xu Cao , Ismini Lourentzou

We propose Ming-Omni, a unified multimodal model capable of processing images, text, audio, and video, while demonstrating strong proficiency in both speech and image generation. Ming-Omni employs dedicated encoders to extract tokens from…

The concept of world models has garnered significant attention due to advancements in multimodal large language models such as GPT-4 and video generation models such as Sora, which are central to the pursuit of artificial general…

Generating long and consistent videos has emerged as a significant yet challenging problem. While most existing diffusion-based video generation models, derived from image generation models, demonstrate promising performance in generating…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Yichen Ouyang , jianhao Yuan , Hao Zhao , Gaoang Wang , Bo zhao

This paper introduces the concept of Language-Guided World Models (LWMs) -- probabilistic models that can simulate environments by reading texts. Agents equipped with these models provide humans with more extensive and efficient control,…

Computation and Language · Computer Science 2024-09-06 Alex Zhang , Khanh Nguyen , Jens Tuyls , Albert Lin , Karthik Narasimhan