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Related papers: Tournament Informed Adversarial Quality Diversity

200 papers

Model rocketry presents a design task accessible to undergraduates while remaining an interesting challenge. Allowing for variation in fins, nose cones, and body tubes presents a rich design space containing numerous ways to achieve various…

Computational Engineering, Finance, and Science · Computer Science 2025-04-04 Jacob Schrum , Cody Crosby

This paper presents an efficient algorithm to solve the sleeping bandit with multiple plays problem in the context of an online recommendation system. The problem involves bounded, adversarial loss and unknown i.i.d. distributions for arm…

Machine Learning · Computer Science 2023-07-28 Jianjun Yuan , Wei Lee Woon , Ludovik Coba

Evolutionary game theory classically investigates which behavioral patterns are evolutionarily successful in a single game. More recently, a number of contributions have studied the evolution of preferences instead: which subjective…

Computer Science and Game Theory · Computer Science 2015-05-27 Paolo Galeazzi , Michael Franke

Quality assurance remains a key topic in human computation research. Prior work indicates that majority voting is effective for low difficulty tasks, but has limitations for harder tasks. This paper explores two methods of addressing this…

Social and Information Networks · Computer Science 2012-04-17 Yu-An Sun , Christopher Dance

Quality-Diversity (QD) optimisation is a new family of learning algorithms that aims at generating collections of diverse and high-performing solutions. Among those algorithms, the recently introduced Covariance Matrix Adaptation MAP-Elites…

Neural and Evolutionary Computing · Computer Science 2021-07-07 Antoine Cully

Quality Diversity (QD) algorithms such as MAP-Elites are a class of optimisation techniques that attempt to find a set of high-performing points from an objective function while enforcing behavioural diversity of the points over one or more…

Optimization and Control · Mathematics 2020-05-12 Paul Kent , Juergen Branke

We study the population genetics of Evolution in the important special case of weak selection, in which all fitness values are assumed to be close to one another. We show that in this regime natural selection is tantamount to the…

Computer Science and Game Theory · Computer Science 2012-08-16 Erick Chastain , Adi Livnat , Christos Papadimitriou , Umesh Vazirani

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…

Optimization and Control · Mathematics 2017-07-25 Dario Bauso , Jian Gao , Hamidou Tembine

Quality-Diversity (QD) algorithms excel at discovering diverse repertoires of skills, but are hindered by poor sample efficiency and often require tens of millions of environment steps to solve complex locomotion tasks. Recent advances in…

Machine Learning · Computer Science 2026-04-23 Behrad Koohy , Jamie Bayne

Deep generative models are proven to be a useful tool for automatic design synthesis and design space exploration. When applied in engineering design, existing generative models face three challenges: 1) generated designs lack diversity and…

Machine Learning · Computer Science 2021-08-17 Wei Chen , Faez Ahmed

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

Computer Science and Game Theory · Computer Science 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

We methodologically address the problem of Q-value overestimation in deep reinforcement learning to handle high-dimensional state spaces efficiently. By adapting concepts from information theory, we introduce an intrinsic penalty signal…

Artificial Intelligence · Computer Science 2018-11-21 Felix Leibfried , Jordi Grau-Moya , Haitham Bou-Ammar

Generative Adversarial Networks (GANs) are an adversarial model that achieved impressive results on generative tasks. In spite of the relevant results, GANs present some challenges regarding stability, making the training usually a…

Neural and Evolutionary Computing · Computer Science 2021-02-02 Victor Costa , Nuno Lourenço , João Correia , Penousal Machado

Game theory's prescriptive power typically relies on full rationality and/or self-play interactions. In contrast, this work sets aside these fundamental premises and focuses instead on heterogeneous autonomous interactions between two or…

Computer Science and Game Theory · Computer Science 2012-03-19 Enrique Munoz de Cote , Archie C. Chapman , Adam M. Sykulski , Nicholas R. Jennings

Language models are increasingly deployed in interactive online environments, from personal chat assistants to domain-specific agents, raising questions about their cooperative and competitive behavior in multi-party settings. While prior…

Artificial Intelligence · Computer Science 2025-09-08 Mukul Singh , Arjun Radhakrishna , Sumit Gulwani

This work addresses competitive resource allocation in a sequential setting, where two players allocate resources across objects or locations of shared interest. Departing from the simultaneous Colonel Blotto game, our framework introduces…

Computer Science and Game Theory · Computer Science 2025-04-24 Omkar Thakoor , Rajgopal Kannan , Victor Prasanna

Despite remarkable achievements in deep learning across various domains, its inherent vulnerability to adversarial examples still remains a critical concern for practical deployment. Adversarial training has emerged as one of the most…

Machine Learning · Computer Science 2024-11-06 Junhao Dong , Xinghua Qu , Z. Jane Wang , Yew-Soon Ong

Ranking is one of the most fundamental problems in machine learning with applications in many branches of computer science such as: information retrieval systems, recommendation systems, machine translation and computational biology.…

Data Structures and Algorithms · Computer Science 2015-04-07 Krzysztof Choromanski

Ranking the participants of a tournament has applications in voting, paired comparisons analysis, sports and other domains. In this paper we introduce bipartite tournaments, which model situations in which two different kinds of entity…

Multiagent Systems · Computer Science 2021-01-08 Joseph Singleton , Richard Booth

Moving target defense (MTD) is a proactive defense approach that aims to thwart attacks by continuously changing the attack surface of a system (e.g., changing host or network configurations), thereby increasing the adversary's uncertainty…

Cryptography and Security · Computer Science 2020-08-21 Taha Eghtesad , Yevgeniy Vorobeychik , Aron Laszka