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Related papers: Advancing Open-source World Models

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To safely navigate intricate real-world scenarios, autonomous vehicles must be able to adapt to diverse road conditions and anticipate future events. World model (WM) based reinforcement learning (RL) has emerged as a promising approach by…

Robotics · Computer Science 2024-07-29 Dechen Gao , Shuangyu Cai , Hanchu Zhou , Hang Wang , Iman Soltani , Junshan Zhang

The evolution of video generation from text, from animating MNIST to simulating the world with Sora, has progressed at a breakneck speed. Here, we systematically discuss how far text-to-video generation technology supports essential…

Traditional robot simulators focus on physical process modeling and realistic rendering, often suffering from high computational costs, inefficiencies, and limited adaptability. To handle this issue, we concentrate on behavior simulation in…

Robotics · Computer Science 2025-09-09 Jianan Wang , Bin Li , Jingtao Qi , Xueying Wang , Fu Li , Hanxun Li

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style visuals, RealPlay aims to produce photorealistic, temporally…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Wenqiang Sun , Fangyun Wei , Jinjing Zhao , Xi Chen , Zilong Chen , Hongyang Zhang , Jun Zhang , Yan Lu

Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Sicheng Mo , Ziyang Leng , Leon Liu , Weizhen Wang , Honglin He , Bolei Zhou

Driving world models are used to simulate futures by video generation based on the condition of the current state and actions. However, current models often suffer serious error accumulations when predicting the long-term future, which…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Xiaodong Wang , Zhirong Wu , Peixi Peng

A world model is essential for an agent to predict the future and plan in domains such as autonomous driving and robotics. To achieve this, recent advancements have focused on video generation, which has gained significant attention due to…

Artificial Intelligence · Computer Science 2025-03-13 Youngjoon Jeong , Junha Chun , Soonwoo Cha , Taesup Kim

World models aim to improve robotic decision making by predicting the consequences of actions. However, in practice, their predictions often become unreliable once the robot encounters states outside the training distribution, limiting…

Robotics · Computer Science 2026-05-18 Tuo An , Jindou Jia , Gen Li , Jingliang Li , Chuhao Zhou , Pengfei Liu , Bofan Lyu , Jiaqi Bai , Xinying Guo , Geng Li , Jianfei Yang

Continual learning (CL) -- the ability to continuously learn, building on previously acquired knowledge -- is a natural requirement for long-lived autonomous reinforcement learning (RL) agents. While building such agents, one needs to…

Machine Learning · Computer Science 2021-10-29 Maciej Wołczyk , Michał Zając , Razvan Pascanu , Łukasz Kuciński , Piotr Miłoś

Despite groundbreaking progress in reinforcement learning for robotics, gameplay, and other complex domains, major challenges remain in applying reinforcement learning to the evolving, open-world problems often found in critical application…

Recent advances in generative world models have enabled remarkable progress in creating open-ended game environments, evolving from static scene synthesis toward dynamic, interactive simulation. However, current approaches remain limited by…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Junshu Tang , Jiacheng Liu , Jiaqi Li , Longhuang Wu , Haoyu Yang , Penghao Zhao , Siruis Gong , Xiang Yuan , Shuai Shao , Linfeng Zhang , Qinglin Lu

Diffusion models have revolutionized image and video generation, achieving unprecedented visual quality. However, their reliance on transformer architectures incurs prohibitively high computational costs, particularly when extending…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Justin Cui , Jie Wu , Ming Li , Tao Yang , Xiaojie Li , Rui Wang , Andrew Bai , Yuanhao Ban , Cho-Jui Hsieh

The believable simulation of multi-user behavior is crucial for understanding complex social systems. Recently, large language models (LLMs)-based AI agents have made significant progress, enabling them to achieve human-like intelligence…

Artificial Intelligence · Computer Science 2024-12-16 Yijun Liu , Wu Liu , Xiaoyan Gu , Yong Rui , Xiaodong He , Yongdong Zhang

The rapid progress in AI and Robotics may lead to a profound societal transformation, as humans and robots begin to coexist within shared communities, introducing both opportunities and challenges. To explore this future, we present Virtual…

Transformers today still struggle to generate one-minute videos because self-attention layers are inefficient for long context. Alternatives such as Mamba layers struggle with complex multi-scene stories because their hidden states are less…

World models based on video generation demonstrate remarkable potential for simulating interactive environments but face persistent difficulties in two key areas: maintaining long-term content consistency when scenes are revisited and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Tianxing Xu , Zixuan Wang , Guangyuan Wang , Li Hu , Zhongyi Zhang , Peng Zhang , Bang Zhang , Song-Hai Zhang

Long-duration talking video synthesis faces enduring challenges in achieving high video quality, portrait consistency, temporal coherence, and computational efficiency. As video length increases, issues such as visual degradation, portrait…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Haojie Zhang , Zhihao Liang , Ruibo Fu , Bingyan Liu , Zhengqi Wen , Xuefei Liu , Jianhua Tao , Yaling Liang

World models allow autonomous agents to plan and explore by predicting the visual outcomes of different actions. However, for robot manipulation, it is challenging to accurately model the fine-grained robot-object interaction within the…

Robotics · Computer Science 2025-07-30 Fangqi Zhu , Hongtao Wu , Song Guo , Yuxiao Liu , Chilam Cheang , Tao Kong

This work proposes a novel method to generate realistic talking head videos using audio and visual streams. We animate a source image by transferring head motion from a driving video using a dense motion field generated using learnable…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Madhav Agarwal , Rudrabha Mukhopadhyay , Vinay Namboodiri , C V Jawahar
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